Player Matchup

Heimdallr
Heimdallr
GreenGiller
Heimdallr
Level 160
God Stats
7W - 1L
2,039 SR
Queue Stats
343W - 106L
1,958 Elo+
Party 1
Sol
Sol
GreenerGilIer
Sol
Level 15
God Stats
1W - 0L
1,819 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Sun Wukong
Sun Wukong
KindBud
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 21L
1,942 Elo+
Party 1
Fenrir
Fenrir
ProGravyTrain
Fenrir
Level 125
God Stats
5W - 1L
1,286 SR
Queue Stats
500W - 524L
1,416 Elo+
Solo
Hel
Hel
Zumaje
Hel
Level 86
God Stats
1W - 0L
1,524 SR
Queue Stats
27W - 28L
1,471 Elo+
Solo
Team Averages
Level 109
1,634 SR
1,699 Elo+

VS

Team Averages
Level 91
1,478 SR
1,563 Elo+
Horus
Horus
DaDamnHam
Horus
Level 72
God Stats
1W - 7L
1,342 SR
Queue Stats
260W - 218L
1,508 Elo+
Party 2
Olorun
Olorun
HPl0vecr4ft
Olorun
Level 62
God Stats
1W - 1L
1,749 SR
Queue Stats
25W - 23L
1,829 Elo+
Solo
Bacchus
Bacchus
RumPull35Skins4
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,464 Elo+
Solo
Cernunnos
Cernunnos
SpiritLynxie
Cernunnos
Level 119
God Stats
5W - 6L
1,105 SR
Queue Stats
671W - 598L
1,500 Elo+
Party 2
Hades
Hades
Thepebbleking
Hades
Level 86
God Stats
7W - 2L
1,691 SR
Queue Stats
332W - 345L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GreenGiller
Heimdallr
17
8 / 2 / 19
9,896
990
22,233
9,770
4,258
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 1 / 18
11,048
1,105
20,775
13,668
5,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
KindBud
Sun Wukong
16
11 / 1 / 17
9,813
981
12,441
9,952
9,441
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 3 / 14
9,354
935
6,049
9,543
9,162
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
Zumaje
Hel
13
0 / 1 / 20
7,894
789
2,739
6,734
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaDamnHam
Horus
11
2 / 7 / 1
7,255
726
2,048
13,725
11,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
12
0 / 7 / 4
6,691
669
4,776
11,284
3,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 3
6,862
686
7,204
17,726
11,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
SpiritLynxie
Cernunnos
14
4 / 5 / 3
7,910
791
11,103
12,465
4,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 8 / 3
6,951
695
11,544
15,777
8,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
33
Kills
8
8
Deaths
33
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
DaDamnHam
Horus
2
7
1
0.36
W
Heimdallr
GreenGiller
Heimdallr
8
2
19
8.75
W
8
1
18
17
L
Olorun
0
7
4
0.29
W
Sun Wukong
KindBud
Sun Wukong
11
1
17
19.5
W
6
3
14
4.33
L
2
6
3
0.58
L
Cernunnos
SpiritLynxie
Cernunnos
4
5
3
1.1
L
0
8
3
0.19
W
Hel
Zumaje
Hel
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,237
Damage
36,675
49,667
Taken
70,977
32,176
Mitigated
40,183
30,557
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DaDamnHam
Horus
2,048
704
2,463
2,350
13,725
11,253
0
4,486
9,239
0
2,321
W
Heimdallr
GreenGiller
Heimdallr
22,233
11,925
395
1,946
9,770
4,258
659
3,904
5,866
0
40,023
W
20,775
6,696
0
5,976
13,668
5,643
3,418
5,671
7,997
48,365
0
L
Olorun
4,776
2,338
1,060
1,555
11,284
3,888
0
3,935
7,349
14,677
0
W
Sun Wukong
KindBud
Sun Wukong
12,441
1,979
3,514
3,507
9,952
9,441
584
4,461
5,491
0
18,907
W
6,049
1,221
658
393
9,543
9,162
30
5,170
4,373
0
10,074
L
7,204
395
2,075
4,426
17,726
11,581
198
5,319
12,407
12,751
0
L
Cernunnos
SpiritLynxie
Cernunnos
11,103
2,995
1,060
1,985
12,465
4,559
420
5,170
7,295
0
22,048
L
11,544
418
1,423
4,556
15,777
8,902
88
4,604
11,173
24,788
0
W
Hel
Zumaje
Hel
2,739
247
9,993
4,175
6,734
3,672
349
4,318
2,416
6,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
35,669
107
Minions Killed
77
0
Camps Cleared
0
956,249
Distance Traveled
876,612
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,255
726
0
0
0
182,679
0
W
Heimdallr
9,896
990
34
3
0
204,347
3
W
Sol
11,048
1,105
52
5
0
172,259
3
L
Olorun
6,691
669
19
2
0
192,703
0
W
Sun Wukong
9,813
981
11
1
0
190,500
2
W
Fenrir
9,354
935
4
0
0
197,829
0
L
Bacchus
6,862
686
9
1
0
180,249
3
L
Cernunnos
7,910
791
17
2
0
157,870
0
L
Hades
6,951
695
32
3
0
163,111
1
W
Hel
7,894
789
6
1
0
191,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role