Player Matchup

Tsukuyomi
Tsukuyomi
K9 ButtCheekz
Tsukuyomi
Level 10
God Stats
8W - 4L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LordZombiie0
Gilgamesh
Level 23
God Stats
11W - 13L
1,765 SR
Queue Stats
454W - 487L
1,387 Elo+
Solo
Olorun
Olorun
NeeksInDaTrap
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
kerby213
Anubis
Level 25
God Stats
29W - 47L
1,461 SR
Queue Stats
156W - 203L
1,338 Elo+
Solo
Cthulhu
Cthulhu
mfwANDY
Cthulhu
Level 5
God Stats
5W - 9L
1,352 SR
Queue Stats
6W - 11L
1,198 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,385 Elo+

VS

Team Averages
Level 20
1,502 SR
1,326 Elo+
Bellona
Bellona
Bean8631
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Solo
Sun Wukong
Sun Wukong
DorfMan258
Sun Wukong
Level 18
God Stats
32W - 29L
1,468 SR
Queue Stats
84W - 88L
1,205 Elo+
Solo
Cthulhu
Cthulhu
GroovyRuvy298
Cthulhu
Level 29
God Stats
5W - 6L
1,419 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Nnikitka1813
Sylvanus
Level 24
God Stats
23W - 23L
1,462 SR
Queue Stats
49W - 51L
1,380 Elo+
Solo
Odin
Odin
moderate-flight0
Odin
Level 28
God Stats
19W - 14L
1,660 SR
Queue Stats
110W - 120L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
K9 ButtCheekz
Tsukuyomi
13
4 / 5 / 1
8,462
445
7,576
11,622
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LordZombiie0
Gilgamesh
11
0 / 6 / 2
7,435
391
4,131
12,909
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 2
7,639
402
2,961
12,225
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
kerby213
Anubis
16
9 / 5 / 1
10,150
534
24,003
19,228
9,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mfwANDY
Cthulhu
11
0 / 10 / 0
7,171
377
5,445
14,089
13,891
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bean8631
Bellona
17
7 / 0 / 2
10,558
556
10,108
11,301
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
DorfMan258
Sun Wukong
16
11 / 0 / 1
10,644
560
8,885
10,559
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
15
7 / 6 / 9
10,431
549
9,395
13,691
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Nnikitka1813
Sylvanus
12
1 / 6 / 11
8,624
454
6,500
17,776
12,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 2 / 9
10,074
530
11,929
15,826
10,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
14
Kills
33
34
Deaths
14
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bean8631
Bellona
7
0
2
8
W
Sun Wukong
DorfMan258
Sun Wukong
11
0
1
11.5
W
Cthulhu
7
6
9
1.92
L
Tsukuyomi
K9 ButtCheekz
Tsukuyomi
4
5
1
0.9
L
Gilgamesh
LordZombiie0
Gilgamesh
0
6
2
0.17
L
1
8
2
0.25
W
Sylvanus
Nnikitka1813
Sylvanus
1
6
11
1.08
L
Anubis
kerby213
Anubis
9
5
1
1.9
L
Cthulhu
mfwANDY
Cthulhu
0
10
0
0
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,116
Damage
46,817
70,073
Taken
69,153
38,478
Mitigated
50,169
19,748
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bean8631
Bellona
10,108
2,236
0
3,196
11,301
8,446
1,885
3,921
7,380
7,067
55,047
W
Sun Wukong
DorfMan258
Sun Wukong
8,885
3,880
0
488
10,559
6,048
1,272
3,952
6,607
0
52,087
W
Cthulhu
9,395
641
930
1,225
13,691
12,374
1,466
4,650
9,041
41,836
0
L
Tsukuyomi
K9 ButtCheekz
Tsukuyomi
7,576
2,915
0
2,880
11,622
4,484
494
3,855
7,742
0
49,095
L
Gilgamesh
LordZombiie0
Gilgamesh
4,131
885
0
3,089
12,909
6,993
0
3,479
9,330
0
36,291
L
2,961
1,834
0
2,128
12,225
3,818
680
2,092
10,108
27,534
0
W
Sylvanus
Nnikitka1813
Sylvanus
6,500
1,255
6,071
6,833
17,776
12,555
1,821
11,609
6,167
22,244
0
L
Anubis
kerby213
Anubis
24,003
2,629
99
11,506
19,228
9,292
558
6,087
13,141
78,456
0
L
Cthulhu
mfwANDY
Cthulhu
5,445
1,360
0
46
14,089
13,891
882
2,063
11,681
25,876
0
W
11,929
2,033
0
3,684
15,826
10,746
172
8,277
7,549
0
45,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
50,331
375
Minions Killed
365
0
Camps Cleared
0
1,501,905
Distance Traveled
1,784,446
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,558
556
120
6
0
409,847
2
W
Sun Wukong
10,644
560
92
5
0
352,316
1
W
Cthulhu
10,431
549
62
3
0
338,625
1
L
Tsukuyomi
8,462
445
90
5
0
292,307
0
L
Gilgamesh
7,435
391
67
4
0
354,449
1
L
Olorun
7,639
402
59
3
0
285,775
1
W
Sylvanus
8,624
454
42
2
0
284,004
0
L
Anubis
10,150
534
105
6
0
269,548
2
L
Cthulhu
7,171
377
54
3
0
299,826
0
W
Odin
10,074
530
49
3
0
399,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role