Player Matchup

Artemis
Artemis
BlackEarls
Artemis
Level 81
God Stats
8W - 1L
1,811 SR
Queue Stats
76W - 64L
1,507 Elo+
Solo
Eset
Eset
Jnec13
Eset
Level 122
God Stats
7W - 8L
1,480 SR
Queue Stats
268W - 253L
1,487 Elo+
Solo
Chaac
Chaac
Shaborn
Chaac
Level 128
God Stats
3W - 2L
1,663 SR
Queue Stats
314W - 334L
1,447 Elo+
Solo
Thor
Thor
SkeLeXes
Thor
Level 79
God Stats
4W - 1L
1,709 SR
Queue Stats
17W - 11L
1,538 Elo+
Solo
Cerberus
Cerberus
YOKING600IQ
Cerberus
Level 68
God Stats
20W - 12L
1,618 SR
Queue Stats
235W - 244L
1,424 Elo+
Solo
Team Averages
Level 96
1,656 SR
1,481 Elo+

VS

Team Averages
Level 92
1,480 SR
1,447 Elo+
Eset
Eset
AfonsoDevil
Eset
Level 104
God Stats
8W - 11L
1,354 SR
Queue Stats
229W - 212L
1,386 Elo+
Solo
Ymir
Ymir
Bealey789
Ymir
Level 103
God Stats
28W - 22L
1,393 SR
Queue Stats
737W - 647L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Durin23
Hun Batz
Level 67
God Stats
33W - 39L
1,489 SR
Queue Stats
450W - 537L
1,369 Elo+
Solo
Apollo
Apollo
GatoDeCheshire
Apollo
Level 137
God Stats
3W - 6L
1,671 SR
Queue Stats
98W - 105L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
atlantikmk
Cu Chulainn
Level 51
God Stats
5W - 6L
1,491 SR
Queue Stats
372W - 386L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackEarls
Artemis
11
6 / 0 / 4
6,893
574
8,215
4,759
1,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Jnec13
Eset
13
5 / 2 / 4
7,650
638
6,838
5,722
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Shaborn
Chaac
12
6 / 1 / 2
7,396
616
8,526
11,012
10,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
12
2 / 1 / 6
6,934
578
3,313
6,607
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
YOKING600IQ
Cerberus
11
3 / 1 / 9
6,804
567
4,996
8,730
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,683
474
3,867
7,286
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 4 / 2
5,192
433
1,938
9,211
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Durin23
Hun Batz
10
0 / 4 / 0
5,652
471
2,256
8,891
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,454
455
2,736
7,310
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
atlantikmk
Cu Chulainn
10
2 / 4 / 1
6,034
503
4,047
10,100
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
4
5
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Ymir
0
4
2
0.25
W
Artemis
BlackEarls
Artemis
6
0
4
8
L
Hun Batz
Durin23
Hun Batz
0
4
0
0
L
0
4
0
0
W
Eset
Jnec13
Eset
5
2
4
3.5
W
Chaac
Shaborn
Chaac
6
1
2
7
W
Thor
2
1
6
5
W
Cerberus
YOKING600IQ
Cerberus
3
1
9
7.5
L
Cu Chulainn
atlantikmk
Cu Chulainn
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
14,844
36,830
Taken
42,798
20,026
Mitigated
17,606
15,905
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,867
544
0
1,503
7,286
1,958
323
4,831
2,121
23,924
0
L
Ymir
1,938
206
0
1,465
9,211
5,040
0
2,301
6,880
9,304
0
W
Artemis
BlackEarls
Artemis
8,215
4,475
0
2,403
4,759
1,372
532
678
4,041
0
33,481
L
Hun Batz
Durin23
Hun Batz
2,256
906
0
2,356
8,891
2,792
0
1,904
6,855
0
32,050
L
2,736
1,614
0
1,436
7,310
1,830
0
1,427
5,883
0
32,313
W
Eset
Jnec13
Eset
6,838
846
185
2,295
5,722
1,853
296
2,720
2,842
43,875
0
W
Chaac
Shaborn
Chaac
8,526
1,583
0
3,907
11,012
10,371
22
93
10,508
0
40,752
W
Thor
3,313
761
0
3,390
6,607
2,290
0
635
5,942
0
41,463
W
Cerberus
YOKING600IQ
Cerberus
4,996
226
0
3,725
8,730
4,140
4
1,543
7,120
14,932
0
L
Cu Chulainn
atlantikmk
Cu Chulainn
4,047
460
0
1,784
10,100
5,986
0
847
9,225
174
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
28,015
368
Minions Killed
231
0
Camps Cleared
0
1,152,746
Distance Traveled
1,072,928
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,683
474
45
4
0
198,277
2
L
Ymir
5,192
433
9
1
0
215,201
6
W
Artemis
6,893
574
66
6
0
202,744
2
L
Hun Batz
5,652
471
75
6
0
231,473
0
L
Apollo
5,454
455
68
6
0
203,515
1
W
Eset
7,650
638
101
8
0
213,940
4
W
Chaac
7,396
616
80
7
0
235,331
3
W
Thor
6,934
578
90
8
0
248,294
1
W
Cerberus
6,804
567
31
3
0
252,437
4
L
Cu Chulainn
6,034
503
34
3
0
224,462
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role