Player Matchup

Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
SirSpoooon
Hercules
Platinum I
Level 153
God Stats
0W - 1L
1,484 SR
Queue Stats
38W - 25L
2,394 MMR
Solo
Hachiman
Hachiman
Diamond III
TheRealV2-
Hachiman
Diamond III
Level 62
God Stats
3W - 3L
1,704 SR
Queue Stats
49W - 28L
2,325 MMR
Party 2
Achilles
Achilles
Diamond III
aidenspawn
Achilles
Diamond III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
560W - 530L
2,248 MMR
Solo
Vulcan
Vulcan
Diamond IV
jordyjobse
Vulcan
Diamond IV
Level 145
God Stats
8W - 1L
1,936 SR
Queue Stats
46W - 28L
2,333 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,625 SR
2,160 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,636 SR
1,987 MMR
Chaac
Chaac
Diamond I
Adorith
Chaac
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond III
Europaaaa
Janus
Diamond III
Level 157
God Stats
8W - 6L
1,760 SR
Queue Stats
222W - 194L
2,232 MMR
Solo
Anhur
Anhur
Masters
Sаyomi
Anhur
Masters
Level 127
God Stats
4W - 6L
1,564 SR
Queue Stats
163W - 130L
2,490 MMR
Party 1
Tyr
Tyr
Diamond III
TillyGB
Tyr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
iGE Creed
Sobek
Masters
Level 148
God Stats
7W - 7L
1,858 SR
Queue Stats
545W - 544L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 1 / 1
4,162
416
1,000
3,183
986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
SirSpoooon
Hercules
10
0 / 3 / 1
5,842
584
3,808
7,998
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
TheRealV2-
Hachiman
7
0 / 2 / 0
4,707
471
1,245
2,494
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
aidenspawn
Achilles
9
0 / 5 / 1
5,215
522
1,828
8,328
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
jordyjobse
Vulcan
9
1 / 1 / 0
5,212
521
4,163
3,471
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Guan YuSetAthenaTsukuyomiApollo

VS

Bans
AphroditeTiamatCu ChulainnFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adorith
Chaac
12
4 / 1 / 1
6,836
684
5,059
7,214
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Europaaaa
Janus
12
2 / 1 / 4
6,618
662
2,674
4,349
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Sаyomi
Anhur
13
4 / 0 / 0
8,003
800
2,867
5,153
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
13
1 / 0 / 2
7,116
712
2,907
5,499
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
iGE Creed
Sobek
9
1 / 0 / 6
6,027
603
2,540
7,655
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Chaac
Adorith
Chaac
4
1
1
4.5
W
Janus
Europaaaa
Janus
2
1
4
4
L
Hercules
SirSpoooon
Hercules
0
3
1
0.17
W
Anhur
Sаyomi
Anhur
4
0
0
4
L
Hachiman
TheRealV2-
Hachiman
0
2
0
0
W
Tyr
1
0
2
2
L
Achilles
aidenspawn
Achilles
0
5
1
0.1
W
Sobek
iGE Creed
Sobek
1
0
6
4
L
Vulcan
jordyjobse
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,044
Damage
16,047
25,474
Taken
29,870
10,225
Mitigated
12,410
7,223
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,000
136
0
1,608
3,183
986
0
775
2,408
3,767
0
W
Chaac
Adorith
Chaac
5,059
1,694
0
2,170
7,214
3,361
156
999
6,175
0
45,222
W
Janus
Europaaaa
Janus
2,674
481
0
884
4,349
1,224
0
1,630
2,581
39,788
0
L
Hercules
SirSpoooon
Hercules
3,808
1,919
0
2,560
7,998
5,053
0
843
7,155
0
31,952
W
Anhur
Sаyomi
Anhur
2,867
1,527
0
3,088
5,153
1,643
2,820
402
4,751
0
51,820
L
Hachiman
TheRealV2-
Hachiman
1,245
750
0
466
2,494
396
0
404
2,090
0
13,640
W
Tyr
2,907
572
0
3,068
5,499
2,419
187
0
5,499
0
45,546
L
Achilles
aidenspawn
Achilles
1,828
648
0
2,351
8,328
2,878
0
2,039
6,289
0
26,085
W
Sobek
iGE Creed
Sobek
2,540
282
0
4,104
7,655
3,763
0
1,870
5,701
11,479
0
L
Vulcan
jordyjobse
Vulcan
4,163
590
0
238
3,471
912
0
1,153
2,318
28,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
34,600
242
Minions Killed
431
0
Camps Cleared
0
835,521
Distance Traveled
1,106,908
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,162
416
9
1
0
90,749
0
W
Chaac
6,836
684
97
10
0
232,569
1
W
Janus
6,618
662
95
10
0
232,657
4
L
Hercules
5,842
584
68
7
0
195,258
4
W
Anhur
8,003
800
120
12
0
190,979
1
L
Hachiman
4,707
471
38
4
0
168,429
1
W
Tyr
7,116
712
106
11
0
234,564
4
L
Achilles
5,215
522
64
6
0
192,642
2
W
Sobek
6,027
603
13
1
0
216,139
3
L
Vulcan
5,212
521
63
6
0
188,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role