Player Matchup

King Arthur
King Arthur
GDIJimmY
King Arthur
Level 25
God Stats
13W - 16L
1,561 SR
Queue Stats
28W - 22L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
IshtarMD
Hun Batz
Level 29
God Stats
3W - 4L
1,448 SR
Queue Stats
86W - 69L
1,601 Elo+
Solo
Ymir
Ymir
RedHenne
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,698 Elo+
Solo
Izanami
Izanami
SplatSmites
Izanami
Level 18
God Stats
10W - 10L
1,583 SR
Queue Stats
106W - 95L
1,614 Elo+
Party 1
Anubis
Anubis
xavicrack1
Anubis
Level 20
God Stats
16W - 2L
2,047 SR
Queue Stats
54W - 32L
1,688 Elo+
Solo
Team Averages
Level 20
1,628 SR
1,653 Elo+

VS

Team Averages
Level 15
1,614 SR
1,609 Elo+
Odin
Odin
Ab1Ssus
Odin
Level 28
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 8L
1,598 Elo+
Party 2
Neith
Neith
C2hN
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
FaMYAust
Artio
Level 3
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 2L
1,746 Elo+
Party 2
Scylla
Scylla
Kroupik00
Scylla
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
142W - 130L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
LeGrandLoup
Sun Wukong
Level 7
God Stats
3W - 2L
1,773 SR
Queue Stats
19W - 17L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GDIJimmY
King Arthur
15
3 / 3 / 10
9,438
555
16,755
15,181
9,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
IshtarMD
Hun Batz
17
8 / 0 / 3
10,335
608
8,505
10,629
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
8 / 2 / 10
9,835
579
8,933
15,799
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SplatSmites
Izanami
17
4 / 1 / 9
10,097
594
9,533
11,715
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xavicrack1
Anubis
14
3 / 1 / 8
9,246
544
12,084
5,810
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ab1Ssus
Odin
13
4 / 6 / 1
7,446
438
5,299
15,776
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
C2hN
Neith
10
0 / 2 / 4
6,359
374
8,009
9,533
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artio
FaMYAust
Artio
9
1 / 9 / 3
6,447
379
3,610
16,872
10,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Kroupik00
Scylla
15
1 / 2 / 4
8,560
504
6,042
9,729
2,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LeGrandLoup
Sun Wukong
12
1 / 7 / 5
7,521
442
9,330
17,603
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
7
7
Deaths
26
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
Ab1Ssus
Odin
4
6
1
0.75
L
Neith
C2hN
Neith
0
2
4
1
L
Artio
FaMYAust
Artio
1
9
3
0.28
W
King Arthur
GDIJimmY
King Arthur
3
3
10
2.67
W
Hun Batz
IshtarMD
Hun Batz
8
0
3
9.5
L
Scylla
Kroupik00
Scylla
1
2
4
1.5
L
Sun Wukong
LeGrandLoup
Sun Wukong
1
7
5
0.5
W
Ymir
8
2
10
6.5
W
Izanami
SplatSmites
Izanami
4
1
9
8.5
W
Anubis
xavicrack1
Anubis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
32,290
59,134
Taken
69,513
37,494
Mitigated
35,446
19,352
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ab1Ssus
Odin
5,299
1,578
0
2,237
15,776
11,804
0
5,031
10,745
0
21,929
L
Neith
C2hN
Neith
8,009
3,746
0
4,214
9,533
3,371
0
2,391
7,142
0
30,844
L
Artio
FaMYAust
Artio
3,610
795
1,459
1,873
16,872
10,515
0
7,589
9,283
11,283
0
W
King Arthur
GDIJimmY
King Arthur
16,755
2,328
0
3,993
15,181
9,541
73
3,339
11,529
0
57,246
W
Hun Batz
IshtarMD
Hun Batz
8,505
2,129
0
5,217
10,629
4,566
0
926
9,682
0
74,062
L
Scylla
Kroupik00
Scylla
6,042
848
0
1,999
9,729
2,692
0
2,603
7,126
62,700
0
L
Sun Wukong
LeGrandLoup
Sun Wukong
9,330
3,028
0
3,759
17,603
7,064
0
3,403
14,200
0
36,904
W
Ymir
8,933
1,456
0
2,283
15,799
15,352
520
3,421
12,282
27,910
0
W
Izanami
SplatSmites
Izanami
9,533
6,419
0
5,197
11,715
5,241
2,649
1,092
10,598
0
82,580
W
Anubis
xavicrack1
Anubis
12,084
85
0
2,662
5,810
2,794
1,545
874
4,915
57,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
36,333
527
Minions Killed
285
0
Camps Cleared
0
1,682,603
Distance Traveled
1,555,249
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,446
438
43
3
0
297,237
0
L
Neith
6,359
374
40
2
0
291,546
3
L
Artio
6,447
379
16
1
0
301,547
1
W
King Arthur
9,438
555
107
6
0
331,557
5
W
Hun Batz
10,335
608
138
8
0
388,015
2
L
Scylla
8,560
504
120
7
0
313,249
4
L
Sun Wukong
7,521
442
66
4
0
351,670
3
W
Ymir
9,835
579
33
2
0
319,720
2
W
Izanami
10,097
594
147
9
0
316,454
0
W
Anubis
9,246
544
102
6
0
326,857
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role