Player Matchup

Medusa
Medusa
APTICTHEBEAST
Medusa
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
106W - 112L
1,480 Elo+
Party 3
Ymir
Ymir
ThisDeveloperSux
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,145 Elo+
Party 2
Scylla
Scylla
TvcoWako
Scylla
Level 17
God Stats
2W - 2L
1,506 SR
Queue Stats
16W - 20L
1,242 Elo+
Party 2
Mercury
Mercury
Zackandmax1
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
bodegaperrits
Gilgamesh
Level 77
God Stats
11W - 3L
1,598 SR
Queue Stats
134W - 150L
1,543 Elo+
Party 3
Team Averages
Level 27
1,566 SR
1,352 Elo+

VS

Team Averages
Level 13
1,490 SR
1,458 Elo+
Ymir
Ymir
DeusPetrosky
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Mercury
Mercury
Nicorock
Mercury
Level 16
God Stats
0W - 2L
991 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NiimbusxX
Cu Chulainn
Level 26
God Stats
2W - 2L
1,799 SR
Queue Stats
55W - 47L
1,309 Elo+
Solo
Ra
Ra
Stnna
Ra
Level 5
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 7L
1,268 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thenchuli03
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,726
545
5,651
7,505
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 3 / 13
8,377
524
5,070
9,278
7,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
TvcoWako
Scylla
12
5 / 4 / 13
8,384
524
7,791
5,709
1,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Zackandmax1
Mercury
13
4 / 4 / 2
8,545
534
6,462
9,506
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
bodegaperrits
Gilgamesh
15
12 / 3 / 5
10,092
631
15,294
11,521
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
7,419
464
6,063
12,469
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Nicorock
Mercury
13
7 / 6 / 2
8,564
535
6,468
12,206
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
NiimbusxX
Cu Chulainn
13
3 / 6 / 4
8,063
504
7,576
16,139
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
6
0 / 2 / 0
5,472
342
350
2,268
624
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Thenchuli03
Ah Muzen Cab
11
4 / 7 / 3
7,457
466
6,344
12,050
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
29
Kills
15
16
Deaths
29
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
1
8
6
0.5
L
Mercury
Nicorock
Mercury
7
6
2
1.33
L
Cu Chulainn
NiimbusxX
Cu Chulainn
3
6
4
0.83
L
Ra
0
2
0
0
L
Ah Muzen Cab
Thenchuli03
Ah Muzen Cab
4
7
3
0.79
W
3
3
13
3.17
W
Scylla
TvcoWako
Scylla
5
4
13
2.88
W
Mercury
Zackandmax1
Mercury
4
4
2
1.25
W
Gilgamesh
bodegaperrits
Gilgamesh
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
26,801
43,519
Taken
55,132
20,428
Mitigated
31,934
5,982
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,651
3,506
0
660
7,505
2,340
1,341
482
7,023
0
39,741
L
6,063
901
0
663
12,469
10,010
156
3,562
8,907
15,551
0
L
Mercury
Nicorock
Mercury
6,468
3,244
0
1,140
12,206
4,132
628
2,439
9,767
0
40,520
L
Cu Chulainn
NiimbusxX
Cu Chulainn
7,576
1,654
0
3,046
16,139
12,255
212
1,726
14,413
5,816
28,625
L
Ra
350
68
0
617
2,268
624
333
295
1,973
9,636
0
L
Ah Muzen Cab
Thenchuli03
Ah Muzen Cab
6,344
2,225
0
2,613
12,050
4,913
0
4,839
7,211
0
36,139
W
5,070
2,194
0
570
9,278
7,590
543
2,164
7,039
30,291
0
W
Scylla
TvcoWako
Scylla
7,791
1,524
0
37
5,709
1,607
1,056
1,214
4,420
23,227
0
W
Mercury
Zackandmax1
Mercury
6,462
3,573
0
3,169
9,506
3,183
0
1,325
8,106
0
51,218
W
Gilgamesh
bodegaperrits
Gilgamesh
15,294
6,056
0
1,546
11,521
5,708
2,477
2,660
8,686
0
57,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
36,975
373
Minions Killed
225
0
Camps Cleared
0
1,452,118
Distance Traveled
1,214,502
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,726
545
69
4
0
252,656
0
L
Ymir
7,419
464
20
1
0
235,574
1
L
Mercury
8,564
535
61
4
0
297,709
0
L
Cu Chulainn
8,063
504
64
4
0
302,829
0
L
Ra
5,472
342
22
1
0
96,987
0
L
Ah Muzen Cab
7,457
466
58
4
0
281,403
0
W
Ymir
8,377
524
54
3
0
272,557
2
W
Scylla
8,384
524
46
3
0
280,329
0
W
Mercury
8,545
534
102
6
0
344,148
1
W
Gilgamesh
10,092
631
102
6
0
302,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role