Player Matchup

Nemesis
Nemesis
AvrageProNoob
Nemesis
Level 29
God Stats
6W - 4L
1,629 SR
Queue Stats
100W - 106L
1,551 Elo+
Solo
Guan Yu
Guan Yu
GlazersOut
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JunoNewno
Eset
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 46L
1,682 Elo+
Party 1
Neith
Neith
Pascalushel
Neith
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
37W - 29L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
fantono21
Baron Samedi
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,583 Elo+

VS

Team Averages
Level 18
1,640 SR
1,656 Elo+
Achilles
Achilles
ElPAPITO03
Achilles
Level 25
God Stats
2W - 6L
1,455 SR
Queue Stats
97W - 71L
1,643 Elo+
Solo
Khepri
Khepri
Niofrey
Khepri
Level 28
God Stats
27W - 15L
1,712 SR
Queue Stats
247W - 267L
1,576 Elo+
Solo
Guan Yu
Guan Yu
TheEzro
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,646 Elo+
Solo
Danzaburou
Danzaburou
veCount
Danzaburou
Level 4
God Stats
1W - 2L
1,679 SR
Queue Stats
3W - 8L
1,654 Elo+
Solo
Hel
Hel
zThxnder
Hel
Level 28
God Stats
20W - 11L
1,855 SR
Queue Stats
350W - 170L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 2 / 4
10,254
513
5,313
12,282
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
GlazersOut
Guan Yu
19
11 / 0 / 5
12,053
603
16,271
16,198
21,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
16
6 / 4 / 13
10,346
517
15,810
13,945
10,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
14 / 3 / 9
11,743
587
24,195
16,168
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
fantono21
Baron Samedi
13
1 / 9 / 6
8,107
405
5,042
10,715
3,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElPAPITO03
Achilles
17
8 / 5 / 5
11,235
562
15,318
21,691
10,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Niofrey
Khepri
9
0 / 7 / 4
6,695
335
2,052
12,403
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
TheEzro
Guan Yu
14
0 / 8 / 1
8,391
420
6,780
18,304
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
veCount
Danzaburou
12
1 / 9 / 2
8,343
417
6,106
15,725
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

17
9 / 6 / 5
10,783
539
16,579
17,716
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
35
Kills
18
18
Deaths
35
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
4
2.5
L
Achilles
ElPAPITO03
Achilles
8
5
5
2.1
W
Guan Yu
GlazersOut
Guan Yu
11
0
5
13.5
W
Eset
6
4
13
3.13
L
Khepri
Niofrey
Khepri
0
7
4
0.29
W
14
3
9
6.17
L
Guan Yu
TheEzro
Guan Yu
0
8
1
0.06
W
Baron Samedi
fantono21
Baron Samedi
1
9
6
0.44
L
Danzaburou
veCount
Danzaburou
1
9
2
0.22
L
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
46,835
69,308
Taken
85,839
48,154
Mitigated
46,411
23,395
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,313
2,203
0
2,637
12,282
6,586
0
1,856
10,426
0
76,379
L
Achilles
ElPAPITO03
Achilles
15,318
6,887
0
1,457
21,691
10,004
87
4,559
16,968
0
81,760
W
Guan Yu
GlazersOut
Guan Yu
16,271
2,531
1,076
9,021
16,198
21,384
0
546
15,183
0
78,932
W
Eset
15,810
1,770
1,078
3,199
13,945
10,223
917
5,493
8,377
55,509
0
L
Khepri
Niofrey
Khepri
2,052
138
0
466
12,403
5,160
0
4,961
7,367
14,560
0
W
24,195
12,151
0
5,114
16,168
6,185
510
4,867
11,276
0
89,735
L
Guan Yu
TheEzro
Guan Yu
6,780
1,070
88
4,715
18,304
16,468
0
3,227
14,602
0
44,544
W
Baron Samedi
fantono21
Baron Samedi
5,042
1,103
348
922
10,715
3,776
1,531
5,869
4,821
33,692
0
L
Danzaburou
veCount
Danzaburou
6,106
2,537
87
4,074
15,725
4,173
0
3,203
12,497
0
39,135
L
16,579
1,016
7,790
9,142
17,716
10,606
0
4,902
12,739
74,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
45,447
543
Minions Killed
427
0
Camps Cleared
0
1,774,122
Distance Traveled
1,539,690
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,254
513
127
6
0
417,331
2
L
Achilles
11,235
562
141
7
0
376,619
2
W
Guan Yu
12,053
603
147
7
0
404,797
2
W
Eset
10,346
517
77
4
0
363,150
1
L
Khepri
6,695
335
21
1
0
218,565
4
W
Neith
11,743
587
137
7
0
337,708
6
L
Guan Yu
8,391
420
88
4
0
359,035
2
W
Baron Samedi
8,107
405
55
3
0
251,136
2
L
Danzaburou
8,343
417
61
3
0
247,131
4
L
Hel
10,783
539
116
6
0
338,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role