Player Matchup

Izanami
Izanami
AmgDilara
Izanami
Level 20
God Stats
16W - 21L
1,500 SR
Queue Stats
75W - 102L
1,402 Elo+
Party 2
Raijin
Raijin
Lorsay
Raijin
Level 57
God Stats
25W - 24L
1,598 SR
Queue Stats
600W - 604L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
SenZair
Guan Yu
Level 15
God Stats
18W - 16L
1,534 SR
Queue Stats
21W - 22L
1,422 Elo+
Party 2
Mercury
Mercury
TotallyWorth
Mercury
Level 23
God Stats
3W - 4L
1,276 SR
Queue Stats
112W - 102L
1,471 Elo+
Party 2
Athena
Athena
aposivas58
Athena
Level 27
God Stats
10W - 6L
1,782 SR
Queue Stats
194W - 136L
1,693 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,478 Elo+

VS

Team Averages
Level 17
1,532 SR
1,465 Elo+
Izanami
Izanami
AragornXXXX
Izanami
Level 28
God Stats
37W - 23L
1,674 SR
Queue Stats
84W - 71L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
GipsusSlim
Ao Kuang
Level 26
God Stats
14W - 26L
1,485 SR
Queue Stats
297W - 337L
1,472 Elo+
Solo
Agni
Agni
boubak
Agni
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 103L
1,447 Elo+
Party 1
Achilles
Achilles
keketozaure
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 1
Terra
Terra
小小食人魔
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmgDilara
Izanami
9
3 / 1 / 10
5,780
578
5,044
4,129
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
Lorsay
Raijin
10
5 / 3 / 5
6,220
622
5,913
5,400
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
SenZair
Guan Yu
10
3 / 0 / 1
5,984
598
3,484
4,909
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TotallyWorth
Mercury
10
5 / 1 / 5
6,207
621
4,240
5,938
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
aposivas58
Athena
10
10 / 0 / 8
6,899
690
7,430
6,681
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AragornXXXX
Izanami
6
0 / 8 / 1
4,128
413
3,698
7,605
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
GipsusSlim
Ao Kuang
8
3 / 5 / 0
5,272
527
4,879
7,775
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Agni
boubak
Agni
8
2 / 5 / 2
5,050
505
2,474
5,509
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
keketozaure
Achilles
6
0 / 5 / 0
4,069
407
1,355
5,913
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 2
4,438
444
1,236
6,156
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
26
Kills
5
5
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmgDilara
Izanami
3
1
10
8
L
Izanami
AragornXXXX
Izanami
0
8
1
0.06
L
Ao Kuang
GipsusSlim
Ao Kuang
3
5
0
0.6
W
Raijin
Lorsay
Raijin
5
3
5
2.5
W
Guan Yu
SenZair
Guan Yu
3
0
1
3.5
W
Mercury
TotallyWorth
Mercury
5
1
5
7.5
W
Athena
aposivas58
Athena
10
0
8
14
L
Agni
boubak
Agni
2
5
2
0.6
L
Achilles
keketozaure
Achilles
0
5
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
13,642
27,057
Taken
32,958
12,800
Mitigated
12,179
8,627
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmgDilara
Izanami
5,044
3,386
0
1,118
4,129
1,332
1,754
1,166
2,897
0
26,083
L
Izanami
AragornXXXX
Izanami
3,698
2,765
0
1,009
7,605
1,753
0
3,214
4,391
0
17,927
L
Ao Kuang
GipsusSlim
Ao Kuang
4,879
1,624
0
1,697
7,775
2,583
0
3,139
4,561
13,332
3,019
W
Raijin
Lorsay
Raijin
5,913
490
0
990
5,400
1,718
556
3,608
1,578
28,475
0
W
Guan Yu
SenZair
Guan Yu
3,484
628
234
1,342
4,909
3,557
430
820
3,871
0
25,860
W
Mercury
TotallyWorth
Mercury
4,240
2,519
0
2,573
5,938
1,865
134
781
5,033
0
29,424
W
Athena
aposivas58
Athena
7,430
2,133
0
2,370
6,681
4,328
68
1,446
5,219
21,115
0
L
Agni
boubak
Agni
2,474
272
0
1,091
5,509
1,642
56
3,191
2,318
13,826
0
L
Achilles
keketozaure
Achilles
1,355
432
0
628
5,913
3,483
0
1,272
4,391
0
7,255
L
1,236
197
287
625
6,156
2,718
0
2,527
3,629
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
22,957
257
Minions Killed
123
0
Camps Cleared
0
960,938
Distance Traveled
904,936
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,780
578
50
5
0
151,099
0
L
Izanami
4,128
413
42
4
0
181,429
2
L
Ao Kuang
5,272
527
30
3
0
187,660
0
W
Raijin
6,220
622
54
5
0
173,612
4
W
Guan Yu
5,984
598
70
7
0
216,106
0
W
Mercury
6,207
621
56
6
0
199,274
1
W
Athena
6,899
690
27
3
0
220,847
2
L
Agni
5,050
505
21
2
0
165,638
0
L
Achilles
4,069
407
16
2
0
175,333
0
L
Terra
4,438
444
14
1
0
194,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role