Player Matchup

Kukulkan
Kukulkan
KrisuBDG
Kukulkan
Level 4
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Medusa
Medusa
LukaszXDX
Medusa
Level 23
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Set
Set
MegaMag123
Set
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Tresttio
Kali
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 2
Nemesis
Nemesis
sahorok
Nemesis
Level 8
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,509 SR
1,373 Elo+

VS

Team Averages
Level 21
1,400 SR
1,468 Elo+
Ra
Ra
Anthranet
Ra
Level 14
God Stats
4W - 4L
1,356 SR
Queue Stats
80W - 79L
1,430 Elo+
Solo
Yemoja
Yemoja
Baikal121
Yemoja
Level 15
God Stats
4W - 3L
1,397 SR
Queue Stats
12W - 11L
1,273 Elo+
Solo
The Morrigan
The Morrigan
Blackalexi
The Morrigan
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 25L
1,770 Elo+
Solo
King Arthur
King Arthur
Dracuux
King Arthur
Level 27
God Stats
2W - 2L
1,156 SR
Queue Stats
73W - 86L
1,383 Elo+
Solo
Anhur
Anhur
iRa1ken
Anhur
Level 24
God Stats
28W - 16L
1,592 SR
Queue Stats
63W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KrisuBDG
Kukulkan
11
1 / 11 / 2
7,122
396
5,571
9,451
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LukaszXDX
Medusa
12
4 / 11 / 1
8,276
460
7,931
15,296
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 2
7,604
422
3,852
13,992
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
14
2 / 9 / 0
9,414
523
7,956
15,194
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
sahorok
Nemesis
12
1 / 7 / 2
8,000
444
2,143
14,544
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
10,731
596
11,884
9,819
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Baikal121
Yemoja
14
10 / 2 / 12
10,155
564
7,499
11,304
7,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Blackalexi
The Morrigan
14
7 / 2 / 4
9,490
527
6,759
6,758
2,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dracuux
King Arthur
15
7 / 1 / 10
10,408
578
7,115
14,316
11,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
iRa1ken
Anhur
15
11 / 3 / 8
10,391
577
14,215
16,173
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
9
Kills
44
45
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Yemoja
Baikal121
Yemoja
10
2
12
8
W
The Morrigan
Blackalexi
The Morrigan
7
2
4
4.5
W
King Arthur
Dracuux
King Arthur
7
1
10
12
L
Kukulkan
KrisuBDG
Kukulkan
1
11
2
0.18
L
Medusa
LukaszXDX
Medusa
4
11
1
0.41
L
1
7
2
0.29
L
Kali
2
9
0
0.22
W
Anhur
iRa1ken
Anhur
11
3
8
5
L
Nemesis
sahorok
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
47,472
68,477
Taken
58,370
22,015
Mitigated
31,078
6,260
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,884
868
356
4,889
9,819
4,724
1,846
208
9,571
65,422
0
W
Yemoja
Baikal121
Yemoja
7,499
2,068
794
2,565
11,304
7,065
1,938
2,245
8,843
33,660
0
W
The Morrigan
Blackalexi
The Morrigan
6,759
1,306
39
1,372
6,758
2,629
2,183
111
6,647
37,837
0
W
King Arthur
Dracuux
King Arthur
7,115
845
0
4,015
14,316
11,065
459
388
13,922
0
45,912
L
Kukulkan
KrisuBDG
Kukulkan
5,571
1,888
0
0
9,451
2,400
216
5,531
3,844
16,554
0
L
Medusa
LukaszXDX
Medusa
7,931
4,811
0
1,358
15,296
3,711
792
4,649
10,608
0
45,927
L
3,852
1,710
0
1,718
13,992
3,996
0
3,065
10,787
0
22,888
L
Kali
7,956
3,462
0
1,798
15,194
7,103
710
7,812
7,216
0
50,399
W
Anhur
iRa1ken
Anhur
14,215
9,728
0
8,102
16,173
5,595
3,725
2,115
13,816
0
70,283
L
Nemesis
sahorok
Nemesis
2,143
741
0
1,386
14,544
4,805
0
4,394
9,880
0
30,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
51,175
261
Minions Killed
434
0
Camps Cleared
0
1,461,556
Distance Traveled
1,598,261
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,731
596
119
7
0
350,207
2
W
Yemoja
10,155
564
48
3
0
303,798
1
W
The Morrigan
9,490
527
70
4
0
318,809
0
W
King Arthur
10,408
578
97
5
0
369,468
3
L
Kukulkan
7,122
396
25
1
0
209,872
4
L
Medusa
8,276
460
71
4
0
263,711
0
L
Set
7,604
422
35
2
0
299,753
1
L
Kali
9,414
523
90
5
0
326,892
0
W
Anhur
10,391
577
100
6
0
255,979
3
L
Nemesis
8,000
444
40
2
0
361,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role