Player Matchup

King Arthur
King Arthur
MerrK_IllusionZ
King Arthur
Level 57
God Stats
7W - 14L
1,151 SR
Queue Stats
44W - 48L
1,423 Elo+
Solo
Izanami
Izanami
Weedo_bee
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 218L
1,277 Elo+
Solo
Khepri
Khepri
ace_of_eight8
Khepri
Level 87
God Stats
7W - 8L
1,509 SR
Queue Stats
111W - 129L
1,392 Elo+
Solo
Neith
Neith
aiinoss
Neith
Level 48
God Stats
0W - 4L
1,214 SR
Queue Stats
1W - 7L
1,062 Elo+
Solo
Merlin
Merlin
azrs
Merlin
Level 51
God Stats
1W - 2L
1,518 SR
Queue Stats
205W - 224L
1,457 Elo+
Solo
Team Averages
Level 61
1,378 SR
1,322 Elo+

VS

Team Averages
Level 78
1,577 SR
1,438 Elo+
Anubis
Anubis
AkrepReyz
Anubis
Level 48
God Stats
16W - 15L
1,649 SR
Queue Stats
71W - 88L
1,389 Elo+
Solo
Athena
Athena
Anonymus_002
Athena
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,402 Elo+
Party 1
Medusa
Medusa
Anonymus_003
Medusa
Level 87
God Stats
2W - 0L
1,671 SR
Queue Stats
78W - 67L
1,602 Elo+
Party 1
Sobek
Sobek
Assasina_creed
Sobek
Level 69
God Stats
27W - 41L
1,562 SR
Queue Stats
798W - 875L
1,461 Elo+
Solo
Chaac
Chaac
Lord7th__
Chaac
Level 94
God Stats
47W - 31L
1,501 SR
Queue Stats
919W - 947L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MerrK_IllusionZ
King Arthur
8
0 / 0 / 0
5,270
527
4,669
8,145
3,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Weedo_bee
Izanami
8
3 / 6 / 1
5,485
549
5,985
6,952
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 2
5,098
510
2,905
5,088
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
aiinoss
Neith
1
0 / 0 / 0
1,938
194
0
0
0
Merlin
azrs
Merlin
9
0 / 3 / 0
5,054
505
2,129
4,560
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkrepReyz
Anubis
11
2 / 0 / 1
5,738
574
4,213
3,309
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
3 / 0 / 0
5,705
571
2,975
7,669
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
5 / 3 / 2
5,819
582
5,928
8,114
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 3
5,444
544
1,395
6,569
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Lord7th__
Chaac
11
0 / 0 / 0
5,678
568
2,845
8,012
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AkrepReyz
Anubis
2
0
1
2.5
W
Athena
3
0
0
3
W
Medusa
5
3
2
2
W
1
1
3
2.5
W
Chaac
Lord7th__
Chaac
0
0
0
0
L
King Arthur
MerrK_IllusionZ
King Arthur
0
0
0
0
L
Izanami
Weedo_bee
Izanami
3
6
1
0.58
L
1
2
2
1
L
Neith
aiinoss
Neith
0
0
0
0
L
Merlin
azrs
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
17,356
24,745
Taken
33,673
9,792
Mitigated
16,678
6,184
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AkrepReyz
Anubis
4,213
59
207
1,441
3,309
1,430
70
2,077
974
23,010
0
W
Athena
2,975
989
0
5,099
7,669
2,907
0
519
7,142
32,465
0
W
Medusa
5,928
2,941
0
2,994
8,114
2,860
578
739
7,375
0
24,718
W
1,395
0
0
2,497
6,569
4,426
142
1,433
5,136
11,256
0
W
Chaac
Lord7th__
Chaac
2,845
1,073
0
5,361
8,012
5,055
11
0
8,012
0
31,640
L
King Arthur
MerrK_IllusionZ
King Arthur
4,669
729
0
2,910
8,145
3,792
28
1,204
6,941
0
25,831
L
Izanami
Weedo_bee
Izanami
5,985
4,082
0
730
6,952
2,289
0
1,200
5,752
0
19,442
L
2,905
220
0
1,544
5,088
2,590
0
2,112
2,976
11,121
0
L
Neith
aiinoss
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
azrs
Merlin
2,129
278
0
1,000
4,560
1,121
0
4,067
493
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
28,384
152
Minions Killed
238
0
Camps Cleared
0
769,001
Distance Traveled
949,915
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,738
574
39
4
0
182,287
0
W
Athena
5,705
571
69
7
0
208,273
0
W
Medusa
5,819
582
42
4
0
167,170
2
W
Sobek
5,444
544
20
2
0
185,349
3
W
Chaac
5,678
568
68
7
0
206,836
2
L
King Arthur
5,270
527
58
6
0
199,525
3
L
Izanami
5,485
549
31
3
0
196,408
0
L
Khepri
5,098
510
16
2
0
205,417
2
L
Neith
1,938
194
0
0
0
0
0
L
Merlin
5,054
505
47
5
0
167,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role