Player Matchup

Athena
Athena
Its_Jamesx_x
Athena
Level 35
God Stats
2W - 2L
1,245 SR
Queue Stats
300W - 257L
1,457 Elo+
Solo
Sol
Sol
RickyTanTinTaun
Sol
Level 19
God Stats
6W - 7L
1,463 SR
Queue Stats
18W - 18L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanxomasiero97
Cu Chulainn
Level 28
God Stats
9W - 10L
1,475 SR
Queue Stats
33W - 36L
1,333 Elo+
Party 1
Artemis
Artemis
kara_pan_
Artemis
Level 40
God Stats
58W - 52L
1,484 SR
Queue Stats
74W - 81L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
weedah
Ao Kuang
Level 63
God Stats
2W - 4L
1,407 SR
Queue Stats
24W - 29L
1,420 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,393 Elo+

VS

Team Averages
Level 56
1,611 SR
1,435 Elo+
Ares
Ares
BlitzCrysis3
Ares
Level 96
God Stats
5W - 2L
1,874 SR
Queue Stats
196W - 164L
1,522 Elo+
Party 2
Anubis
Anubis
Kerzly
Anubis
Level 109
God Stats
15W - 6L
1,834 SR
Queue Stats
469W - 411L
1,491 Elo+
Party 2
Bellona
Bellona
NoVa Zimmy
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Robby169
Arachne
Level 33
God Stats
4W - 5L
1,538 SR
Queue Stats
109W - 142L
1,362 Elo+
Solo
Tyr
Tyr
instyledemo
Tyr
Level 39
God Stats
0W - 5L
1,311 SR
Queue Stats
315W - 401L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
4 / 0 / 4
6,028
603
3,565
5,441
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 5
5,983
598
2,907
4,730
1,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
juanxomasiero97
Cu Chulainn
11
6 / 2 / 3
6,845
685
5,526
4,921
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
kara_pan_
Artemis
9
0 / 1 / 5
5,244
524
3,489
4,090
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
weedah
Ao Kuang
10
7 / 2 / 1
6,434
643
4,451
7,660
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,933
493
3,856
7,959
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Kerzly
Anubis
10
2 / 4 / 2
5,549
555
4,070
4,957
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
NoVa Zimmy
Bellona
8
2 / 5 / 0
5,290
529
2,341
6,109
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Robby169
Arachne
9
0 / 0 / 0
5,156
516
1,286
6,969
2,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 3 / 0
4,453
445
901
5,011
1,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
6
6
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Athena
4
0
4
6
L
Anubis
Kerzly
Anubis
2
4
2
0.75
L
Bellona
NoVa Zimmy
Bellona
2
5
0
0.4
W
0
1
5
2.5
L
Arachne
Robby169
Arachne
0
0
0
0
L
1
3
0
0.33
W
Cu Chulainn
juanxomasiero97
Cu Chulainn
6
2
3
3.75
W
Artemis
kara_pan_
Artemis
0
1
5
2.5
W
Ao Kuang
weedah
Ao Kuang
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
12,454
26,842
Taken
31,005
8,784
Mitigated
12,842
7,723
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,856
423
0
821
7,959
2,669
0
4,300
3,659
12,259
0
W
Athena
3,565
1,373
0
2,007
5,441
2,149
46
1,756
3,685
15,718
0
L
Anubis
Kerzly
Anubis
4,070
146
0
1,100
4,957
2,423
0
3,321
1,636
32,014
0
L
Bellona
NoVa Zimmy
Bellona
2,341
717
0
262
6,109
3,960
330
304
5,805
0
15,814
W
2,907
618
0
1,516
4,730
1,308
3,256
2,071
2,659
23,358
278
L
Arachne
Robby169
Arachne
1,286
692
0
2,293
6,969
2,010
0
1,310
5,659
0
30,840
L
901
251
0
928
5,011
1,780
0
2,233
2,778
0
7,276
W
Cu Chulainn
juanxomasiero97
Cu Chulainn
5,526
743
0
689
4,921
2,114
478
309
4,612
3,056
27,720
W
Artemis
kara_pan_
Artemis
3,489
1,997
0
1,376
4,090
1,189
962
1,487
2,603
0
25,237
W
Ao Kuang
weedah
Ao Kuang
4,451
1,171
0
2,135
7,660
2,024
0
2,303
5,357
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
25,381
245
Minions Killed
173
0
Camps Cleared
0
936,087
Distance Traveled
905,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,933
493
8
1
0
180,818
1
W
Athena
6,028
603
25
3
0
192,043
3
L
Anubis
5,549
555
48
5
0
165,465
3
L
Bellona
5,290
529
31
3
0
199,748
1
W
Sol
5,983
598
63
6
0
172,790
0
L
Arachne
5,156
516
66
7
0
185,735
0
L
Tyr
4,453
445
20
2
0
173,753
2
W
Cu Chulainn
6,845
685
61
6
0
210,406
0
W
Artemis
5,244
524
43
4
0
175,766
1
W
Ao Kuang
6,434
643
53
5
0
185,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role