Player Matchup

Da Ji
Da Ji
CipherFox
Da Ji
Level 35
God Stats
16W - 14L
1,557 SR
Queue Stats
78W - 83L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
GrimBrain
Sun Wukong
Level 26
God Stats
19W - 12L
1,790 SR
Queue Stats
50W - 52L
1,531 Elo+
Party 1
Neith
Neith
NeuralRain6973
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ProfDiablo
Ra
Level 34
God Stats
6W - 4L
1,694 SR
Queue Stats
94W - 75L
1,546 Elo+
Party 1
Ares
Ares
XchebaX
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,663 Elo+
Solo
Team Averages
Level 40
1,608 SR
1,541 Elo+

VS

Team Averages
Level 76
1,583 SR
1,548 Elo+
Ra
Ra
Danybenegas22
Ra
Level 85
God Stats
1W - 2L
1,178 SR
Queue Stats
239W - 296L
1,388 Elo+
Solo
Izanami
Izanami
KiddPluto17
Izanami
Level 48
God Stats
15W - 6L
1,852 SR
Queue Stats
103W - 86L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
MiniTotodily
Ne Zha
Level 71
God Stats
1W - 3L
1,281 SR
Queue Stats
171W - 127L
1,605 Elo+
Party 2
Sobek
Sobek
Planeli7e
Sobek
Level 45
God Stats
6W - 4L
1,914 SR
Queue Stats
99W - 59L
1,743 Elo+
Solo
Odin
Odin
Xbmarsh
Odin
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
52W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CipherFox
Da Ji
12
1 / 7 / 4
7,651
425
6,028
14,206
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
GrimBrain
Sun Wukong
14
3 / 1 / 2
8,305
461
6,418
11,655
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 10 / 1
7,507
417
1,500
9,676
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 4 / 4
8,436
469
10,846
8,471
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
XchebaX
Ares
8
1 / 11 / 2
6,827
379
7,955
15,255
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
8,926
496
5,907
6,193
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
KiddPluto17
Izanami
16
8 / 2 / 11
10,750
597
11,613
9,993
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
18
9 / 2 / 5
10,717
595
11,578
14,868
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Planeli7e
Sobek
13
6 / 0 / 16
10,477
582
9,419
17,934
17,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Odin
Xbmarsh
Odin
17
4 / 0 / 3
10,469
582
8,264
8,211
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
7
Kills
32
33
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CipherFox
Da Ji
1
7
4
0.43
W
5
3
6
2.67
L
Sun Wukong
GrimBrain
Sun Wukong
3
1
2
4
W
Izanami
KiddPluto17
Izanami
8
2
11
6.75
W
Ne Zha
9
2
5
5.75
L
1
10
1
0.15
W
Sobek
Planeli7e
Sobek
6
0
16
14
L
1
4
4
0.75
W
Odin
Xbmarsh
Odin
4
0
3
5.5
L
Ares
XchebaX
Ares
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
46,781
59,263
Taken
57,199
32,912
Mitigated
37,767
11,405
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CipherFox
Da Ji
6,028
990
0
2,925
14,206
5,448
0
2,073
11,936
0
35,225
W
5,907
448
1,217
1,308
6,193
2,555
430
3,710
2,286
39,351
0
L
Sun Wukong
GrimBrain
Sun Wukong
6,418
503
0
4,279
11,655
8,538
0
1,720
9,454
0
28,944
W
Izanami
KiddPluto17
Izanami
11,613
7,716
0
3,684
9,993
4,033
7,496
3,800
6,106
0
74,952
W
Ne Zha
11,578
3,741
0
8,392
14,868
6,912
1,176
1,547
13,196
0
82,162
L
1,500
757
0
461
9,676
2,682
0
2,800
6,876
0
30,100
W
Sobek
Planeli7e
Sobek
9,419
1,528
0
4,811
17,934
17,527
569
7,642
9,952
29,539
0
L
10,846
1,186
1,459
2,089
8,471
3,737
0
2,814
5,575
58,788
0
W
Odin
Xbmarsh
Odin
8,264
1,397
0
2,835
8,211
6,740
479
1,504
6,235
0
54,702
L
Ares
XchebaX
Ares
7,955
437
0
192
15,255
12,507
0
5,486
9,521
17,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
51,339
308
Minions Killed
500
0
Camps Cleared
0
1,568,855
Distance Traveled
1,670,391
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,651
425
66
4
0
313,939
1
W
Ra
8,926
496
80
4
0
262,231
2
L
Sun Wukong
8,305
461
53
3
0
341,571
1
W
Izanami
10,750
597
132
7
0
302,760
2
W
Ne Zha
10,717
595
135
8
0
374,993
6
L
Neith
7,507
417
56
3
0
279,929
6
W
Sobek
10,477
582
33
2
0
372,736
1
L
Ra
8,436
469
111
6
0
303,309
1
W
Odin
10,469
582
120
7
0
357,671
4
L
Ares
6,827
379
22
1
0
330,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role