Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArminFinnn
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,089 Elo+
Party 1
Sun Wukong
Sun Wukong
EnmanuelMusicc
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HitmonchanX
Scylla
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Thor
Thor
Kanshalec
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,089 Elo+
Party 1
The Morrigan
The Morrigan
Shubs422
The Morrigan
Level 28
God Stats
22W - 16L
1,594 SR
Queue Stats
205W - 245L
1,422 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,245 Elo+

VS

Team Averages
Level 26
1,475 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
DirewolfAegon
Tsukuyomi
Level 28
God Stats
9W - 8L
1,592 SR
Queue Stats
112W - 134L
1,443 Elo+
Solo
Kukulkan
Kukulkan
MAD-KILL974
Kukulkan
Level 69
God Stats
0W - 3L
1,283 SR
Queue Stats
37W - 38L
1,476 Elo+
Party 2
Vulcan
Vulcan
aghanoum
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,377 Elo+
Party 2
Geb
Geb
bari2
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
kirill161
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArminFinnn
Ah Muzen Cab
20
17 / 7 / 9
18,508
561
33,945
29,813
14,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
EnmanuelMusicc
Sun Wukong
20
16 / 1 / 11
18,529
561
25,421
27,458
35,080
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
19
4 / 6 / 15
14,438
438
18,960
17,052
5,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
19
3 / 8 / 12
14,266
432
5,951
24,314
8,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Shubs422
The Morrigan
20
13 / 5 / 11
18,618
564
22,466
19,256
8,403
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DirewolfAegon
Tsukuyomi
20
5 / 9 / 4
13,785
418
14,984
32,636
13,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MAD-KILL974
Kukulkan
20
7 / 5 / 4
17,424
528
23,315
22,121
11,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Vulcan
aghanoum
Vulcan
18
5 / 18 / 2
13,311
403
12,685
26,461
10,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
bari2
Geb
17
1 / 10 / 9
12,349
374
9,854
29,670
39,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
kirill161
Sun Wukong
18
7 / 11 / 6
13,369
405
12,065
28,189
28,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
53
Kills
25
27
Deaths
53
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArminFinnn
Ah Muzen Cab
17
7
9
3.07
L
Tsukuyomi
DirewolfAegon
Tsukuyomi
5
9
4
0.78
W
Sun Wukong
EnmanuelMusicc
Sun Wukong
16
1
11
21.5
W
Scylla
4
6
15
1.92
W
Thor
3
8
12
1.13
L
Kukulkan
MAD-KILL974
Kukulkan
7
5
4
1.8
W
The Morrigan
Shubs422
The Morrigan
13
5
11
3.7
L
Vulcan
aghanoum
Vulcan
5
18
2
0.33
L
Geb
bari2
Geb
1
10
9
0.55
L
Sun Wukong
kirill161
Sun Wukong
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,743
Damage
72,903
117,893
Taken
139,077
72,689
Mitigated
102,804
27,056
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArminFinnn
Ah Muzen Cab
33,945
19,300
0
10,044
29,813
14,685
7,745
14,979
14,338
0
152,313
L
Tsukuyomi
DirewolfAegon
Tsukuyomi
14,984
2,887
0
8,997
32,636
13,294
190
9,876
22,417
0
99,030
W
Sun Wukong
EnmanuelMusicc
Sun Wukong
25,421
4,965
0
3,106
27,458
35,080
588
11,323
16,081
0
134,506
W
Scylla
18,960
1,671
0
3,914
17,052
5,623
1,275
6,684
10,306
67,269
0
W
Thor
5,951
1,065
335
5,128
24,314
8,898
1,303
5,226
19,048
0
67,990
L
Kukulkan
MAD-KILL974
Kukulkan
23,315
1,879
1,345
3,952
22,121
11,380
678
3,529
18,540
144,551
0
W
The Morrigan
Shubs422
The Morrigan
22,466
3,748
0
4,529
19,256
8,403
1,285
6,884
12,233
118,704
9,097
L
Vulcan
aghanoum
Vulcan
12,685
2,156
267
1,612
26,461
10,556
0
6,413
19,924
48,027
0
L
Geb
bari2
Geb
9,854
1,483
0
999
29,670
39,406
967
8,466
20,924
47,830
0
L
Sun Wukong
kirill161
Sun Wukong
12,065
2,274
0
299
28,189
28,168
513
7,871
20,044
0
54,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,359
Gold Earned
70,238
761
Minions Killed
627
0
Camps Cleared
0
2,921,385
Distance Traveled
2,640,279
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,508
561
201
6
0
573,849
7
L
Tsukuyomi
13,785
418
139
4
0
548,481
1
W
Sun Wukong
18,529
561
176
5
0
656,182
0
W
Scylla
14,438
438
86
3
0
578,536
0
W
Thor
14,266
432
95
3
0
536,843
7
L
Kukulkan
17,424
528
285
9
0
622,245
0
W
The Morrigan
18,618
564
203
6
0
575,975
3
L
Vulcan
13,311
403
81
2
0
422,714
1
L
Geb
12,349
374
51
2
0
480,630
0
L
Sun Wukong
13,369
405
71
2
0
566,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role