Player Matchup

Danzaburou
Danzaburou
BarleyDoofus
Danzaburou
Level 68
God Stats
4W - 1L
1,843 SR
Queue Stats
46W - 44L
1,412 Elo+
Solo
Fenrir
Fenrir
CHOPPEDSKILLITS
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 205L
1,431 Elo+
Solo
Raijin
Raijin
Elmasbori
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SommelierDuCul
Ne Zha
Level 68
God Stats
5W - 6L
1,766 SR
Queue Stats
196W - 178L
1,608 Elo+
Solo
Hercules
Hercules
TryHARD-_-Giirl
Hercules
Level 34
God Stats
1W - 5L
1,017 SR
Queue Stats
89W - 119L
1,260 Elo+
Solo
Team Averages
Level 85
1,525 SR
1,442 Elo+

VS

Team Averages
Level 78
1,355 SR
1,384 Elo+
Arachne
Arachne
BlakcPapii
Arachne
Level 129
God Stats
2W - 4L
1,261 SR
Queue Stats
107W - 119L
1,356 Elo+
Solo
Loki
Loki
GaMeRGrIl25
Loki
Level 96
God Stats
13W - 17L
1,610 SR
Queue Stats
310W - 279L
1,403 Elo+
Party 1
Hera
Hera
SSGDean1506
Hera
Level 56
God Stats
1W - 1L
1,276 SR
Queue Stats
174W - 180L
1,401 Elo+
Solo
Cernunnos
Cernunnos
UnR3alGamer2045
Cernunnos
Level 69
God Stats
2W - 1L
1,298 SR
Queue Stats
74W - 93L
1,340 Elo+
Solo
Janus
Janus
xSmokescreen64x
Janus
Level 42
God Stats
5W - 13L
1,332 SR
Queue Stats
270W - 245L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarleyDoofus
Danzaburou
20
8 / 4 / 8
12,261
766
23,414
19,523
9,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 5
10,055
628
6,383
14,443
13,379
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Elmasbori
Raijin
15
1 / 11 / 7
9,221
576
5,172
16,395
6,722
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 8 / 7
8,785
549
7,179
19,210
31,101
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
2 / 0 / 5
8,278
517
3,305
8,523
4,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlakcPapii
Arachne
19
7 / 7 / 9
11,822
739
12,099
16,791
8,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 6 / 7
11,092
693
8,754
10,078
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 4 / 16
11,568
723
13,942
12,302
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
UnR3alGamer2045
Cernunnos
19
4 / 1 / 14
12,229
764
12,755
10,012
4,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 12
12,614
788
20,393
8,694
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
18
Kills
27
27
Deaths
19
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarleyDoofus
Danzaburou
8
4
8
3
W
Arachne
BlakcPapii
Arachne
7
7
9
1.64
L
6
4
5
2.13
L
Raijin
Elmasbori
Raijin
1
11
7
0.41
W
7
6
7
1.75
W
2
4
16
2.5
L
1
8
7
0.56
L
Hercules
2
0
5
4.5
W
Cernunnos
UnR3alGamer2045
Cernunnos
4
1
14
11
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,453
Damage
67,943
78,094
Taken
57,877
65,141
Mitigated
26,018
28,359
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarleyDoofus
Danzaburou
23,414
8,856
1,443
7,940
19,523
9,112
326
9,504
9,421
0
66,467
W
Arachne
BlakcPapii
Arachne
12,099
10,189
2,706
4,026
16,791
8,837
1,244
1,726
14,969
0
18,237
L
6,383
663
1,896
2,932
14,443
13,379
156
4,718
9,377
1,497
12,712
L
Raijin
Elmasbori
Raijin
5,172
843
2,169
2,506
16,395
6,722
100
7,368
8,541
18,948
0
W
8,754
1,730
3,387
1,076
10,078
3,934
148
1,000
9,020
0
14,211
W
13,942
3,971
1,915
3,263
12,302
4,860
1,645
1,242
10,920
33,756
0
L
7,179
1,258
487
2,755
19,210
31,101
0
6,647
11,930
0
13,461
L
Hercules
3,305
405
771
5,460
8,523
4,827
0
3,613
4,490
0
8,403
W
Cernunnos
UnR3alGamer2045
Cernunnos
12,755
4,717
770
2,034
10,012
4,825
1,934
700
9,232
0
31,060
W
20,393
662
3,854
2,360
8,694
3,562
276
1,041
7,553
47,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
59,325
151
Minions Killed
183
0
Camps Cleared
0
1,083,947
Distance Traveled
1,493,821
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,261
766
95
6
0
249,918
0
W
Arachne
11,822
739
21
1
0
308,978
1
L
Fenrir
10,055
628
14
1
0
263,554
0
L
Raijin
9,221
576
18
1
0
228,056
1
W
Loki
11,092
693
5
0
0
289,857
0
W
Hera
11,568
723
40
3
0
291,645
0
L
Ne Zha
8,785
549
14
1
0
240,400
0
L
Hercules
8,278
517
10
1
0
102,019
0
W
Cernunnos
12,229
764
40
3
0
273,971
0
W
Janus
12,614
788
77
5
0
329,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role