Player Matchup

Nike
Nike
S1N1STERDOUNUT
Nike
Level 29
God Stats
1W - 1L
1,793 SR
Queue Stats
480W - 465L
1,499 Elo+
Solo
Mercury
Mercury
Slenderpig79
Mercury
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 3L
1,895 Elo+
Solo
Ymir
Ymir
chidibere
Ymir
Level 26
God Stats
3W - 10L
1,500 SR
Queue Stats
664W - 648L
1,560 Elo+
Solo
Eset
Eset
riosmalba2
Eset
Level 18
God Stats
1W - 1L
1,865 SR
Queue Stats
36W - 33L
1,576 Elo+
Solo
Neith
Neith
theone11_1
Neith
Level 14
God Stats
3W - 4L
1,644 SR
Queue Stats
224W - 243L
1,568 Elo+
Solo
Team Averages
Level 18
1,710 SR
1,620 Elo+

VS

Team Averages
Level 23
1,568 SR
1,529 Elo+
Izanami
Izanami
Karma-Shadowfoot
Izanami
Level 27
God Stats
27W - 21L
1,679 SR
Queue Stats
238W - 269L
1,377 Elo+
Solo
Merlin
Merlin
WHJ D0nny
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,748 Elo+
Solo
Mercury
Mercury
Xxsoymejor
Mercury
Level 17
God Stats
5W - 5L
1,520 SR
Queue Stats
94W - 93L
1,448 Elo+
Solo
Set
Set
zahmed4
Set
Level 27
God Stats
9W - 4L
1,522 SR
Queue Stats
143W - 118L
1,558 Elo+
Solo
Cthulhu
Cthulhu
ハリウッドたかし
Cthulhu
Level 29
God Stats
33W - 29L
1,619 SR
Queue Stats
339W - 331L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,497
464
4,507
9,474
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Slenderpig79
Mercury
12
3 / 3 / 1
7,057
504
5,020
8,294
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 2 / 1
5,340
381
1,852
7,194
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 5 / 0
6,634
474
4,034
8,486
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
2 / 4 / 0
5,860
419
5,641
6,623
1,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,297
450
3,277
6,866
1,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
WHJ D0nny
Merlin
16
8 / 0 / 4
9,009
644
11,529
5,622
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Xxsoymejor
Mercury
11
3 / 1 / 1
6,440
460
1,731
6,173
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
14
2 / 3 / 6
7,864
562
5,032
10,684
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 1 / 4
7,999
571
5,341
7,220
3,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
19
19
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
0
5
0
0
L
Mercury
Slenderpig79
Mercury
3
3
1
1.17
W
Merlin
WHJ D0nny
Merlin
8
0
4
10
W
Mercury
Xxsoymejor
Mercury
3
1
1
3.5
L
Ymir
1
2
1
0.75
L
1
5
0
0.2
L
Neith
2
4
0
0.5
W
Set
2
3
6
1.67
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
26,910
40,071
Taken
36,565
17,925
Mitigated
12,800
4,367
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,277
2,355
0
2,766
6,866
1,767
431
1,064
5,716
0
34,118
L
4,507
1,188
0
350
9,474
6,438
456
3,758
5,654
0
36,570
L
Mercury
Slenderpig79
Mercury
5,020
2,513
0
660
8,294
2,707
0
3,780
4,354
0
42,695
W
Merlin
WHJ D0nny
Merlin
11,529
695
0
1,944
5,622
1,913
278
3,474
2,098
56,426
0
W
Mercury
Xxsoymejor
Mercury
1,731
732
0
0
6,173
1,761
0
779
5,319
0
21,168
L
Ymir
1,852
0
0
376
7,194
3,997
0
1,404
5,712
13,568
0
L
4,034
168
124
1,567
8,486
2,789
0
5,471
2,493
39,154
0
L
Neith
5,641
3,113
0
1,290
6,623
1,994
0
1,611
4,988
0
26,581
W
Set
5,032
2,615
0
5,041
10,684
4,190
0
358
10,201
0
50,655
W
5,341
298
582
3,322
7,220
3,169
175
0
7,005
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
37,609
309
Minions Killed
389
0
Camps Cleared
0
1,188,322
Distance Traveled
1,314,258
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,297
450
81
6
0
206,284
0
L
Nike
6,497
464
78
6
0
210,869
0
L
Mercury
7,057
504
91
7
0
259,851
1
W
Merlin
9,009
644
108
8
0
251,654
4
W
Mercury
6,440
460
29
2
0
284,318
0
L
Ymir
5,340
381
28
2
0
213,532
2
L
Eset
6,634
474
72
5
0
255,932
2
L
Neith
5,860
419
40
3
0
248,138
0
W
Set
7,864
562
108
8
0
272,853
3
W
Cthulhu
7,999
571
63
5
0
299,149
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role