Player Matchup

Odin
Odin
Cr1vik
Odin
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 21L
1,237 Elo+
Solo
Danzaburou
Danzaburou
NOTCB3
Danzaburou
Level 55
God Stats
14W - 17L
1,586 SR
Queue Stats
33W - 54L
1,462 Elo+
Solo
Thoth
Thoth
vladtepesi
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,400 Elo+

VS

Team Averages
Level 112
1,429 SR
1,586 Elo+
Cthulhu
Cthulhu
SilversReighly
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 58L
1,697 Elo+
Party 1
Agni
Agni
ToadxThexHorny
Agni
Level 156
God Stats
8W - 22L
1,288 SR
Queue Stats
126W - 184L
1,364 Elo+
Solo
Nemesis
Nemesis
bbscds
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 59L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cr1vik
Odin
10
3 / 2 / 4
7,381
738
3,293
9,129
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
NOTCB3
Danzaburou
11
3 / 2 / 5
8,168
817
7,101
7,674
2,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
11
2 / 1 / 5
7,385
739
7,197
3,658
1,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
7,238
724
6,124
8,532
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 4
6,374
637
5,166
5,854
1,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
bbscds
Nemesis
10
2 / 2 / 2
6,757
676
3,463
6,327
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
Cr1vik
Odin
3
2
4
2.5
W
Danzaburou
NOTCB3
Danzaburou
3
2
5
2.75
L
3
3
2
1.33
L
0
3
4
0.67
L
Nemesis
bbscds
Nemesis
2
2
2
1.5
W
Thoth
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
14,753
20,461
Taken
20,713
9,539
Mitigated
8,999
4,519
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Cr1vik
Odin
3,293
989
0
1,475
9,129
5,508
0
5,112
4,017
0
21,195
W
Danzaburou
NOTCB3
Danzaburou
7,101
3,358
363
2,463
7,674
2,805
285
3,838
3,836
0
29,888
L
6,124
159
0
520
8,532
4,950
0
3,459
5,013
22,901
0
L
5,166
769
287
831
5,854
1,633
0
2,739
3,040
16,454
0
L
Nemesis
bbscds
Nemesis
3,463
1,214
0
519
6,327
2,416
0
1,035
5,192
0
11,085
W
Thoth
7,197
308
0
218
3,658
1,226
350
2,387
1,271
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
20,369
132
Minions Killed
86
0
Camps Cleared
0
532,303
Distance Traveled
550,104
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,381
738
36
4
0
185,016
2
W
Danzaburou
8,168
817
52
5
0
176,777
1
L
Cthulhu
7,238
724
32
3
0
190,574
4
L
Agni
6,374
637
25
3
0
162,644
1
L
Nemesis
6,757
676
29
3
0
196,886
2
W
Thoth
7,385
739
44
4
0
170,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role