Player Matchup

Hachiman
Hachiman
Loxanorde
Hachiman
Level 149
God Stats
4W - 8L
1,467 SR
Queue Stats
60W - 51L
1,557 Elo+
Solo
Anubis
Anubis
jeanRDZ01012
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
joacoRiv
Gilgamesh
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
71W - 86L
1,465 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,509 Elo+

VS

Team Averages
Level 103
1,359 SR
1,497 Elo+
Cerberus
Cerberus
AeroSF
Cerberus
Level 92
God Stats
1W - 1L
1,195 SR
Queue Stats
107W - 119L
1,498 Elo+
Solo
Chiron
Chiron
DS_stonekill
Chiron
Level 59
God Stats
1W - 3L
1,254 SR
Queue Stats
187W - 239L
1,343 Elo+
Solo
Apollo
Apollo
Roddyes
Apollo
Level 158
God Stats
3W - 3L
1,629 SR
Queue Stats
52W - 33L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Loxanorde
Hachiman
15
6 / 3 / 3
10,889
726
11,307
12,220
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
2 / 6 / 6
9,645
643
6,751
13,613
6,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
joacoRiv
Gilgamesh
12
1 / 9 / 7
9,264
618
9,406
14,143
10,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AeroSF
Cerberus
14
4 / 5 / 7
11,033
736
9,048
15,415
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
3 / 1 / 12
11,086
739
5,689
9,202
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Roddyes
Apollo
16
11 / 3 / 6
12,034
802
19,794
13,146
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
9
Kills
18
18
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AeroSF
Cerberus
4
5
7
1.5
W
Chiron
3
1
12
9
L
Hachiman
Loxanorde
Hachiman
6
3
3
2.5
W
Apollo
Roddyes
Apollo
11
3
6
4.67
L
Anubis
2
6
6
0.83
L
Gilgamesh
joacoRiv
Gilgamesh
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
34,531
39,976
Taken
37,763
21,819
Mitigated
18,714
8,181
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AeroSF
Cerberus
9,048
106
0
3,622
15,415
10,379
101
2,730
12,685
34,394
0
W
Chiron
5,689
2,314
782
4,913
9,202
2,951
967
1,944
7,258
0
45,377
L
Hachiman
Loxanorde
Hachiman
11,307
7,222
0
3,710
12,220
4,749
0
890
11,330
0
45,171
W
Apollo
Roddyes
Apollo
19,794
13,765
0
4,545
13,146
5,384
1,985
2,163
10,983
0
66,239
L
Anubis
6,751
264
0
4,312
13,613
6,404
34
5,387
8,226
34,792
0
L
Gilgamesh
joacoRiv
Gilgamesh
9,406
1,846
0
159
14,143
10,666
0
2,811
11,332
0
27,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
34,153
166
Minions Killed
219
0
Camps Cleared
0
723,523
Distance Traveled
839,151
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,033
736
72
5
0
266,667
1
W
Chiron
11,086
739
68
5
0
292,014
2
L
Hachiman
10,889
726
75
5
0
245,864
6
W
Apollo
12,034
802
79
5
0
280,470
3
L
Anubis
9,645
643
50
3
0
218,550
4
L
Gilgamesh
9,264
618
41
3
0
259,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role