Player Matchup

Chernobog
Chernobog
Diamond IV
Chorizoespañol
Chernobog
Diamond IV
Level 136
God Stats
5W - 1L
1,980 SR
Queue Stats
70W - 49L
2,248 MMR
Party 1
Ra
Ra
Diamond III
LegendaryKS
Ra
Diamond III
Level 62
God Stats
3W - 3L
1,633 SR
Queue Stats
66W - 64L
2,176 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
R3bound
Sun Wukong
Diamond II
Level 154
God Stats
12W - 11L
1,749 SR
Queue Stats
262W - 244L
2,349 MMR
Solo
Bacchus
Bacchus
Diamond III
TheFabulousMe
Bacchus
Diamond III
Level 160
God Stats
63W - 40L
1,701 SR
Queue Stats
293W - 265L
2,228 MMR
Solo
Set
Set
Masters
TheRayShadow
Set
Masters
Level 160
God Stats
13W - 12L
1,806 SR
Queue Stats
257W - 226L
2,818 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,774 SR
2,364 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,782 SR
2,367 MMR
Tyr
Tyr
Masters
DafuII
Tyr
Masters
Level 158
God Stats
19W - 7L
1,789 SR
Queue Stats
162W - 137L
2,512 MMR
Party 2
Ares
Ares
Diamond III
HyperDX
Ares
Diamond III
Level 106
God Stats
2W - 0L
1,660 SR
Queue Stats
67W - 56L
2,304 MMR
Solo
Anhur
Anhur
Platinum II
KingCST
Anhur
Platinum II
Level 153
God Stats
8W - 6L
1,907 SR
Queue Stats
100W - 84L
2,187 MMR
Solo
Merlin
Merlin
Masters
Odoptong
Merlin
Masters
Level 95
God Stats
4W - 7L
1,484 SR
Queue Stats
291W - 248L
2,573 MMR
Party 2
Nemesis
Nemesis
Diamond IV
vorovio
Nemesis
Diamond IV
Level 81
God Stats
13W - 1L
2,072 SR
Queue Stats
226W - 216L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chorizoespañol
Chernobog
18
1 / 8 / 5
10,896
474
10,296
18,735
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 3
11,522
501
9,881
12,819
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
R3bound
Sun Wukong
19
4 / 6 / 2
11,949
520
20,349
21,654
20,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
14
2 / 6 / 5
10,506
457
10,371
21,389
20,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 6 / 4
11,828
514
13,951
18,493
13,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekTiamatAthenaTsukuyomi

VS

Bans
ApolloKumbhakarnaRaijinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DafuII
Tyr
20
11 / 1 / 6
14,807
644
16,173
21,525
23,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
HyperDX
Ares
18
3 / 4 / 12
13,062
568
8,031
26,047
29,332
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
KingCST
Anhur
20
6 / 1 / 6
14,085
612
14,035
20,690
9,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Odoptong
Merlin
20
7 / 6 / 12
14,481
630
18,498
15,497
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
vorovio
Nemesis
19
4 / 2 / 11
13,051
567
15,268
18,535
11,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
31
31
Deaths
14
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chorizoespañol
Chernobog
1
8
5
0.44
W
Tyr
DafuII
Tyr
11
1
6
14
W
Ares
HyperDX
Ares
3
4
12
2.25
W
Anhur
KingCST
Anhur
6
1
6
9
L
3
5
3
0.9
W
Merlin
Odoptong
Merlin
7
6
12
2.17
L
Sun Wukong
R3bound
Sun Wukong
4
6
2
0.83
L
Bacchus
2
6
5
0.75
L
4
6
4
1
W
Nemesis
vorovio
Nemesis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,848
Damage
72,005
93,090
Taken
102,294
67,264
Mitigated
80,754
19,250
Healing
41,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chorizoespañol
Chernobog
10,296
5,876
0
4,258
18,735
7,712
1,322
4,403
14,200
0
89,616
W
Tyr
DafuII
Tyr
16,173
1,015
0
11,302
21,525
23,576
1,345
3,696
17,829
0
83,254
W
Ares
HyperDX
Ares
8,031
707
0
6,840
26,047
29,332
33
5,985
20,062
33,484
0
W
Anhur
KingCST
Anhur
14,035
6,538
0
13,665
20,690
9,581
6,351
3,907
16,783
0
131,905
L
9,881
143
1,697
2,851
12,819
5,242
0
4,295
8,364
89,686
0
W
Merlin
Odoptong
Merlin
18,498
922
207
2,630
15,497
6,907
906
5,638
9,859
125,564
0
L
Sun Wukong
R3bound
Sun Wukong
20,349
5,453
0
4,354
21,654
20,176
0
3,857
17,662
0
94,897
L
Bacchus
10,371
1,365
0
3,178
21,389
20,551
0
6,417
14,783
31,958
0
L
13,951
6,717
0
2,912
18,493
13,583
0
6,644
11,552
0
98,866
W
Nemesis
vorovio
Nemesis
15,268
9,116
0
7,186
18,535
11,358
676
3,110
15,425
0
86,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,701
Gold Earned
69,486
717
Minions Killed
750
0
Camps Cleared
0
2,117,337
Distance Traveled
2,261,077
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,896
474
160
7
0
379,054
9
W
Tyr
14,807
644
163
7
0
523,068
5
W
Ares
13,062
568
38
2
0
439,535
9
W
Anhur
14,085
612
197
9
0
401,417
3
L
Ra
11,522
501
191
8
0
462,217
4
W
Merlin
14,481
630
215
9
0
382,218
7
L
Sun Wukong
11,949
520
169
7
0
429,516
6
L
Bacchus
10,506
457
34
1
0
412,342
8
L
Set
11,828
514
163
7
0
434,208
1
W
Nemesis
13,051
567
137
6
0
514,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role