Player Matchup

Olorun
Olorun
GalaxyMoonK
Olorun
Level 39
God Stats
2W - 7L
1,218 SR
Queue Stats
11W - 20L
1,408 Elo+
Party 2
Chronos
Chronos
Knochentrocken3
Chronos
Level 15
God Stats
4W - 4L
1,403 SR
Queue Stats
7W - 8L
1,312 Elo+
Party 3
Bellona
Bellona
Viirox--
Bellona
Level 56
God Stats
10W - 20L
1,285 SR
Queue Stats
259W - 252L
1,322 Elo+
Party 3
Hercules
Hercules
w1lbo
Hercules
Level 40
God Stats
1W - 2L
1,315 SR
Queue Stats
114W - 114L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
zabilcierakXDD
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,408 Elo+
Party 2
Team Averages
Level 39
1,344 SR
1,383 Elo+

VS

Team Averages
Level 44
1,386 SR
1,337 Elo+
Medusa
Medusa
Colaxy
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Furzmeister8
Nu Wa
Level 29
God Stats
76W - 84L
1,410 SR
Queue Stats
89W - 134L
1,276 Elo+
Party 1
Vulcan
Vulcan
LiudasTheLegend
Vulcan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 165L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
berki-2006
Tsukuyomi
Level 45
God Stats
6W - 7L
1,223 SR
Queue Stats
364W - 487L
1,266 Elo+
Party 1
Osiris
Osiris
svcksss
Osiris
Level 45
God Stats
3W - 4L
1,298 SR
Queue Stats
162W - 309L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 7 / 3
8,755
461
8,566
13,824
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 1 / 2
9,739
513
5,539
10,395
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Viirox--
Bellona
15
4 / 2 / 3
9,409
495
8,387
15,844
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
w1lbo
Hercules
15
7 / 3 / 4
10,151
534
9,255
15,232
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
zabilcierakXDD
Ratatoskr
12
1 / 4 / 2
8,072
425
3,960
10,516
2,982
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colaxy
Medusa
13
7 / 5 / 2
8,959
472
7,455
11,602
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 6
9,203
484
11,664
8,040
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 5
10,255
540
8,928
8,787
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
berki-2006
Tsukuyomi
15
2 / 1 / 9
9,246
487
5,956
11,423
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
svcksss
Osiris
14
2 / 4 / 8
8,643
455
9,815
11,527
7,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
17
17
Deaths
18
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Colaxy
Medusa
7
5
2
1.6
W
3
6
6
1
L
Olorun
4
7
3
0.79
L
2
1
2
3
W
3
2
5
2.75
L
Bellona
Viirox--
Bellona
4
2
3
2.75
W
Tsukuyomi
berki-2006
Tsukuyomi
2
1
9
6.5
W
Osiris
svcksss
Osiris
2
4
8
1.5
L
Hercules
w1lbo
Hercules
7
3
4
3
L
Ratatoskr
zabilcierakXDD
Ratatoskr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
43,818
65,811
Taken
51,379
30,445
Mitigated
22,275
22,426
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Colaxy
Medusa
7,455
3,318
285
860
11,602
3,883
934
5,827
5,689
0
39,902
W
11,664
3,299
723
1,952
8,040
2,189
4,133
1,423
6,617
49,994
0
L
Olorun
8,566
2,998
1,168
4,619
13,824
4,705
0
4,066
9,392
48,171
0
L
5,539
1,656
0
3,783
10,395
3,571
0
3,149
6,988
77,743
0
W
8,928
2,341
0
2,743
8,787
4,132
535
1,658
6,969
74,286
0
L
Bellona
Viirox--
Bellona
8,387
1,408
0
7,503
15,844
10,396
600
6,237
9,173
0
63,249
W
Tsukuyomi
berki-2006
Tsukuyomi
5,956
1,162
342
7,310
11,423
4,115
0
3,227
8,118
0
39,958
W
Osiris
svcksss
Osiris
9,815
2,397
243
2,183
11,527
7,956
540
1,998
9,529
0
33,538
L
Hercules
w1lbo
Hercules
9,255
2,013
0
3,802
15,232
8,791
0
2,977
12,045
3,224
40,973
L
Ratatoskr
zabilcierakXDD
Ratatoskr
3,960
1,387
0
1,551
10,516
2,982
0
2,725
7,621
0
41,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
46,306
515
Minions Killed
437
0
Camps Cleared
0
1,771,214
Distance Traveled
1,731,881
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,959
472
62
3
0
321,917
0
W
Nu Wa
9,203
484
94
5
0
333,761
2
L
Olorun
8,755
461
79
4
0
315,724
4
L
Chronos
9,739
513
164
9
0
367,243
1
W
Vulcan
10,255
540
147
8
0
377,783
5
L
Bellona
9,409
495
117
6
0
361,277
0
W
Tsukuyomi
9,246
487
80
4
0
353,822
1
W
Osiris
8,643
455
54
3
0
344,598
0
L
Hercules
10,151
534
76
4
0
379,301
1
L
Ratatoskr
8,072
425
79
4
0
347,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role