Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArtemKharkovUA
Ah Muzen Cab
Level 108
God Stats
3W - 5L
1,338 SR
Queue Stats
271W - 255L
1,419 Elo+
Solo
Ne Zha
Ne Zha
Daniliam974
Ne Zha
Level 91
God Stats
4W - 9L
1,365 SR
Queue Stats
532W - 535L
1,441 Elo+
Solo
Sobek
Sobek
SP00KY OTT3R
Sobek
Level 85
God Stats
2W - 2L
1,667 SR
Queue Stats
174W - 147L
1,453 Elo+
Party 1
Nemesis
Nemesis
Schweins7eiger
Nemesis
Level 142
God Stats
1W - 1L
1,274 SR
Queue Stats
135W - 120L
1,418 Elo+
Party 1
Ra
Ra
Sir0liro
Ra
Level 128
God Stats
4W - 2L
1,517 SR
Queue Stats
235W - 217L
1,448 Elo+
Solo
Team Averages
Level 111
1,432 SR
1,436 Elo+

VS

Team Averages
Level 106
1,577 SR
1,422 Elo+
Ullr
Ullr
Falleneyed
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sprinte94
Kuzenbo
Level 159
God Stats
6W - 1L
1,620 SR
Queue Stats
379W - 376L
1,506 Elo+
Party 2
Ra
Ra
bernyboy84
Ra
Level 147
God Stats
6W - 8L
1,763 SR
Queue Stats
841W - 889L
1,457 Elo+
Party 2
Mulan
Mulan
farm95
Mulan
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 176L
1,423 Elo+
Party 2
Freya
Freya
pitunguina
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArtemKharkovUA
Ah Muzen Cab
15
3 / 3 / 7
9,849
616
20,363
14,257
6,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
17
2 / 4 / 7
10,053
628
6,709
14,460
8,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 4 / 5
11,563
723
17,108
27,509
36,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 9
9,860
616
6,640
11,483
5,878
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 1 / 8
10,337
646
12,487
13,097
14,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 2
11,964
748
15,407
13,011
7,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Sprinte94
Kuzenbo
20
2 / 1 / 12
12,632
790
14,170
21,770
36,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
2 / 1 / 10
11,939
746
21,823
10,653
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
farm95
Mulan
20
3 / 3 / 9
11,403
713
14,327
23,293
21,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
7
0 / 3 / 0
7,870
492
457
3,260
995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
12
Kills
14
14
Deaths
13
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArtemKharkovUA
Ah Muzen Cab
3
3
7
2.17
L
Ne Zha
2
4
7
1.38
W
7
5
2
1.6
L
5
4
5
1.88
L
1
2
9
2.75
L
1
1
8
5
W
Kuzenbo
Sprinte94
Kuzenbo
2
1
12
8
W
2
1
10
7
W
Mulan
farm95
Mulan
3
3
9
2.5
W
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,307
Damage
66,184
80,806
Taken
71,987
71,684
Mitigated
73,296
45,467
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArtemKharkovUA
Ah Muzen Cab
20,363
7,603
2,466
6,266
14,257
6,746
763
6,663
7,594
0
45,212
L
Ne Zha
6,709
240
1,704
2,955
14,460
8,311
0
5,915
8,545
0
13,481
W
15,407
8,147
1,518
740
13,011
7,044
3,295
5,140
7,871
0
35,963
L
17,108
182
3,288
10,014
27,509
36,541
488
11,938
15,571
30,296
0
L
6,640
2,330
1,734
1,333
11,483
5,878
435
4,669
6,814
0
20,797
L
12,487
1,059
9,425
6,282
13,097
14,208
365
7,265
5,832
42,141
0
W
Kuzenbo
Sprinte94
Kuzenbo
14,170
5,524
1,330
4,124
21,770
36,550
392
10,310
11,460
20,596
0
W
21,823
846
6,047
3,710
10,653
6,894
700
4,501
6,152
62,657
0
W
Mulan
farm95
Mulan
14,327
1,694
1,530
7,139
23,293
21,813
365
9,435
13,858
0
23,210
W
Freya
457
39
0
108
3,260
995
0
209
3,051
1,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
55,808
183
Minions Killed
209
0
Camps Cleared
0
1,288,605
Distance Traveled
1,245,148
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,849
616
55
3
0
201,078
0
L
Ne Zha
10,053
628
14
1
0
213,911
0
W
Ullr
11,964
748
52
3
0
246,220
2
L
Sobek
11,563
723
19
1
0
288,808
3
L
Nemesis
9,860
616
27
2
0
264,913
1
L
Ra
10,337
646
68
4
0
319,895
3
W
Kuzenbo
12,632
790
20
1
0
302,844
0
W
Ra
11,939
746
111
7
0
324,704
1
W
Mulan
11,403
713
22
1
0
310,714
0
W
Freya
7,870
492
4
0
0
60,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role