Player Matchup

Freya
Freya
Amaroongom
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mokarro
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SkeLeXes
Danzaburou
Level 79
God Stats
6W - 0L
1,772 SR
Queue Stats
17W - 11L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Vicétone
Gilgamesh
Level 89
God Stats
9W - 6L
1,581 SR
Queue Stats
478W - 442L
1,447 Elo+
Solo
Nike
Nike
iuferev2012
Nike
Level 101
God Stats
2W - 1L
1,309 SR
Queue Stats
76W - 67L
1,338 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,471 Elo+

VS

Team Averages
Level 84
1,520 SR
1,484 Elo+
Discordia
Discordia
Chacan
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,543 Elo+
Solo
Chaac
Chaac
Durin23
Chaac
Level 67
God Stats
14W - 22L
1,422 SR
Queue Stats
450W - 537L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Shaborn
Jormungandr
Level 128
God Stats
2W - 3L
1,281 SR
Queue Stats
314W - 334L
1,458 Elo+
Solo
Hou Yi
Hou Yi
atlantikmk
Hou Yi
Level 51
God Stats
4W - 5L
1,558 SR
Queue Stats
372W - 386L
1,450 Elo+
Solo
Aphrodite
Aphrodite
pi99y114
Aphrodite
Level 80
God Stats
1W - 1L
1,838 SR
Queue Stats
91W - 85L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
5 / 4 / 4
9,052
603
11,535
11,309
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Mokarro
Bacchus
13
5 / 1 / 11
8,709
581
9,141
11,073
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SkeLeXes
Danzaburou
13
7 / 1 / 7
8,445
563
9,017
7,267
2,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Vicétone
Gilgamesh
13
5 / 3 / 5
9,168
611
6,901
13,565
7,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 4 / 5
7,917
528
8,550
10,089
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chacan
Discordia
13
2 / 7 / 3
8,320
555
7,178
9,014
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Durin23
Chaac
15
5 / 2 / 5
9,024
602
9,672
20,914
13,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Shaborn
Jormungandr
15
6 / 4 / 3
9,084
606
7,746
11,829
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
atlantikmk
Hou Yi
10
0 / 6 / 3
6,530
435
3,490
10,254
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
pi99y114
Aphrodite
10
0 / 7 / 2
6,642
443
4,927
10,488
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
13
13
Deaths
26
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
5
4
4
1.75
L
Discordia
Chacan
Discordia
2
7
3
0.5
L
Chaac
Durin23
Chaac
5
2
5
3.75
W
Bacchus
Mokarro
Bacchus
5
1
11
10.5
L
Jormungandr
Shaborn
Jormungandr
6
4
3
1.88
W
Danzaburou
SkeLeXes
Danzaburou
7
1
7
10.5
W
Gilgamesh
Vicétone
Gilgamesh
5
3
5
2.5
L
Hou Yi
atlantikmk
Hou Yi
0
6
3
0.25
W
4
4
5
1.63
L
Aphrodite
pi99y114
Aphrodite
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
33,013
53,303
Taken
62,499
29,981
Mitigated
31,106
15,932
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,535
3,435
0
4,574
11,309
3,890
651
4,668
6,089
58,069
0
L
Discordia
Chacan
Discordia
7,178
393
0
1,538
9,014
3,038
108
4,303
4,711
50,725
0
L
Chaac
Durin23
Chaac
9,672
1,885
0
10,827
20,914
13,556
0
6,673
14,241
0
44,612
W
Bacchus
Mokarro
Bacchus
9,141
1,275
453
3,206
11,073
9,614
0
2,613
8,352
24,363
0
L
Jormungandr
Shaborn
Jormungandr
7,746
1,253
0
1,199
11,829
7,153
0
3,435
8,394
57,858
0
W
Danzaburou
SkeLeXes
Danzaburou
9,017
4,695
0
2,532
7,267
2,291
1,261
2,993
4,202
0
45,768
W
Gilgamesh
Vicétone
Gilgamesh
6,901
1,950
0
2,876
13,565
7,649
0
5,983
7,130
0
43,393
L
Hou Yi
atlantikmk
Hou Yi
3,490
1,396
0
2,054
10,254
3,017
0
2,762
7,492
0
31,437
W
8,550
1,045
0
2,291
10,089
6,537
422
2,242
7,679
0
36,302
L
Aphrodite
pi99y114
Aphrodite
4,927
1,202
1,895
3,563
10,488
4,342
431
3,503
6,985
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
39,600
366
Minions Killed
406
0
Camps Cleared
0
1,392,069
Distance Traveled
1,404,332
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,052
603
107
7
0
272,586
8
L
Discordia
8,320
555
104
7
0
264,222
1
L
Chaac
9,024
602
98
7
0
315,891
3
W
Bacchus
8,709
581
36
2
0
296,645
10
L
Jormungandr
9,084
606
106
7
0
281,423
2
W
Danzaburou
8,445
563
80
5
0
260,983
1
W
Gilgamesh
9,168
611
85
6
0
301,957
4
L
Hou Yi
6,530
435
62
4
0
273,103
13
W
Nike
7,917
528
58
4
0
259,898
4
L
Aphrodite
6,642
443
36
2
0
269,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role