Player Matchup

Olorun
Olorun
ChaComLeite
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,726 Elo+
Solo
Chernobog
Chernobog
Eastiin
Chernobog
Level 34
God Stats
5W - 2L
1,950 SR
Queue Stats
66W - 41L
1,629 Elo+
Party 2
Ares
Ares
Izanlog17
Ares
Level 23
God Stats
3W - 0L
1,329 SR
Queue Stats
287W - 181L
1,713 Elo+
Party 2
Guan Yu
Guan Yu
NaeemYM
Guan Yu
Level 27
God Stats
4W - 2L
1,631 SR
Queue Stats
68W - 58L
1,500 Elo+
Solo
Achilles
Achilles
trigo-impar4
Achilles
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 38L
1,512 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,616 Elo+

VS

Team Averages
Level 24
1,376 SR
1,383 Elo+
Horus
Horus
Ebzouu
Horus
Level 12
God Stats
22W - 36L
1,344 SR
Queue Stats
54W - 85L
1,335 Elo+
Party 1
Hercules
Hercules
LBD_Jules
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 197L
1,410 Elo+
Party 1
Fenrir
Fenrir
LUCKY_MARIX
Fenrir
Level 24
God Stats
18W - 15L
1,571 SR
Queue Stats
70W - 76L
1,409 Elo+
Party 1
Izanami
Izanami
Not_T0xiiiK
Izanami
Level 27
God Stats
1W - 7L
1,200 SR
Queue Stats
110W - 126L
1,443 Elo+
Party 1
Eset
Eset
Tr1NiTE_mael
Eset
Level 14
God Stats
12W - 9L
1,263 SR
Queue Stats
43W - 51L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 9 / 3
9,212
461
4,544
14,998
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Eastiin
Chernobog
20
13 / 0 / 7
13,060
653
20,961
10,827
5,151
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
5 / 2 / 10
10,920
546
10,487
13,040
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
NaeemYM
Guan Yu
3
0 / 0 / 0
6,245
312
0
0
0
Achilles
trigo-impar4
Achilles
20
10 / 1 / 3
13,605
680
13,534
14,277
8,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ebzouu
Horus
15
0 / 7 / 1
9,363
468
2,507
12,991
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
LBD_Jules
Hercules
14
2 / 5 / 4
9,391
470
10,870
18,142
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
14
5 / 7 / 3
9,461
473
8,518
15,779
6,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Not_T0xiiiK
Izanami
16
1 / 4 / 0
9,441
472
3,499
8,704
2,837
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 3
9,210
461
6,902
10,983
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
29
Kills
12
12
Deaths
29
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
9
3
0.28
W
Chernobog
Eastiin
Chernobog
13
0
7
16.5
L
Horus
Ebzouu
Horus
0
7
1
0.07
W
Ares
5
2
10
5
L
Hercules
LBD_Jules
Hercules
2
5
4
0.8
L
Fenrir
5
7
3
0.93
W
Guan Yu
NaeemYM
Guan Yu
0
0
0
0
L
Izanami
Not_T0xiiiK
Izanami
1
4
0
0.25
L
4
6
3
0.92
W
Achilles
trigo-impar4
Achilles
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
32,296
53,142
Taken
66,599
29,781
Mitigated
34,478
15,880
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,544
2,208
21
3,682
14,998
5,618
1,604
3,465
11,197
45,330
0
W
Chernobog
Eastiin
Chernobog
20,961
13,327
0
7,392
10,827
5,151
3,699
394
10,385
0
104,069
L
Horus
Ebzouu
Horus
2,507
1,746
145
457
12,991
10,436
566
1,160
11,831
0
39,845
W
Ares
10,487
336
0
1,097
13,040
10,668
0
2,427
10,381
31,906
0
L
Hercules
LBD_Jules
Hercules
10,870
4,481
0
3,050
18,142
10,559
60
4,853
13,113
0
34,269
L
Fenrir
8,518
1,987
219
3,880
15,779
6,965
0
4,746
11,033
0
56,407
W
Guan Yu
NaeemYM
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Not_T0xiiiK
Izanami
3,499
1,557
0
958
8,704
2,837
1,374
1,324
7,380
0
64,188
L
6,902
360
681
1,470
10,983
3,681
418
2,948
8,035
44,257
0
W
Achilles
trigo-impar4
Achilles
13,534
8,688
0
3,688
14,277
8,344
2,474
0
14,277
0
102,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
46,866
480
Minions Killed
451
0
Camps Cleared
0
1,576,297
Distance Traveled
1,836,486
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,212
461
77
4
0
315,370
0
W
Chernobog
13,060
653
163
8
0
437,043
2
L
Horus
9,363
468
98
5
0
398,932
0
W
Ares
10,920
546
38
2
0
407,179
5
L
Hercules
9,391
470
42
2
0
392,485
1
L
Fenrir
9,461
473
81
4
0
368,223
2
W
Guan Yu
6,245
312
0
0
0
9
0
L
Izanami
9,441
472
144
7
0
339,640
0
L
Eset
9,210
461
86
4
0
337,206
1
W
Achilles
13,605
680
202
10
0
416,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role