Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Caythleen
Zhong Kui
Level 149
God Stats
5W - 8L
1,417 SR
Queue Stats
530W - 552L
1,536 Elo+
Party 1
Rama
Rama
VNibelungV
Rama
Level 84
God Stats
8W - 5L
1,757 SR
Queue Stats
370W - 370L
1,512 Elo+
Party 1
Zeus
Zeus
seergi-_-7
Zeus
Level 109
God Stats
17W - 11L
1,552 SR
Queue Stats
890W - 939L
1,498 Elo+
Solo
Anhur
Anhur
tiddiessssss
Anhur
Level 27
God Stats
6W - 4L
1,671 SR
Queue Stats
187W - 115L
1,645 Elo+
Solo
Team Averages
Level 103
1,579 SR
1,538 Elo+

VS

Team Averages
Level 57
1,487 SR
1,477 Elo+
Mulan
Mulan
Bursonek
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Fahlyn
Scylla
Level 156
God Stats
2W - 8L
1,262 SR
Queue Stats
335W - 336L
1,516 Elo+
Solo
Chaac
Chaac
Prosilahsor
Chaac
Level 72
God Stats
3W - 5L
1,565 SR
Queue Stats
191W - 153L
1,582 Elo+
Solo
Freya
Freya
albe6484
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
kopaczkretow
Nu Wa
Level 15
God Stats
1W - 2L
1,610 SR
Queue Stats
17W - 23L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 2 / 14
10,927
911
11,171
20,824
17,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Caythleen
Zhong Kui
15
9 / 7 / 9
10,196
850
9,685
14,256
9,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 3 / 11
10,522
877
10,839
11,402
4,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 14
10,212
851
18,118
8,694
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 21
11,106
926
11,347
12,968
5,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bursonek
Mulan
13
2 / 9 / 10
8,278
690
7,591
14,031
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Fahlyn
Scylla
19
10 / 4 / 6
11,178
932
19,331
11,010
4,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 11
10,067
839
11,547
18,432
22,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
albe6484
Freya
13
3 / 8 / 10
8,628
719
6,028
13,021
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 7 / 11
7,751
646
11,811
10,079
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
34
Kills
19
19
Deaths
34
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
14
6.5
L
Mulan
Bursonek
Mulan
2
9
10
0.78
W
Zhong Kui
Caythleen
Zhong Kui
9
7
9
1.93
L
Scylla
Fahlyn
Scylla
10
4
6
3.25
L
4
6
11
1.58
W
11
3
11
5.5
L
Freya
albe6484
Freya
3
8
10
1
L
0
7
11
0.79
W
4
4
14
2.75
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,160
Damage
56,308
68,144
Taken
66,573
40,639
Mitigated
46,928
25,163
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,171
733
2,640
7,594
20,824
17,732
225
13,321
7,503
36,073
0
L
Mulan
Bursonek
Mulan
7,591
917
56
257
14,031
9,925
0
8,783
5,248
455
11,057
W
Zhong Kui
Caythleen
Zhong Kui
9,685
1,611
1,060
2,737
14,256
9,023
887
7,260
6,996
14,078
0
L
Scylla
Fahlyn
Scylla
19,331
875
996
3,654
11,010
4,702
183
6,035
4,975
40,750
0
L
11,547
1,210
1,353
5,548
18,432
22,377
330
10,490
7,942
557
22,291
W
10,839
8,129
1,874
3,477
11,402
4,734
2,635
6,005
5,397
0
18,548
L
Freya
albe6484
Freya
6,028
2,185
573
2,463
13,021
6,072
988
8,681
4,340
7,889
0
L
11,811
3,840
1,794
609
10,079
3,852
72
4,985
5,094
16,444
0
W
18,118
1,096
1,719
686
8,694
3,485
482
4,702
3,992
43,180
0
W
11,347
5,545
940
2,436
12,968
5,665
1,215
6,741
6,227
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
45,902
146
Minions Killed
94
0
Camps Cleared
0
1,034,710
Distance Traveled
958,577
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,927
911
35
3
0
241,692
2
L
Mulan
8,278
690
7
1
0
165,988
4
W
Zhong Kui
10,196
850
7
1
0
187,034
1
L
Scylla
11,178
932
47
4
0
231,842
0
L
Chaac
10,067
839
20
2
0
210,571
0
W
Rama
10,522
877
20
2
0
196,767
1
L
Freya
8,628
719
3
0
0
173,912
3
L
Nu Wa
7,751
646
17
1
0
176,264
0
W
Zeus
10,212
851
46
4
0
217,160
4
W
Anhur
11,106
926
38
3
0
192,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role