Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Juanma11
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 24L
1,554 Elo+
Solo
Hel
Hel
Lioont
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PhantomWoza
Bacchus
Level 41
God Stats
17W - 8L
2,014 SR
Queue Stats
165W - 148L
1,588 Elo+
Party 2
Kali
Kali
ZmaMg
Kali
Level 45
God Stats
305W - 199L
1,630 SR
Queue Stats
377W - 271L
1,593 Elo+
Solo
Nox
Nox
lunamoonlit
Nox
Level 67
God Stats
13W - 8L
1,282 SR
Queue Stats
172W - 156L
1,587 Elo+
Party 2
Team Averages
Level 65
1,549 SR
1,564 Elo+

VS

Team Averages
Level 93
1,586 SR
1,558 Elo+
Yemoja
Yemoja
JayEffJay
Yemoja
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,547 Elo+
Party 1
Discordia
Discordia
LosMcToast
Discordia
Level 149
God Stats
6W - 5L
1,583 SR
Queue Stats
156W - 158L
1,520 Elo+
Party 3
Hercules
Hercules
LucidTheory
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Hel
Hel
SIDMariir
Hel
Level 89
God Stats
34W - 32L
1,653 SR
Queue Stats
230W - 194L
1,607 Elo+
Party 3
Neith
Neith
WilliamK99
Neith
Level 83
God Stats
27W - 12L
1,695 SR
Queue Stats
229W - 200L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Juanma11
Ah Muzen Cab
17
3 / 1 / 12
10,066
1,007
13,324
5,985
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Lioont
Hel
16
1 / 1 / 14
9,730
973
8,275
7,914
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PhantomWoza
Bacchus
16
3 / 0 / 12
9,599
960
11,230
11,488
14,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
ZmaMg
Kali
16
5 / 1 / 7
10,705
1,071
10,751
12,300
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 0 / 11
10,945
1,095
12,872
7,841
3,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

259

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JayEffJay
Yemoja
15
0 / 0 / 2
9,784
978
6,700
9,378
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LosMcToast
Discordia
14
0 / 1 / 3
8,679
868
8,067
2,990
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
LucidTheory
Hercules
14
0 / 9 / 2
8,581
858
6,290
23,398
14,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 0
9,640
964
8,527
8,909
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 4 / 3
9,272
927
11,947
13,875
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
17
Kills
3
3
Deaths
17
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JayEffJay
Yemoja
0
0
2
1
W
Ah Muzen Cab
Juanma11
Ah Muzen Cab
3
1
12
9
W
Hel
Lioont
Hel
1
1
14
8
L
Discordia
LosMcToast
Discordia
0
1
3
1.5
L
Hercules
LucidTheory
Hercules
0
9
2
0.11
W
Bacchus
PhantomWoza
Bacchus
3
0
12
9
L
3
3
0
1
L
Neith
0
4
3
0.38
W
Kali
ZmaMg
Kali
5
1
7
8.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
41,531
45,528
Taken
58,550
28,605
Mitigated
32,539
16,523
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JayEffJay
Yemoja
6,700
1,513
6,287
2,087
9,378
8,861
0
3,377
6,001
15,126
0
W
Ah Muzen Cab
Juanma11
Ah Muzen Cab
13,324
4,713
0
1,591
5,985
2,513
0
3,704
2,281
0
49,192
W
Hel
Lioont
Hel
8,275
278
8,167
4,619
7,914
2,822
0
4,180
3,734
20,807
0
L
Discordia
LosMcToast
Discordia
8,067
281
0
108
2,990
1,172
0
2,269
721
22,656
0
L
Hercules
LucidTheory
Hercules
6,290
3,495
0
3,681
23,398
14,027
0
12,101
11,297
0
8,715
W
Bacchus
PhantomWoza
Bacchus
11,230
2,330
0
0
11,488
14,457
0
6,032
5,456
16,884
0
L
8,527
118
1,782
1,274
8,909
3,743
0
4,454
4,455
22,104
0
L
Neith
11,947
4,554
0
804
13,875
4,736
0
10,176
3,699
0
57,813
W
Kali
ZmaMg
Kali
10,751
6,547
0
2,146
12,300
5,363
0
7,173
5,127
0
24,974
W
12,872
1,196
0
0
7,841
3,450
0
2,205
5,636
32,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
45,956
211
Minions Killed
218
12
Camps Cleared
3
1,074,435
Distance Traveled
901,619
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,784
978
19
2
0
197,102
0
W
Ah Muzen Cab
10,066
1,007
93
9
2
190,714
0
W
Hel
9,730
973
36
4
1
231,912
0
L
Discordia
8,679
868
47
5
2
154,047
1
L
Hercules
8,581
858
6
1
0
165,678
0
W
Bacchus
9,599
960
11
1
0
217,206
1
L
Hel
9,640
964
45
5
0
192,595
0
L
Neith
9,272
927
101
10
1
192,197
0
W
Kali
10,705
1,071
23
2
9
216,766
0
W
Nox
10,945
1,095
48
5
0
217,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role