Player Matchup

Cerberus
Cerberus
Barrn2
Cerberus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 36L
1,876 Elo+
Party 3
Cthulhu
Cthulhu
Voldemolt
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,021 Elo+
Party 1
Geb
Geb
rankedidiot
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 15L
1,888 Elo+
Party 1
Hel
Hel
thelaggg
Hel
Level 28
God Stats
6W - 3L
1,545 SR
Queue Stats
220W - 217L
1,532 Elo+
Solo
Freya
Freya
xXKakxX
Freya
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 50L
1,810 Elo+
Party 3
Team Averages
Level 28
1,509 SR
1,825 Elo+

VS

Team Averages
Level 23
1,509 SR
1,602 Elo+
Ra
Ra
Ignisdeis
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,746 Elo+
Party 2
Scylla
Scylla
Kalkutta
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,464 Elo+
Solo
Vamana
Vamana
jhnazar
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
1,746 Elo+
Party 2
Zeus
Zeus
kopaczkretow
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,391 Elo+
Solo
Raijin
Raijin
tiddiessssss
Raijin
Level 27
God Stats
6W - 5L
1,546 SR
Queue Stats
187W - 115L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barrn2
Cerberus
16
2 / 3 / 18
10,119
723
8,284
19,496
23,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Voldemolt
Cthulhu
20
20 / 2 / 12
13,560
969
22,311
15,402
17,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 3 / 22
10,262
733
10,986
17,849
20,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 21
10,408
743
8,785
16,227
9,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
xXKakxX
Freya
20
7 / 1 / 17
12,091
864
14,300
16,441
9,559
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,460
676
11,990
11,576
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Kalkutta
Scylla
16
2 / 7 / 3
10,256
733
7,078
11,113
4,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
jhnazar
Vamana
16
4 / 7 / 6
10,341
739
16,859
23,800
26,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 3
8,903
636
11,184
11,863
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
1 / 7 / 6
9,463
676
14,351
10,886
4,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
35
Kills
10
11
Deaths
35
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Barrn2
Cerberus
2
3
18
3.67
L
1
7
6
0.57
L
Scylla
Kalkutta
Scylla
2
7
3
0.5
W
Cthulhu
Voldemolt
Cthulhu
20
2
12
13
L
Vamana
jhnazar
Vamana
4
7
6
1
L
2
7
3
0.5
W
3
3
22
4.67
W
3
2
21
6.75
L
Raijin
1
7
6
0.57
W
Freya
xXKakxX
Freya
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,666
Damage
61,462
85,415
Taken
69,238
79,700
Mitigated
45,598
51,432
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Barrn2
Cerberus
8,284
232
1,859
3,388
19,496
23,368
772
11,077
8,419
15,504
0
L
11,990
1,600
7,235
2,577
11,576
5,555
503
11,375
201
25,667
0
L
Scylla
Kalkutta
Scylla
7,078
72
0
199
11,113
4,583
390
10,621
492
20,341
0
W
Cthulhu
Voldemolt
Cthulhu
22,311
1,299
220
0
15,402
17,129
1,113
7,216
8,186
48,028
0
L
Vamana
jhnazar
Vamana
16,859
8,095
1,293
6,042
23,800
26,604
336
20,816
2,984
0
19,629
L
11,184
126
798
776
11,863
4,658
215
11,130
421
19,038
0
W
10,986
1,384
205
2,005
17,849
20,643
451
8,589
9,260
19,030
0
W
8,785
54
22,331
11,187
16,227
9,001
579
9,961
6,266
23,872
0
L
Raijin
14,351
376
0
0
10,886
4,198
449
10,412
474
38,488
0
W
Freya
xXKakxX
Freya
14,300
3,516
2,886
7,351
16,441
9,559
3,235
7,760
8,681
41,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,440
Gold Earned
48,423
178
Minions Killed
128
0
Camps Cleared
0
1,317,797
Distance Traveled
1,175,424
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,119
723
25
2
0
253,061
3
L
Ra
9,460
676
37
3
0
236,356
1
L
Scylla
10,256
733
40
3
0
228,754
0
W
Cthulhu
13,560
969
61
4
0
245,453
2
L
Vamana
10,341
739
5
0
0
246,558
1
L
Zeus
8,903
636
11
1
0
211,207
0
W
Geb
10,262
733
10
1
0
291,766
2
W
Hel
10,408
743
24
2
0
302,337
3
L
Raijin
9,463
676
35
3
0
252,549
3
W
Freya
12,091
864
58
4
0
225,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role