Player Matchup

Gilgamesh
Gilgamesh
cKz Triggamazin
Gilgamesh
Level 160
God Stats
14W - 7L
1,798 SR
Queue Stats
285W - 188L
1,784 Elo+
Solo
Merlin
Merlin
emiligay
Merlin
Level 85
God Stats
5W - 1L
1,863 SR
Queue Stats
85W - 91L
1,528 Elo+
Solo
Cabrakan
Cabrakan
nikerboy14
Cabrakan
Level 160
God Stats
4W - 1L
1,859 SR
Queue Stats
51W - 46L
1,691 Elo+
Solo
Team Averages
Level 135
1,840 SR
1,668 Elo+

VS

Team Averages
Level 84
1,641 SR
1,620 Elo+
Athena
Athena
CuteDemonKitty
Athena
Level 122
God Stats
29W - 10L
1,684 SR
Queue Stats
44W - 28L
1,695 Elo+
Party 1
Ne Zha
Ne Zha
Smite-Devs-Suck
Ne Zha
Level 123
God Stats
2W - 2L
1,439 SR
Queue Stats
194W - 215L
1,525 Elo+
Party 1
Thoth
Thoth
sïnner
Thoth
Level 8
God Stats
1W - 1L
1,800 SR
Queue Stats
21W - 14L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
cKz Triggamazin
Gilgamesh
19
16 / 3 / 5
15,877
794
18,915
14,541
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
emiligay
Merlin
17
2 / 6 / 14
13,117
656
8,843
10,121
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
nikerboy14
Cabrakan
16
3 / 4 / 14
13,895
695
13,436
19,427
23,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 8
14,420
721
7,168
24,871
26,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 4 / 5
12,465
623
7,462
14,250
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
sïnner
Thoth
17
6 / 8 / 6
14,272
714
16,176
14,168
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
13
13
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
3
4
5
1.38
W
Gilgamesh
cKz Triggamazin
Gilgamesh
16
3
5
6.17
W
Merlin
emiligay
Merlin
2
6
14
1.5
W
Cabrakan
nikerboy14
Cabrakan
3
4
14
2.5
L
Thoth
sïnner
Thoth
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
30,806
44,089
Taken
53,289
35,815
Mitigated
43,720
5,666
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
1,781
0
1,272
24,871
26,290
0
9,896
14,975
30,714
0
L
7,462
899
0
3,488
14,250
12,188
1,665
7,384
6,866
0
47,418
W
Gilgamesh
cKz Triggamazin
Gilgamesh
18,915
7,237
0
2,270
14,541
9,129
1,445
8,148
6,343
0
72,444
W
Merlin
emiligay
Merlin
8,843
1,003
0
1,412
10,121
3,573
733
5,290
4,606
62,761
0
W
Cabrakan
nikerboy14
Cabrakan
13,436
1,562
0
1,984
19,427
23,113
377
10,012
9,127
47,708
0
L
Thoth
sïnner
Thoth
16,176
502
0
1,495
14,168
5,242
636
5,090
9,078
75,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
41,157
212
Minions Killed
206
0
Camps Cleared
0
1,092,478
Distance Traveled
974,271
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,420
721
38
2
0
328,614
5
L
Ne Zha
12,465
623
52
3
0
328,889
4
W
Gilgamesh
15,877
794
86
4
0
394,820
0
W
Merlin
13,117
656
80
4
0
352,597
7
W
Cabrakan
13,895
695
46
2
0
345,061
5
L
Thoth
14,272
714
116
6
0
316,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role