Player Matchup

Ares
Ares
Cleopatrajjj
Ares
Level 29
God Stats
13W - 10L
1,454 SR
Queue Stats
326W - 361L
1,432 Elo+
Solo
Yemoja
Yemoja
FireBeast75
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Mattiep22
Hachiman
Level 15
God Stats
2W - 2L
1,858 SR
Queue Stats
64W - 68L
1,321 Elo+
Party 2
Khepri
Khepri
SkullFinder
Khepri
Level 17
God Stats
37W - 31L
1,562 SR
Queue Stats
196W - 170L
1,521 Elo+
Solo
Anubis
Anubis
dirtteejelly44
Anubis
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 46L
1,414 Elo+
Party 2
Team Averages
Level 20
1,575 SR
1,438 Elo+

VS

Team Averages
Level 36
1,554 SR
1,568 Elo+
Janus
Janus
AdmiralOtaku
Janus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 40L
1,619 Elo+
Party 1
Ares
Ares
Aoi2004
Ares
Level 11
God Stats
2W - 4L
1,227 SR
Queue Stats
9W - 19L
1,270 Elo+
Solo
Ra
Ra
ViKingTL
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,723 Elo+
Party 1
Neith
Neith
cjsyfly
Neith
Level 23
God Stats
4W - 1L
1,730 SR
Queue Stats
180W - 179L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
dungnho
Sun Wukong
Level 7
God Stats
1W - 0L
1,811 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
15,753
875
17,754
29,723
44,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
20
1 / 10 / 5
14,143
786
2,689
24,993
17,127
Hachiman
Mattiep22
Hachiman
20
0 / 8 / 5
13,938
774
5,789
21,411
13,408
Khepri
20
3 / 3 / 5
16,886
938
19,673
35,467
32,308
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
3 / 7 / 7
15,832
880
23,601
26,046
19,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 16
17,139
952
42,030
14,851
5,705
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Aoi2004
Ares
18
0 / 1 / 3
12,890
716
1,225
5,441
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 2 / 13
14,868
826
13,126
12,695
5,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
cjsyfly
Neith
20
13 / 3 / 12
17,530
974
51,405
18,323
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
dungnho
Sun Wukong
20
5 / 0 / 17
16,135
896
21,927
23,894
34,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
11
Kills
28
28
Deaths
11
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
W
Ares
Aoi2004
Ares
0
1
3
1.5
L
4
0
4
6
L
Yemoja
1
10
5
0.35
L
Hachiman
Mattiep22
Hachiman
0
8
5
0.31
L
Khepri
3
3
5
1.83
W
3
2
13
4.75
W
Neith
cjsyfly
Neith
13
3
12
6.33
L
3
7
7
0.93
W
Sun Wukong
dungnho
Sun Wukong
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,506
Damage
129,713
137,640
Taken
75,204
127,229
Mitigated
54,773
19,188
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,030
1,441
0
1,785
14,851
5,705
0
12,636
2,215
83,952
0
W
Ares
Aoi2004
Ares
1,225
54
0
0
5,441
2,450
0
4,704
737
6,389
0
L
17,754
518
0
712
29,723
44,942
0
13,062
16,661
37,099
0
L
Yemoja
2,689
1,012
1,703
30
24,993
17,127
0
11,414
13,579
11,841
0
L
Hachiman
Mattiep22
Hachiman
5,789
2,572
0
2,250
21,411
13,408
0
10,214
11,197
0
25,299
L
Khepri
19,673
1,072
0
5,307
35,467
32,308
0
13,179
22,288
42,396
0
W
13,126
1,098
5,389
2,548
12,695
5,153
0
10,685
2,010
28,209
0
W
Neith
cjsyfly
Neith
51,405
28,278
0
3,947
18,323
6,645
0
16,528
1,795
0
93,709
L
23,601
1,130
1,644
7,542
26,046
19,444
0
11,819
14,227
77,921
0
W
Sun Wukong
dungnho
Sun Wukong
21,927
5,566
0
3,388
23,894
34,820
0
19,164
4,730
6,275
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,552
Gold Earned
78,562
282
Minions Killed
308
0
Camps Cleared
2
1,494,584
Distance Traveled
1,305,668
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,139
952
103
6
1
298,889
0
W
Ares
12,890
716
16
1
0
154,080
1
L
Ares
15,753
875
26
1
0
373,454
5
L
Yemoja
14,143
786
20
1
0
219,638
0
L
Hachiman
13,938
774
44
2
0
235,501
0
L
Khepri
16,886
938
39
2
0
374,934
1
W
Ra
14,868
826
34
2
0
234,967
0
W
Neith
17,530
974
104
6
1
285,661
0
L
Anubis
15,832
880
153
9
0
291,057
0
W
Sun Wukong
16,135
896
51
3
0
332,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role