Player Matchup

Artemis
Artemis
Nineyamm
Artemis
Level 14
God Stats
13W - 2L
1,722 SR
Queue Stats
35W - 20L
1,416 Elo+
Party 1
Bastet
Bastet
Shenmue_49
Bastet
Level 141
God Stats
14W - 1L
1,735 SR
Queue Stats
180W - 156L
1,539 Elo+
Party 1
Hercules
Hercules
kevin02121999
Hercules
Level 129
God Stats
1W - 1L
1,345 SR
Queue Stats
150W - 146L
1,543 Elo+
Party 1
Team Averages
Level 95
1,601 SR
1,499 Elo+

VS

Team Averages
Level 61
1,532 SR
1,429 Elo+
Arachne
Arachne
Akefhalos
Arachne
Level 106
God Stats
4W - 5L
1,582 SR
Queue Stats
255W - 308L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
CaptainFalcon429
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SinusGnu661
Gilgamesh
Level 68
God Stats
2W - 4L
1,515 SR
Queue Stats
39W - 62L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nineyamm
Artemis
14
3 / 5 / 22
11,878
699
6,981
9,961
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Shenmue_49
Bastet
18
20 / 1 / 14
14,493
853
25,470
11,608
5,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
kevin02121999
Hercules
16
12 / 4 / 14
13,531
796
16,206
13,844
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akefhalos
Arachne
10
3 / 10 / 3
10,006
589
6,581
16,627
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 15 / 7
9,636
567
4,275
16,769
4,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SinusGnu661
Gilgamesh
15
7 / 10 / 3
11,857
697
14,914
22,009
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
35
Kills
10
10
Deaths
35
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Akefhalos
Arachne
3
10
3
0.45
L
0
15
7
0.23
W
Artemis
Nineyamm
Artemis
3
5
22
2.8
W
Bastet
Shenmue_49
Bastet
20
1
14
27
L
Gilgamesh
SinusGnu661
Gilgamesh
7
10
3
0.85
W
Hercules
kevin02121999
Hercules
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,657
Damage
25,770
35,413
Taken
55,405
21,610
Mitigated
19,575
7,303
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Akefhalos
Arachne
6,581
3,653
0
1,750
16,627
7,319
0
214
15,913
0
22,280
L
4,275
1,228
0
33
16,769
4,202
0
156
16,213
24,718
0
W
Artemis
Nineyamm
Artemis
6,981
3,559
0
1,717
9,961
3,170
1,471
657
9,304
0
32,807
W
Bastet
Shenmue_49
Bastet
25,470
7,626
0
1,842
11,608
5,325
998
1,233
10,375
0
69,782
L
Gilgamesh
SinusGnu661
Gilgamesh
14,914
5,678
0
3,751
22,009
8,054
0
384
21,200
0
58,402
W
Hercules
kevin02121999
Hercules
16,206
5,522
0
3,744
13,844
13,115
889
2,460
11,384
3,426
33,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
31,499
181
Minions Killed
148
0
Camps Cleared
0
900,146
Distance Traveled
675,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,006
589
27
2
0
245,470
4
L
Kukulkan
9,636
567
39
2
0
171,639
0
W
Artemis
11,878
699
46
3
0
249,197
0
W
Bastet
14,493
853
85
5
0
357,012
2
L
Gilgamesh
11,857
697
82
5
0
258,049
1
W
Hercules
13,531
796
50
3
0
293,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role