Player Matchup

Odin
Odin
PoNYloVER33
Odin
Level 29
God Stats
18W - 10L
1,611 SR
Queue Stats
388W - 399L
1,495 Elo+
Party 2
Neith
Neith
Wat4That
Neith
Level 27
God Stats
4W - 6L
1,695 SR
Queue Stats
185W - 249L
1,453 Elo+
Solo
Jormungandr
Jormungandr
WonderfulMrFox
Jormungandr
Level 29
God Stats
49W - 35L
1,656 SR
Queue Stats
429W - 441L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
hanabi31
Kukulkan
Level 25
God Stats
1W - 0L
1,681 SR
Queue Stats
4W - 1L
1,665 Elo+
Solo
Kali
Kali
malwexmusic
Kali
Level 18
God Stats
3W - 2L
1,540 SR
Queue Stats
37W - 40L
1,509 Elo+
Solo
Team Averages
Level 26
1,637 SR
1,523 Elo+

VS

Team Averages
Level 14
1,560 SR
1,536 Elo+
Ymir
Ymir
BeastKip
Ymir
Level 4
God Stats
3W - 1L
1,832 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Fenrir
Fenrir
Capitainowar
Fenrir
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 54L
1,439 Elo+
Solo
Raijin
Raijin
Ensotor02
Raijin
Level 22
God Stats
2W - 2L
1,632 SR
Queue Stats
45W - 35L
1,516 Elo+
Solo
King Arthur
King Arthur
GodKip
King Arthur
Level 6
God Stats
3W - 1L
1,619 SR
Queue Stats
5W - 2L
1,518 Elo+
Party 1
Apollo
Apollo
VadVad91
Apollo
Level 7
God Stats
2W - 12L
1,218 SR
Queue Stats
52W - 58L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,055
453
3,599
9,230
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Wat4That
Neith
16
1 / 3 / 4
9,935
497
9,859
10,016
3,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WonderfulMrFox
Jormungandr
18
9 / 0 / 6
11,310
566
13,810
14,798
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
hanabi31
Kukulkan
16
4 / 4 / 2
10,251
513
5,779
10,200
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 9
10,913
546
13,124
15,296
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 4 / 1
8,293
415
4,495
14,306
11,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
2 / 2 / 1
8,580
429
4,252
12,232
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Ensotor02
Raijin
16
2 / 7 / 2
9,498
475
12,435
12,297
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GodKip
King Arthur
13
0 / 10 / 1
8,306
415
13,207
25,381
13,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
VadVad91
Apollo
10
5 / 1 / 3
8,154
408
4,602
6,558
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
13
13
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
4
1
1.13
L
Fenrir
2
2
1
1.25
L
Raijin
Ensotor02
Raijin
2
7
2
0.43
L
King Arthur
GodKip
King Arthur
0
10
1
0.05
W
2
2
9
3.25
L
Apollo
VadVad91
Apollo
5
1
3
6.5
W
Neith
Wat4That
Neith
1
3
4
1
W
Jormungandr
WonderfulMrFox
Jormungandr
9
0
6
12
W
Kukulkan
hanabi31
Kukulkan
4
4
2
1.25
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
38,991
59,540
Taken
70,774
34,213
Mitigated
35,151
17,995
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,495
807
0
897
14,306
11,026
24
884
13,360
28,518
0
L
Fenrir
4,252
1,232
0
6,320
12,232
4,596
0
2,300
9,792
0
44,801
L
Raijin
Ensotor02
Raijin
12,435
788
0
1,224
12,297
4,496
0
5,373
6,569
59,556
0
L
King Arthur
GodKip
King Arthur
13,207
2,336
0
3,715
25,381
13,210
396
9,804
14,966
0
51,683
W
3,599
1,410
0
1,811
9,230
7,079
0
2,230
6,958
0
26,267
L
Apollo
VadVad91
Apollo
4,602
2,680
0
3,219
6,558
1,823
620
60
6,498
0
30,944
W
Neith
Wat4That
Neith
9,859
4,457
0
3,791
10,016
3,870
0
1,783
8,191
0
74,453
W
Jormungandr
WonderfulMrFox
Jormungandr
13,810
2,872
0
3,570
14,798
12,422
646
3,806
10,819
65,239
0
W
Kukulkan
hanabi31
Kukulkan
5,779
434
0
3,203
10,200
3,403
2,043
5,065
4,653
51,463
0
W
13,124
7,947
0
5,620
15,296
7,439
0
3,049
11,989
0
60,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
42,831
499
Minions Killed
408
0
Camps Cleared
0
1,916,916
Distance Traveled
1,512,833
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,293
415
48
2
0
369,379
0
L
Fenrir
8,580
429
95
5
0
324,082
2
L
Raijin
9,498
475
110
6
0
348,848
3
L
King Arthur
8,306
415
98
5
0
313,518
2
W
Odin
9,055
453
42
2
0
395,345
4
L
Apollo
8,154
408
57
3
0
157,006
0
W
Neith
9,935
497
124
6
0
413,451
6
W
Jormungandr
11,310
566
119
6
0
350,604
3
W
Kukulkan
10,251
513
124
6
0
349,762
0
W
Kali
10,913
546
90
5
0
407,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role