Player Matchup

Aphrodite
Aphrodite
ExeLord02
Aphrodite
Level 25
God Stats
1W - 1L
1,717 SR
Queue Stats
65W - 50L
1,522 Elo+
Solo
Thor
Thor
Mesterke
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coletillxs23
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,495 Elo+
Solo
Fenrir
Fenrir
iSTVN
Fenrir
Level 16
God Stats
10W - 8L
1,579 SR
Queue Stats
44W - 34L
1,514 Elo+
Solo
Izanami
Izanami
小小食人魔
Izanami
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 50L
1,446 Elo+
Solo
Team Averages
Level 15
1,559 SR
1,481 Elo+

VS

Team Averages
Level 18
1,598 SR
1,540 Elo+
Loki
Loki
Ab1Ssus
Loki
Level 28
God Stats
4W - 0L
1,841 SR
Queue Stats
12W - 8L
1,579 Elo+
Party 1
Yemoja
Yemoja
C2hN
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FaMYAust
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
MATASUEGRAS82
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,505 Elo+
Solo
Vulcan
Vulcan
Mimatix
Vulcan
Level 29
God Stats
13W - 11L
1,649 SR
Queue Stats
120W - 127L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ExeLord02
Aphrodite
13
2 / 7 / 9
9,460
473
7,770
17,480
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
5
0 / 3 / 0
6,049
302
689
3,198
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
coletillxs23
Ah Muzen Cab
16
3 / 7 / 4
10,363
518
12,122
16,061
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iSTVN
Fenrir
19
10 / 2 / 2
11,794
590
14,186
17,717
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 6 / 4
9,339
467
12,249
17,164
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ab1Ssus
Loki
13
5 / 5 / 7
9,167
458
6,453
15,430
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
C2hN
Yemoja
15
4 / 1 / 12
10,447
522
10,567
6,952
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
FaMYAust
Neith
13
2 / 8 / 11
8,711
436
8,033
13,141
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
MATASUEGRAS82
Sun Wukong
17
3 / 3 / 3
10,480
524
5,713
14,369
10,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Mimatix
Vulcan
19
10 / 3 / 5
12,362
618
18,783
14,912
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
20
Kills
24
25
Deaths
20
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
Ab1Ssus
Loki
5
5
7
1.7
W
Yemoja
C2hN
Yemoja
4
1
12
10
L
Aphrodite
ExeLord02
Aphrodite
2
7
9
0.93
W
Neith
FaMYAust
Neith
2
8
11
0.94
W
Sun Wukong
MATASUEGRAS82
Sun Wukong
3
3
3
1.5
L
Thor
0
3
0
0
W
Vulcan
Mimatix
Vulcan
10
3
5
4.17
L
Ah Muzen Cab
coletillxs23
Ah Muzen Cab
3
7
4
0.71
L
Fenrir
iSTVN
Fenrir
10
2
2
5.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
49,549
71,620
Taken
64,804
35,144
Mitigated
31,149
25,151
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ab1Ssus
Loki
6,453
1,232
0
3,540
15,430
4,847
0
1,050
14,380
0
43,568
W
Yemoja
C2hN
Yemoja
10,567
1,443
2,228
2,425
6,952
4,509
0
1,565
5,387
33,197
0
L
Aphrodite
ExeLord02
Aphrodite
7,770
1,106
5,757
6,979
17,480
11,832
525
6,642
10,786
34,128
0
W
Neith
FaMYAust
Neith
8,033
3,535
0
2,081
13,141
4,790
40
2,679
10,462
0
35,732
W
Sun Wukong
MATASUEGRAS82
Sun Wukong
5,713
1,638
0
3,906
14,369
10,704
600
1,909
12,460
0
75,989
L
Thor
689
257
0
598
3,198
785
0
535
2,627
0
5,200
W
Vulcan
Mimatix
Vulcan
18,783
5,229
0
3,901
14,912
6,299
0
567
14,345
73,177
0
L
Ah Muzen Cab
coletillxs23
Ah Muzen Cab
12,122
6,231
0
3,891
16,061
5,520
790
8,996
6,555
0
67,236
L
Fenrir
iSTVN
Fenrir
14,186
3,132
0
6,135
17,717
9,634
1,076
4,548
12,973
0
95,950
L
12,249
7,311
0
1,791
17,164
7,373
2,724
7,807
9,329
0
69,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
51,167
466
Minions Killed
479
0
Camps Cleared
0
1,484,449
Distance Traveled
1,880,123
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,167
458
67
3
0
421,087
3
W
Yemoja
10,447
522
59
3
0
379,113
6
L
Aphrodite
9,460
473
60
3
0
336,414
2
W
Neith
8,711
436
67
3
0
333,250
1
W
Sun Wukong
10,480
524
154
8
0
360,652
1
L
Thor
6,049
302
9
0
0
80,505
0
W
Vulcan
12,362
618
132
7
0
386,021
8
L
Ah Muzen Cab
10,363
518
132
7
0
342,201
0
L
Fenrir
11,794
590
155
8
0
408,178
1
L
Izanami
9,339
467
110
6
0
317,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role