Player Matchup

Scylla
Scylla
AcriiDEX
Scylla
Level 26
God Stats
7W - 4L
1,525 SR
Queue Stats
70W - 39L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
AyenF
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 148L
1,443 Elo+
Solo
Set
Set
BadTree1
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,391 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,454 Elo+

VS

Team Averages
Level 58
1,426 SR
1,359 Elo+
Khepri
Khepri
Fengalavan
Khepri
Level 122
God Stats
1W - 4L
1,284 SR
Queue Stats
84W - 99L
1,437 Elo+
Solo
Tiamat
Tiamat
Sorodo
Tiamat
Level 24
God Stats
3W - 7L
1,414 SR
Queue Stats
22W - 35L
1,264 Elo+
Party 1
Jing Wei
Jing Wei
godvinses
Jing Wei
Level 29
God Stats
7W - 7L
1,581 SR
Queue Stats
31W - 42L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AcriiDEX
Scylla
20
21 / 4 / 3
20,080
837
50,936
23,116
11,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
AyenF
Sun Wukong
19
4 / 8 / 14
15,926
664
13,422
29,754
33,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 14 / 11
14,880
620
11,495
24,583
11,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fengalavan
Khepri
17
2 / 6 / 16
14,436
602
10,534
29,653
40,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Sorodo
Tiamat
18
7 / 12 / 10
15,425
643
23,076
22,211
15,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
godvinses
Jing Wei
20
17 / 8 / 7
17,744
739
27,415
32,624
13,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
26
Kills
26
26
Deaths
26
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
AcriiDEX
Scylla
21
4
3
5.63
W
Sun Wukong
AyenF
Sun Wukong
4
8
14
1.38
W
1
14
11
0.46
L
Khepri
Fengalavan
Khepri
2
6
16
1.67
L
Tiamat
Sorodo
Tiamat
7
12
10
1
L
Jing Wei
godvinses
Jing Wei
17
8
7
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,853
Damage
61,025
77,453
Taken
84,488
55,962
Mitigated
69,524
15,643
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AcriiDEX
Scylla
50,936
5,705
234
9,934
23,116
11,025
1,488
10,952
12,164
145,065
0
W
Sun Wukong
AyenF
Sun Wukong
13,422
2,650
0
2,797
29,754
33,130
590
9,290
20,464
0
58,546
W
11,495
6,383
0
2,678
24,583
11,807
0
13,472
11,111
0
44,805
L
Khepri
Fengalavan
Khepri
10,534
1,072
770
6,557
29,653
40,688
290
19,604
10,049
50,911
0
L
Tiamat
Sorodo
Tiamat
23,076
2,617
0
3,604
22,211
15,394
158
11,307
10,904
69,965
0
L
Jing Wei
godvinses
Jing Wei
27,415
25,498
0
8,731
32,624
13,442
2,030
20,080
12,544
0
92,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
47,605
292
Minions Killed
241
0
Camps Cleared
0
1,181,920
Distance Traveled
1,189,081
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
20,080
837
148
6
0
406,069
0
W
Sun Wukong
15,926
664
79
3
0
414,014
5
W
Set
14,880
620
65
3
0
361,837
0
L
Khepri
14,436
602
36
2
0
425,297
7
L
Tiamat
15,425
643
100
4
0
333,885
2
L
Jing Wei
17,744
739
105
4
0
429,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role