Player Matchup

Apollo
Apollo
Gold II
IlMetapodlI
Apollo
Gold II
Level 160
God Stats
12W - 13L
1,326 SR
Queue Stats
665W - 665L
1,534 MMR
Solo
Janus
Janus
Gold II
Prometheus474
Janus
Gold II
Level 108
God Stats
8W - 11L
1,512 SR
Queue Stats
243W - 243L
1,467 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Ruluman
Kumbhakarna
Bronze III
Level 82
God Stats
6W - 5L
1,507 SR
Queue Stats
8W - 5L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
YiVf
Sun Wukong
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
nopi95
Fenrir
Bronze III
Level 54
God Stats
0W - 1L
1,181 SR
Queue Stats
23W - 26L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,405 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,613 SR
1,502 MMR
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Gold II
DeMoN Hymm
Cernunnos
Gold II
Level 121
God Stats
90W - 68L
1,644 SR
Queue Stats
138W - 126L
1,543 MMR
Party 1
Arachne
Arachne
Gold II
KinglyCriminal
Arachne
Gold II
Level 157
God Stats
8W - 9L
1,598 SR
Queue Stats
305W - 296L
1,516 MMR
Solo
Chaac
Chaac
Gold II
Presidential T
Chaac
Gold II
Level 150
God Stats
19W - 12L
1,674 SR
Queue Stats
273W - 275L
1,455 MMR
Party 3
Ra
Ra
Gold II
VisionaryXBeast
Ra
Gold II
Level 149
God Stats
33W - 28L
1,651 SR
Queue Stats
135W - 124L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 4 / 1
6,878
344
1,384
7,357
1,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 6 / 0
10,322
516
14,536
13,032
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ruluman
Kumbhakarna
13
1 / 5 / 3
8,357
418
5,616
19,926
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
YiVf
Sun Wukong
18
4 / 3 / 0
10,795
540
12,253
19,931
22,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
nopi95
Fenrir
15
2 / 7 / 5
9,243
462
11,421
20,640
10,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AthenaSetTiamatCu ChulainnDanzaburou

VS

Bans
Guan YuBellonaNu WaHeraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 10
11,146
557
5,968
13,380
13,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
DeMoN Hymm
Cernunnos
20
11 / 2 / 2
12,609
630
19,652
16,734
7,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 7
11,329
566
7,372
11,963
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 2 / 2
12,706
635
19,131
20,262
24,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 3
11,531
577
7,862
13,016
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
25
25
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
10
2
W
Cernunnos
DeMoN Hymm
Cernunnos
11
2
2
6
L
Apollo
0
4
1
0.13
W
4
0
7
7.5
W
7
2
2
4
L
2
6
0
0.33
L
Kumbhakarna
Ruluman
Kumbhakarna
1
5
3
0.5
W
2
3
3
1.17
L
Sun Wukong
YiVf
Sun Wukong
4
3
0
1.33
L
Fenrir
nopi95
Fenrir
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,210
Damage
59,985
80,886
Taken
75,355
55,237
Mitigated
57,299
15,480
Healing
28,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,968
207
0
870
13,380
13,628
0
3,374
9,806
27,584
0
W
Cernunnos
DeMoN Hymm
Cernunnos
19,652
11,174
0
5,892
16,734
7,746
1,126
6,437
10,071
0
109,662
L
Apollo
1,384
1,014
0
2,472
7,357
1,829
0
792
6,565
0
26,234
W
7,372
4,755
0
4,731
11,963
4,879
2,668
2,176
9,711
0
88,529
W
19,131
5,249
0
7,937
20,262
24,387
1,222
2,375
17,797
0
83,699
L
14,536
133
0
1,185
13,032
5,425
0
3,886
9,146
85,873
0
L
Kumbhakarna
Ruluman
Kumbhakarna
5,616
367
0
2,392
19,926
14,962
0
4,476
15,450
18,935
0
W
7,862
934
2,188
6,524
13,016
6,659
1,849
4,912
7,818
93,828
0
L
Sun Wukong
YiVf
Sun Wukong
12,253
3,720
0
3,483
19,931
22,164
0
1,315
18,616
0
77,565
L
Fenrir
nopi95
Fenrir
11,421
3,075
0
5,948
20,640
10,857
0
3,361
17,279
0
66,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
59,321
521
Minions Killed
656
0
Camps Cleared
0
1,673,445
Distance Traveled
1,974,389
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,146
557
33
2
0
390,885
7
W
Cernunnos
12,609
630
156
8
0
371,514
3
L
Apollo
6,878
344
53
3
0
201,322
3
W
Arachne
11,329
566
140
7
0
462,507
2
W
Chaac
12,706
635
151
8
0
371,467
0
L
Janus
10,322
516
176
9
0
354,848
12
L
Kumbhakarna
8,357
418
19
1
0
395,015
0
W
Ra
11,531
577
176
9
0
378,016
2
L
Sun Wukong
10,795
540
152
8
0
355,493
3
L
Fenrir
9,243
462
121
6
0
366,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role