Player Matchup

Nu Wa
Nu Wa
Bella1337
Nu Wa
Level 27
God Stats
61W - 55L
1,533 SR
Queue Stats
182W - 190L
1,515 Elo+
Solo
Yemoja
Yemoja
Oxyde78
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Artemis
Artemis
QwErT丶
Artemis
Level 22
God Stats
4W - 9L
1,388 SR
Queue Stats
162W - 160L
1,576 Elo+
Solo
Ganesha
Ganesha
TheCap1tan
Ganesha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,545 Elo+
Solo
Ra
Ra
Wheeket
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,607 Elo+

VS

Team Averages
Level 25
1,504 SR
1,465 Elo+
Ullr
Ullr
CheetoBenito
Ullr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DCHVNCE
Ah Muzen Cab
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 57L
1,605 Elo+
Solo
Achilles
Achilles
Orcarios
Achilles
Level 26
God Stats
16W - 12L
1,520 SR
Queue Stats
322W - 311L
1,454 Elo+
Solo
Discordia
Discordia
Saprokinesis
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
YYK666
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 165L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bella1337
Nu Wa
15
2 / 3 / 4
9,501
950
12,783
12,562
5,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Oxyde78
Yemoja
15
1 / 2 / 4
10,005
1,001
4,598
10,786
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
QwErT丶
Artemis
16
4 / 4 / 4
10,253
1,025
11,615
15,182
7,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
TheCap1tan
Ganesha
16
0 / 5 / 7
10,229
1,023
7,100
22,963
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 4
9,048
905
9,865
14,700
6,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

139

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,758
976
7,606
9,416
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
DCHVNCE
Ah Muzen Cab
18
9 / 1 / 7
12,267
1,227
27,427
8,461
2,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Orcarios
Achilles
17
4 / 4 / 11
11,491
1,149
9,806
14,906
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Saprokinesis
Discordia
17
3 / 0 / 14
10,819
1,082
18,545
4,666
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
YYK666
Olorun
16
3 / 2 / 6
9,826
983
8,213
11,118
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
8
Kills
22
22
Deaths
8
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bella1337
Nu Wa
2
3
4
1.33
W
3
1
7
6.5
W
Ah Muzen Cab
DCHVNCE
Ah Muzen Cab
9
1
7
12.5
W
Achilles
Orcarios
Achilles
4
4
11
2.38
L
Yemoja
Oxyde78
Yemoja
1
2
4
1.5
L
Artemis
QwErT丶
Artemis
4
4
4
1.5
W
Discordia
Saprokinesis
Discordia
3
0
14
10
L
Ganesha
TheCap1tan
Ganesha
0
5
7
0.7
L
1
8
4
0.38
W
Olorun
YYK666
Olorun
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
71,597
76,193
Taken
48,567
57,740
Mitigated
31,049
11,776
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bella1337
Nu Wa
12,783
3,788
1,074
875
12,562
5,048
0
4,659
7,621
35,716
0
W
7,606
2,610
0
970
9,416
2,485
0
7,902
1,514
0
15,362
W
Ah Muzen Cab
DCHVNCE
Ah Muzen Cab
27,427
12,680
0
2,702
8,461
2,839
0
5,968
2,493
0
91,803
W
Achilles
Orcarios
Achilles
9,806
1,505
0
1,221
14,906
20,469
0
10,078
4,828
2,146
12,123
L
Yemoja
Oxyde78
Yemoja
4,598
984
5,011
1,856
10,786
10,971
0
4,742
5,816
20,470
0
L
Artemis
QwErT丶
Artemis
11,615
4,132
0
0
15,182
7,323
0
4,894
10,016
0
25,855
W
Discordia
Saprokinesis
Discordia
18,545
403
202
1,183
4,666
1,324
0
2,821
1,845
37,534
0
L
Ganesha
TheCap1tan
Ganesha
7,100
953
0
1,458
22,963
28,276
0
7,202
15,311
19,410
0
L
9,865
1,392
932
570
14,700
6,122
0
5,234
9,264
28,229
0
W
Olorun
YYK666
Olorun
8,213
2,867
575
2,861
11,118
3,932
0
7,395
3,541
18,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
54,161
190
Minions Killed
251
4
Camps Cleared
8
922,144
Distance Traveled
941,403
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,501
950
44
4
2
196,995
3
W
Ullr
9,758
976
20
2
2
180,237
0
W
Ah Muzen Cab
12,267
1,227
130
13
6
185,272
3
W
Achilles
11,491
1,149
11
1
0
181,213
2
L
Yemoja
10,005
1,001
38
4
0
158,367
0
L
Artemis
10,253
1,025
47
5
0
201,925
0
W
Discordia
10,819
1,082
63
6
0
206,313
1
L
Ganesha
10,229
1,023
7
1
0
200,326
2
L
Ra
9,048
905
54
5
2
164,531
1
W
Olorun
9,826
983
27
3
0
188,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role