Player Matchup

Anhur
Anhur
DragonicAce
Anhur
Level 160
God Stats
11W - 6L
1,928 SR
Queue Stats
409W - 178L
1,840 Elo+
Party 2
Yemoja
Yemoja
Flarezi
Yemoja
Level 155
God Stats
25W - 14L
1,692 SR
Queue Stats
244W - 159L
1,753 Elo+
Party 2
Hachiman
Hachiman
Thomasflop
Hachiman
Level 144
God Stats
7W - 10L
1,461 SR
Queue Stats
432W - 360L
1,628 Elo+
Party 2
Janus
Janus
hetmarkdeman
Janus
Level 147
God Stats
4W - 2L
1,818 SR
Queue Stats
101W - 48L
1,817 Elo+
Party 2
Bellona
Bellona
samuelegendary
Bellona
Level 39
God Stats
8W - 3L
1,783 SR
Queue Stats
109W - 63L
1,655 Elo+
Party 2
Team Averages
Level 129
1,737 SR
1,739 Elo+

VS

Team Averages
Level 35
1,633 SR
1,442 Elo+
Ymir
Ymir
AmgDilara
Ymir
Level 20
God Stats
11W - 11L
1,639 SR
Queue Stats
75W - 102L
1,430 Elo+
Party 1
Chernobog
Chernobog
Babsti24
Chernobog
Level 59
God Stats
23W - 27L
1,511 SR
Queue Stats
156W - 184L
1,393 Elo+
Party 1
Raijin
Raijin
Lorsay
Raijin
Level 57
God Stats
25W - 24L
1,624 SR
Queue Stats
600W - 604L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
SenZair
Guan Yu
Level 15
God Stats
18W - 16L
1,575 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 1
Arachne
Arachne
TotallyWorth
Arachne
Level 23
God Stats
11W - 4L
1,816 SR
Queue Stats
112W - 102L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 5
6,999
700
8,604
5,783
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Flarezi
Yemoja
10
3 / 1 / 8
6,500
650
3,735
6,122
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Thomasflop
Hachiman
11
6 / 1 / 3
7,143
714
6,177
6,431
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 5
6,380
638
4,618
3,678
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,817
582
4,379
7,438
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 2
4,321
432
2,705
7,732
3,559
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Babsti24
Chernobog
8
2 / 5 / 1
4,893
489
3,799
7,904
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Lorsay
Raijin
6
0 / 8 / 0
4,288
429
2,399
6,579
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
SenZair
Guan Yu
11
3 / 1 / 0
5,921
592
4,901
6,506
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
TotallyWorth
Arachne
6
0 / 4 / 0
4,232
423
1,823
7,827
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
5
5
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
L
Chernobog
Babsti24
Chernobog
2
5
1
0.5
W
10
0
5
12.5
W
Yemoja
Flarezi
Yemoja
3
1
8
7
L
Raijin
Lorsay
Raijin
0
8
0
0
L
Guan Yu
SenZair
Guan Yu
3
1
0
3
W
Hachiman
Thomasflop
Hachiman
6
1
3
7.5
L
Arachne
TotallyWorth
Arachne
0
4
0
0
W
4
0
5
6.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
15,627
29,452
Taken
36,548
12,279
Mitigated
14,624
10,209
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,705
426
0
760
7,732
3,559
0
2,496
5,157
11,586
0
L
Chernobog
Babsti24
Chernobog
3,799
1,993
0
1,611
7,904
2,363
0
2,730
5,136
0
17,220
W
8,604
5,973
0
829
5,783
1,712
0
1,181
4,602
0
38,335
W
Yemoja
Flarezi
Yemoja
3,735
1,365
982
2,082
6,122
3,304
1,142
1,381
4,741
13,105
0
L
Raijin
Lorsay
Raijin
2,399
252
0
370
6,579
1,344
0
2,326
4,139
18,348
0
L
Guan Yu
SenZair
Guan Yu
4,901
1,096
0
2,244
6,506
6,004
173
0
6,506
0
25,768
W
Hachiman
Thomasflop
Hachiman
6,177
3,318
0
2,993
6,431
1,880
2,491
1,281
5,150
0
37,112
L
Arachne
TotallyWorth
Arachne
1,823
903
0
2,609
7,827
1,354
0
560
7,257
0
14,477
W
4,618
447
0
648
3,678
1,072
702
1,261
2,417
39,208
0
W
4,379
1,609
0
2,675
7,438
4,311
0
0
7,088
0
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
23,655
297
Minions Killed
167
0
Camps Cleared
0
928,515
Distance Traveled
909,984
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,321
432
21
2
0
168,492
0
L
Chernobog
4,893
489
32
3
0
170,181
0
W
Anhur
6,999
700
70
7
0
188,121
2
W
Yemoja
6,500
650
17
2
0
181,792
0
L
Raijin
4,288
429
26
3
0
151,721
4
L
Guan Yu
5,921
592
47
5
0
229,283
1
W
Hachiman
7,143
714
71
7
0
173,003
1
L
Arachne
4,232
423
41
4
0
190,307
1
W
Janus
6,380
638
82
8
0
199,904
3
W
Bellona
5,817
582
57
6
0
185,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role