Player Matchup

Ao Kuang
Ao Kuang
ARJAYcoconuts
Ao Kuang
Level 4
God Stats
4W - 2L
1,846 SR
Queue Stats
7W - 7L
1,760 Elo+
Solo
Achilles
Achilles
CoinFIip
Achilles
Level 32
God Stats
51W - 36L
1,550 SR
Queue Stats
294W - 236L
1,560 Elo+
Party 1
Ymir
Ymir
Dabthulhu
Ymir
Level 20
God Stats
93W - 73L
1,552 SR
Queue Stats
205W - 180L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OdomPodo
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
dankhelp
Scylla
Level 114
God Stats
10W - 7L
1,487 SR
Queue Stats
715W - 720L
1,541 Elo+
Party 1
Team Averages
Level 35
1,587 SR
1,565 Elo+

VS

Team Averages
Level 22
1,595 SR
1,440 Elo+
Gilgamesh
Gilgamesh
Disereth69
Gilgamesh
Level 27
God Stats
4W - 3L
1,774 SR
Queue Stats
42W - 50L
1,500 Elo+
Solo
Izanami
Izanami
Kamiryon
Izanami
Level 25
God Stats
8W - 5L
1,648 SR
Queue Stats
20W - 16L
1,404 Elo+
Party 2
Freya
Freya
Phooqe
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 115L
1,443 Elo+
Solo
Thor
Thor
TethoSama
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,400 Elo+
Party 2
Ganesha
Ganesha
XxSlowfootxX
Ganesha
Level 29
God Stats
8W - 8L
1,553 SR
Queue Stats
205W - 246L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARJAYcoconuts
Ao Kuang
20
7 / 1 / 6
12,800
557
7,455
20,957
7,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
CoinFIip
Achilles
20
18 / 2 / 5
15,308
666
26,906
20,240
20,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
17
5 / 4 / 17
12,324
536
15,804
25,087
32,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
OdomPodo
Ah Muzen Cab
17
4 / 7 / 1
11,415
496
10,217
14,372
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
dankhelp
Scylla
18
6 / 3 / 15
12,660
550
21,014
13,411
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Disereth69
Gilgamesh
17
3 / 7 / 2
10,515
457
11,053
17,664
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Kamiryon
Izanami
16
8 / 9 / 1
11,524
501
16,203
17,953
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Phooqe
Freya
17
6 / 8 / 3
11,147
485
14,323
22,432
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
13
0 / 11 / 6
8,663
377
2,665
20,415
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
XxSlowfootxX
Ganesha
15
0 / 5 / 10
9,335
406
7,017
23,703
20,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
40
Kills
17
17
Deaths
40
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ARJAYcoconuts
Ao Kuang
7
1
6
10
W
Achilles
CoinFIip
Achilles
18
2
5
10.25
W
Ymir
5
4
17
3.38
L
Gilgamesh
Disereth69
Gilgamesh
3
7
2
0.57
L
Izanami
Kamiryon
Izanami
8
9
1
0.94
W
Ah Muzen Cab
OdomPodo
Ah Muzen Cab
4
7
1
0.64
L
Freya
Phooqe
Freya
6
8
3
0.94
L
Thor
0
11
6
0.27
L
Ganesha
XxSlowfootxX
Ganesha
0
5
10
1
W
Scylla
dankhelp
Scylla
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,396
Damage
51,261
94,067
Taken
102,167
72,263
Mitigated
57,829
25,937
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ARJAYcoconuts
Ao Kuang
7,455
1,861
0
9,103
20,957
7,105
3,359
3,226
17,681
105,038
0
W
Achilles
CoinFIip
Achilles
26,906
9,731
0
7,539
20,240
20,817
990
5,976
14,064
0
105,382
W
Ymir
15,804
3,991
0
4,513
25,087
32,175
873
3,537
21,475
54,570
0
L
Gilgamesh
Disereth69
Gilgamesh
11,053
3,579
0
2,096
17,664
10,335
790
6,651
10,921
0
53,993
L
Izanami
Kamiryon
Izanami
16,203
9,690
0
2,741
17,953
8,691
1,688
8,873
8,934
0
74,069
W
Ah Muzen Cab
OdomPodo
Ah Muzen Cab
10,217
3,912
0
1,416
14,372
6,394
1,533
4,570
9,706
0
52,239
L
Freya
Phooqe
Freya
14,323
5,028
0
5,544
22,432
9,835
0
9,289
12,777
59,358
0
L
Thor
2,665
530
0
2,265
20,415
8,226
0
6,462
13,869
0
36,717
L
Ganesha
XxSlowfootxX
Ganesha
7,017
692
979
1,783
23,703
20,742
0
12,092
11,393
24,884
0
W
Scylla
dankhelp
Scylla
21,014
909
185
3,181
13,411
5,772
1,357
4,031
9,330
80,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,507
Gold Earned
51,184
597
Minions Killed
452
0
Camps Cleared
0
2,070,186
Distance Traveled
1,872,251
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,800
557
126
5
0
396,084
3
W
Achilles
15,308
666
195
8
0
451,657
4
W
Ymir
12,324
536
50
2
0
422,096
0
L
Gilgamesh
10,515
457
111
5
0
349,856
2
L
Izanami
11,524
501
156
7
0
317,133
0
W
Ah Muzen Cab
11,415
496
99
4
0
362,496
0
L
Freya
11,147
485
93
4
0
394,314
2
L
Thor
8,663
377
74
3
0
386,523
14
L
Ganesha
9,335
406
18
1
0
424,425
0
W
Scylla
12,660
550
127
6
0
437,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role