Player Matchup

Vulcan
Vulcan
All Legendary
Vulcan
Level 157
God Stats
1W - 0L
1,529 SR
Queue Stats
33W - 4L
1,888 Elo+
Solo
Bakasura
Bakasura
AwesomeDustin
Bakasura
Level 22
God Stats
2W - 4L
1,324 SR
Queue Stats
60W - 89L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
CloudianxX
Cthulhu
Level 46
God Stats
38W - 33L
1,533 SR
Queue Stats
64W - 81L
1,301 Elo+
Party 1
Team Averages
Level 75
1,462 SR
1,492 Elo+

VS

Team Averages
Level 89
1,400 SR
1,459 Elo+
Medusa
Medusa
Avengeancer
Medusa
Level 124
God Stats
1W - 4L
1,372 SR
Queue Stats
118W - 113L
1,578 Elo+
Solo
Cerberus
Cerberus
GandalfBRX
Cerberus
Level 16
God Stats
3W - 6L
1,439 SR
Queue Stats
3W - 6L
1,342 Elo+
Solo
Janus
Janus
Juicepusher
Janus
Level 127
God Stats
20W - 36L
1,390 SR
Queue Stats
680W - 783L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
8,271
827
10,858
4,964
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
AwesomeDustin
Bakasura
11
4 / 1 / 4
7,271
727
3,155
5,162
1,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CloudianxX
Cthulhu
10
2 / 1 / 9
7,270
727
5,696
8,018
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 2
6,236
624
3,204
7,836
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
GandalfBRX
Cerberus
9
2 / 2 / 0
6,576
658
4,680
9,364
5,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 7 / 2
5,935
594
6,442
6,650
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Medusa
0
3
2
0.33
W
Bakasura
AwesomeDustin
Bakasura
4
1
4
6
W
Cthulhu
CloudianxX
Cthulhu
2
1
9
6.5
L
Cerberus
GandalfBRX
Cerberus
2
2
0
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
14,326
18,144
Taken
23,850
6,870
Mitigated
9,762
6,561
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,858
1,997
0
2,131
4,964
1,660
911
1,944
2,952
50,694
0
L
Medusa
3,204
1,006
0
2,142
7,836
2,453
394
5,350
1,931
0
23,604
W
Bakasura
AwesomeDustin
Bakasura
3,155
2,016
0
1,000
5,162
1,486
90
3,564
1,458
0
6,872
W
Cthulhu
CloudianxX
Cthulhu
5,696
160
550
2,880
8,018
3,724
55
5,077
2,568
18,477
0
L
Cerberus
GandalfBRX
Cerberus
4,680
407
147
2,171
9,364
5,122
0
5,261
3,350
16,175
0
L
6,442
283
0
218
6,650
2,187
0
4,952
1,224
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,812
Gold Earned
18,747
137
Minions Killed
119
0
Camps Cleared
0
582,106
Distance Traveled
505,980
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,271
827
95
10
0
190,473
4
L
Medusa
6,236
624
52
5
0
160,923
1
W
Bakasura
7,271
727
16
2
0
200,660
0
W
Cthulhu
7,270
727
26
3
0
190,973
4
L
Cerberus
6,576
658
33
3
0
182,509
0
L
Janus
5,935
594
34
3
0
162,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role