Player Matchup

Fenrir
Fenrir
Kuba9002PL
Fenrir
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Zeus
Zeus
SnipperQueen773
Zeus
Level 29
God Stats
6W - 18L
1,129 SR
Queue Stats
374W - 456L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Steelcity4487
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 194L
1,359 Elo+
Party 1
Cerberus
Cerberus
TuftyLeader9085
Cerberus
Level 15
God Stats
22W - 16L
1,602 SR
Queue Stats
52W - 58L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VintageToast
Ah Muzen Cab
Level 20
God Stats
89W - 85L
1,500 SR
Queue Stats
142W - 158L
1,355 Elo+
Party 1
Team Averages
Level 20
1,446 SR
1,419 Elo+

VS

Team Averages
Level 18
1,523 SR
1,426 Elo+
Guan Yu
Guan Yu
Alx172
Guan Yu
Level 8
God Stats
4W - 6L
1,488 SR
Queue Stats
19W - 36L
1,300 Elo+
Solo
Ymir
Ymir
MNFATZ
Ymir
Level 27
God Stats
63W - 42L
1,535 SR
Queue Stats
87W - 70L
1,418 Elo+
Solo
Neith
Neith
NullBytes13
Neith
Level 20
God Stats
7W - 7L
1,518 SR
Queue Stats
144W - 133L
1,449 Elo+
Solo
Fenrir
Fenrir
RenegadoJPOD
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,558 Elo+
Solo
Medusa
Medusa
kindle333
Medusa
Level 28
God Stats
5W - 4L
1,571 SR
Queue Stats
114W - 138L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kuba9002PL
Fenrir
17
3 / 8 / 7
11,955
920
7,989
20,439
11,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 13 / 6
11,819
909
12,974
19,929
12,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Steelcity4487
Sun Wukong
18
0 / 3 / 9
11,274
867
8,405
20,655
13,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
18
6 / 4 / 3
12,688
976
15,028
24,449
30,486
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
VintageToast
Ah Muzen Cab
18
1 / 6 / 11
11,796
907
13,903
18,258
9,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alx172
Guan Yu
19
3 / 4 / 16
12,293
946
12,327
14,845
17,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
MNFATZ
Ymir
19
9 / 2 / 13
13,729
1,056
19,441
16,849
11,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 0 / 19
12,441
957
20,059
10,450
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
14 / 2 / 8
13,591
1,045
18,226
9,124
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
kindle333
Medusa
19
5 / 5 / 17
12,952
996
22,813
14,947
9,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
13
Kills
34
34
Deaths
13
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alx172
Guan Yu
3
4
16
2.75
L
Fenrir
Kuba9002PL
Fenrir
3
8
7
0.81
W
Ymir
MNFATZ
Ymir
9
2
13
7.75
W
3
0
19
12.5
W
Fenrir
14
2
8
9
L
3
13
6
0.46
L
Sun Wukong
Steelcity4487
Sun Wukong
0
3
9
1.5
L
Cerberus
6
4
3
1.88
L
Ah Muzen Cab
VintageToast
Ah Muzen Cab
1
6
11
1.08
W
Medusa
kindle333
Medusa
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,299
Damage
92,866
103,730
Taken
66,215
78,394
Mitigated
46,493
7,493
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alx172
Guan Yu
12,327
2,593
4,229
4,865
14,845
17,188
0
5,305
9,540
148
38,870
L
Fenrir
Kuba9002PL
Fenrir
7,989
2,259
0
287
20,439
11,703
0
4,037
16,402
0
16,170
W
Ymir
MNFATZ
Ymir
19,441
4,047
0
1,390
16,849
11,479
0
6,843
10,006
33,111
0
W
20,059
12,078
0
3,476
10,450
4,561
0
5,024
5,426
0
42,630
W
Fenrir
18,226
3,730
0
793
9,124
4,095
0
3,962
5,162
0
24,934
L
12,974
2,822
0
0
19,929
12,531
0
3,243
16,686
25,287
0
L
Sun Wukong
Steelcity4487
Sun Wukong
8,405
2,172
0
82
20,655
13,994
0
3,620
17,035
0
32,790
L
Cerberus
15,028
880
0
4,601
24,449
30,486
0
4,562
19,887
38,895
0
L
Ah Muzen Cab
VintageToast
Ah Muzen Cab
13,903
6,138
0
2,523
18,258
9,680
0
4,121
14,137
0
49,211
W
Medusa
kindle333
Medusa
22,813
10,936
0
2,202
14,947
9,170
0
6,868
8,079
0
54,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
65,006
237
Minions Killed
272
3
Camps Cleared
4
1,058,021
Distance Traveled
1,060,966
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,293
946
70
5
1
251,965
0
L
Fenrir
11,955
920
17
1
1
195,093
0
W
Ymir
13,729
1,056
41
3
0
222,971
0
W
Neith
12,441
957
60
5
0
208,995
0
W
Fenrir
13,591
1,045
26
2
3
214,319
0
L
Zeus
11,819
909
20
2
0
191,439
0
L
Sun Wukong
11,274
867
57
4
0
221,585
0
L
Cerberus
12,688
976
65
5
2
250,464
0
L
Ah Muzen Cab
11,796
907
78
6
0
199,440
1
W
Medusa
12,952
996
75
6
0
162,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role