Player Matchup

Nu Wa
Nu Wa
AlBatarTuFume
Nu Wa
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 35L
1,595 Elo+
Solo
Ymir
Ymir
AsuraBear
Ymir
Level 17
God Stats
17W - 12L
1,518 SR
Queue Stats
71W - 55L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoidFound
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
YoungBuckster11
Anhur
Level 16
God Stats
15W - 8L
1,639 SR
Queue Stats
71W - 51L
1,610 Elo+
Party 2
King Arthur
King Arthur
运送社小魔王
King Arthur
Level 11
God Stats
3W - 0L
1,479 SR
Queue Stats
6W - 4L
1,700 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,606 Elo+

VS

Team Averages
Level 16
1,608 SR
1,558 Elo+
Danzaburou
Danzaburou
KaptainEik2
Danzaburou
Level 16
God Stats
4W - 2L
1,573 SR
Queue Stats
38W - 37L
1,551 Elo+
Party 1
Sobek
Sobek
LoonyHS
Sobek
Level 21
God Stats
4W - 1L
1,966 SR
Queue Stats
62W - 54L
1,585 Elo+
Party 1
Ra
Ra
Pigwin
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Revγ
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 100L
1,654 Elo+
Solo
Mercury
Mercury
李湘楠CN
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,524
529
12,600
7,167
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
4 / 3 / 12
10,182
566
9,882
14,675
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
NoidFound
Tsukuyomi
17
9 / 3 / 8
10,721
596
14,892
14,963
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 6
10,394
577
11,943
9,510
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
运送社小魔王
King Arthur
15
3 / 3 / 6
9,115
506
6,820
14,986
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaptainEik2
Danzaburou
13
5 / 7 / 0
8,242
458
7,937
13,124
3,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
LoonyHS
Sobek
12
1 / 6 / 5
8,072
448
7,729
18,094
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
13
1 / 4 / 1
7,863
437
2,571
7,686
6,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Revγ
Cerberus
15
4 / 6 / 2
9,415
523
16,651
19,367
10,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
李湘楠CN
Mercury
15
4 / 5 / 2
9,019
501
6,034
12,947
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
28
Kills
15
16
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Ymir
4
3
12
3.33
L
Danzaburou
KaptainEik2
Danzaburou
5
7
0
0.71
L
Sobek
LoonyHS
Sobek
1
6
5
0.58
W
Tsukuyomi
NoidFound
Tsukuyomi
9
3
8
4.33
L
Ra
1
4
1
0.38
L
Cerberus
Revγ
Cerberus
4
6
2
0.83
W
9
3
6
4
L
Mercury
李湘楠CN
Mercury
4
5
2
1
W
King Arthur
运送社小魔王
King Arthur
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,137
Damage
40,922
61,301
Taken
71,218
25,801
Mitigated
38,317
18,156
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,600
2,915
0
1,008
7,167
2,754
0
868
6,297
48,782
0
W
Ymir
9,882
3,237
0
3,881
14,675
6,980
0
7,044
7,501
45,983
0
L
Danzaburou
KaptainEik2
Danzaburou
7,937
4,199
0
4,019
13,124
3,327
1,418
5,946
6,994
0
43,201
L
Sobek
LoonyHS
Sobek
7,729
1,369
0
4,827
18,094
13,851
660
5,922
11,981
30,395
0
W
Tsukuyomi
NoidFound
Tsukuyomi
14,892
3,415
0
2,404
14,963
5,930
92
5,333
9,446
0
77,622
L
Ra
2,571
591
279
1,135
7,686
6,028
701
3,010
4,458
39,845
0
L
Cerberus
Revγ
Cerberus
16,651
2,369
0
7,807
19,367
10,247
247
3,801
14,962
66,586
0
W
11,943
7,245
0
4,994
9,510
2,771
771
4,285
5,147
0
60,647
L
Mercury
李湘楠CN
Mercury
6,034
2,979
0
456
12,947
4,864
143
2,877
9,816
0
58,399
W
King Arthur
运送社小魔王
King Arthur
6,820
1,321
0
5,869
14,986
7,366
450
8,612
5,959
0
37,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
42,611
416
Minions Killed
473
0
Camps Cleared
0
1,620,008
Distance Traveled
1,498,989
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,524
529
65
4
0
308,450
5
W
Ymir
10,182
566
63
4
0
305,314
4
L
Danzaburou
8,242
458
75
4
0
283,494
3
L
Sobek
8,072
448
40
2
0
303,655
1
W
Tsukuyomi
10,721
596
125
7
0
362,270
3
L
Ra
7,863
437
69
4
0
289,458
0
L
Cerberus
9,415
523
175
10
0
276,348
2
W
Anhur
10,394
577
99
6
0
324,323
2
L
Mercury
9,019
501
114
6
0
346,034
1
W
King Arthur
9,115
506
64
4
0
319,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role