Player Matchup

Tiamat
Tiamat
ShadowGamerC
Tiamat
Level 19
God Stats
7W - 11L
1,599 SR
Queue Stats
195W - 195L
1,473 Elo+
Solo
Ymir
Ymir
Taikeno
Ymir
Level 8
God Stats
8W - 8L
1,500 SR
Queue Stats
250W - 245L
1,352 Elo+
Solo
Janus
Janus
Tru3AlphaWoLf
Janus
Level 29
God Stats
5W - 2L
1,556 SR
Queue Stats
256W - 250L
1,457 Elo+
Solo
Thanatos
Thanatos
elesvan89
Thanatos
Level 25
God Stats
4W - 1L
1,725 SR
Queue Stats
27W - 16L
1,588 Elo+
Solo
Hou Yi
Hou Yi
xTEA_GREENx
Hou Yi
Level 29
God Stats
4W - 3L
1,525 SR
Queue Stats
202W - 188L
1,567 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,487 Elo+

VS

Team Averages
Level 17
1,530 SR
1,430 Elo+
Mercury
Mercury
CharlySapvel03
Mercury
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
442W - 420L
1,426 Elo+
Solo
Ra
Ra
Figliokole
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,208 Elo+
Solo
Merlin
Merlin
Lello_RaVeN
Merlin
Level 25
God Stats
14W - 11L
1,593 SR
Queue Stats
270W - 312L
1,395 Elo+
Solo
Ullr
Ullr
LoRezGamer
Ullr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,651 Elo+
Solo
Izanami
Izanami
el uno leggo
Izanami
Level 23
God Stats
51W - 53L
1,558 SR
Queue Stats
70W - 76L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 0
5,868
587
1,493
3,164
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Taikeno
Ymir
8
2 / 0 / 5
5,151
515
1,941
5,496
3,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 4
6,267
627
6,650
3,342
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
elesvan89
Thanatos
11
5 / 0 / 3
6,288
629
4,254
6,053
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
10
7 / 0 / 2
6,097
610
4,410
4,803
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,689
469
2,016
6,366
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 1
4,651
465
2,426
6,408
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
9
0 / 0 / 0
4,654
465
1,529
2,718
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
4,866
487
4,099
7,659
1,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
el uno leggo
Izanami
7
0 / 4 / 0
4,648
465
1,464
5,787
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
6
1
0.08
L
Merlin
0
0
0
0
L
1
5
0
0.2
W
Tiamat
0
0
0
0
W
Ymir
Taikeno
Ymir
2
0
5
4.5
W
3
1
4
5
L
Izanami
el uno leggo
Izanami
0
4
0
0
W
Thanatos
elesvan89
Thanatos
5
0
3
6.5
W
Hou Yi
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
11,534
22,858
Taken
28,938
8,256
Mitigated
6,760
13,224
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,016
863
0
1,189
6,366
1,417
0
1,153
5,133
0
16,811
L
2,426
238
201
1,496
6,408
1,581
453
3,936
2,090
16,822
0
L
Merlin
1,529
42
0
500
2,718
637
60
1,023
1,473
20,029
0
L
4,099
1,277
0
500
7,659
1,902
266
1,668
5,885
0
25,150
W
Tiamat
1,493
76
0
2,235
3,164
958
464
1,299
1,635
30,134
0
W
Ymir
Taikeno
Ymir
1,941
682
0
1,641
5,496
3,246
216
993
4,503
7,366
0
W
6,650
462
0
802
3,342
907
0
717
2,625
32,865
0
L
Izanami
el uno leggo
Izanami
1,464
761
0
848
5,787
1,223
962
1,490
4,273
0
19,730
W
Thanatos
elesvan89
Thanatos
4,254
1,102
0
6,621
6,053
1,894
0
235
5,818
0
29,287
W
Hou Yi
4,410
2,893
0
1,925
4,803
1,251
889
481
4,322
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
23,508
278
Minions Killed
217
0
Camps Cleared
0
893,193
Distance Traveled
896,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,689
469
46
5
0
196,343
0
L
Ra
4,651
465
29
3
0
187,377
2
L
Merlin
4,654
465
56
6
0
164,294
0
L
Ullr
4,866
487
44
4
0
178,341
4
W
Tiamat
5,868
587
68
7
0
146,568
1
W
Ymir
5,151
515
24
2
0
175,022
2
W
Janus
6,267
627
69
7
0
181,393
0
L
Izanami
4,648
465
42
4
0
170,122
0
W
Thanatos
6,288
629
69
7
0
212,539
1
W
Hou Yi
6,097
610
48
5
0
177,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role