Player Matchup

Arachne
Arachne
Diamantes123-_-
Arachne
Level 32
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Scylla
Scylla
Twitter-Hidan___
Scylla
Level 41
God Stats
13W - 19L
1,521 SR
Queue Stats
21W - 48L
1,324 Elo+
Solo
Janus
Janus
elptodani8
Janus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Team Averages
Level 40
1,437 SR
1,288 Elo+

VS

Team Averages
Level 54
1,515 SR
1,415 Elo+
Odin
Odin
AngeelPorress
Odin
Level 44
God Stats
3W - 5L
1,374 SR
Queue Stats
10W - 21L
1,394 Elo+
Party 1
Skadi
Skadi
Hunny_Queen91
Skadi
Level 42
God Stats
3W - 0L
1,670 SR
Queue Stats
140W - 147L
1,369 Elo+
Solo
Agni
Agni
Rorri934
Agni
Level 77
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 17L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
8,393
600
4,088
10,568
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 4 / 3
9,591
685
7,651
9,267
3,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
12
2 / 6 / 4
8,653
618
7,957
8,849
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
9,957
711
6,221
7,880
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 3 / 9
10,251
732
8,175
9,363
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
14
8 / 4 / 6
10,723
766
9,840
8,214
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
16
16
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
1
6
6
0.67
W
6
3
9
3.5
W
Agni
8
4
6
2.75
L
5
4
3
1.63
L
Janus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
24,236
28,684
Taken
25,457
9,629
Mitigated
12,043
5,130
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,221
299
0
804
7,880
5,996
582
2,331
5,549
0
34,853
L
4,088
3,345
0
1,680
10,568
3,816
0
4,195
6,373
0
14,748
W
8,175
2,842
650
1,062
9,363
3,294
1,855
7,779
1,584
0
38,336
W
Agni
9,840
333
161
2,316
8,214
2,753
857
5,530
2,684
38,782
0
L
7,651
640
0
2,990
9,267
3,002
0
3,447
5,820
37,842
0
L
Janus
7,957
0
0
460
8,849
2,811
132
2,342
6,507
36,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
30,931
132
Minions Killed
184
0
Camps Cleared
0
734,059
Distance Traveled
710,367
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,957
711
60
4
0
281,236
2
L
Arachne
8,393
600
25
2
0
256,215
0
W
Skadi
10,251
732
69
5
0
208,750
0
W
Agni
10,723
766
55
4
0
220,381
2
L
Scylla
9,591
685
56
4
0
240,510
1
L
Janus
8,653
618
51
4
0
237,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role