Player Matchup

Fenrir
Fenrir
EssJay
Fenrir
Level 42
God Stats
21W - 24L
1,459 SR
Queue Stats
44W - 59L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Fl00
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Iomatze
Nu Wa
Level 44
God Stats
1W - 2L
1,722 SR
Queue Stats
37W - 49L
1,431 Elo+
Party 2
Skadi
Skadi
einStain777
Skadi
Level 68
God Stats
8W - 9L
1,792 SR
Queue Stats
96W - 90L
1,504 Elo+
Party 2
Chaac
Chaac
headh
Chaac
Level 33
God Stats
20W - 17L
1,581 SR
Queue Stats
31W - 46L
1,416 Elo+
Party 2
Team Averages
Level 39
1,611 SR
1,455 Elo+

VS

Team Averages
Level 76
1,445 SR
1,494 Elo+
Janus
Janus
DangerouxSm
Janus
Level 43
God Stats
7W - 8L
1,431 SR
Queue Stats
59W - 59L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
ItsPandiita
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Tiimi
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
its-Xotik
Sun Wukong
Level 109
God Stats
2W - 0L
1,294 SR
Queue Stats
77W - 84L
1,522 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
itsRaivan
Ah Muzen Cab
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EssJay
Fenrir
18
9 / 12 / 4
12,855
476
16,079
27,729
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Fl00
Jormungandr
17
2 / 10 / 8
11,157
413
13,196
23,629
19,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Iomatze
Nu Wa
18
3 / 10 / 6
11,876
440
23,314
17,552
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 11 / 9
12,624
468
18,266
24,242
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
headh
Chaac
20
7 / 6 / 6
14,119
523
22,438
26,790
31,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 17
13,958
517
11,076
15,110
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ItsPandiita
Sylvanus
20
4 / 9 / 17
14,861
550
11,000
32,801
29,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Tiimi
Thanatos
20
25 / 5 / 12
17,039
631
38,280
36,533
18,100
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
its-Xotik
Sun Wukong
20
4 / 5 / 12
14,538
538
17,092
31,171
25,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
itsRaivan
Ah Muzen Cab
20
9 / 3 / 10
14,397
533
23,270
19,359
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
24
Kills
48
49
Deaths
24
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Fenrir
EssJay
Fenrir
9
12
4
0.92
L
Jormungandr
Fl00
Jormungandr
2
10
8
0.6
L
Nu Wa
Iomatze
Nu Wa
3
10
6
0.6
W
Sylvanus
ItsPandiita
Sylvanus
4
9
17
1.39
W
Thanatos
Tiimi
Thanatos
25
5
12
6.2
L
3
11
9
0.68
L
Chaac
headh
Chaac
7
6
6
1.67
W
Sun Wukong
its-Xotik
Sun Wukong
4
5
12
2
W
Ah Muzen Cab
itsRaivan
Ah Muzen Cab
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,293
Damage
100,718
119,942
Taken
134,974
69,050
Mitigated
86,912
20,672
Healing
68,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,076
969
0
3,834
15,110
5,364
909
5,730
8,991
78,968
0
L
Fenrir
EssJay
Fenrir
16,079
4,018
0
1,657
27,729
8,720
134
4,210
23,377
0
59,112
L
Jormungandr
Fl00
Jormungandr
13,196
3,602
279
708
23,629
19,268
180
6,527
16,736
50,033
0
L
Nu Wa
Iomatze
Nu Wa
23,314
3,183
0
369
17,552
4,428
91
2,436
14,840
68,825
0
W
Sylvanus
ItsPandiita
Sylvanus
11,000
2,861
3,026
6,381
32,801
29,425
1,472
10,375
22,051
60,985
0
W
Thanatos
Tiimi
Thanatos
38,280
13,897
0
32,135
36,533
18,100
3,288
8,390
27,462
0
127,090
L
18,266
10,595
0
7,685
24,242
5,460
915
5,109
19,103
0
74,250
L
Chaac
headh
Chaac
22,438
5,591
30
9,944
26,790
31,174
208
3,655
22,833
0
86,096
W
Sun Wukong
its-Xotik
Sun Wukong
17,092
3,914
0
12,322
31,171
25,880
1,227
4,131
26,248
462
114,038
W
Ah Muzen Cab
itsRaivan
Ah Muzen Cab
23,270
10,963
0
11,300
19,359
8,143
5,377
6,302
12,834
0
127,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,631
Gold Earned
74,793
545
Minions Killed
726
0
Camps Cleared
0
2,329,335
Distance Traveled
2,469,568
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,958
517
135
5
0
528,822
4
L
Fenrir
12,855
476
87
3
0
470,171
0
L
Jormungandr
11,157
413
85
3
0
458,966
1
L
Nu Wa
11,876
440
104
4
0
450,550
5
W
Sylvanus
14,861
550
84
3
0
389,264
1
W
Thanatos
17,039
631
136
5
0
556,362
0
L
Skadi
12,624
468
124
5
0
438,519
8
L
Chaac
14,119
523
145
5
0
511,129
5
W
Sun Wukong
14,538
538
197
7
0
509,600
2
W
Ah Muzen Cab
14,397
533
174
6
0
485,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role