Player Matchup

Chronos
Chronos
Mario1Chalmers
Chronos
Level 9
God Stats
0W - 3L
1,255 SR
Queue Stats
79W - 86L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
bacDung123cannha
Ao Kuang
Level 20
God Stats
37W - 33L
1,492 SR
Queue Stats
57W - 56L
1,424 Elo+
Solo
Fenrir
Fenrir
bouncy142
Fenrir
Level 17
God Stats
10W - 19L
1,447 SR
Queue Stats
71W - 83L
1,594 Elo+
Solo
Ra
Ra
geran2021
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Solo
Sobek
Sobek
princesspunch23
Sobek
Level 28
God Stats
3W - 2L
1,258 SR
Queue Stats
70W - 74L
1,355 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,543 Elo+

VS

Team Averages
Level 19
1,535 SR
1,484 Elo+
Artemis
Artemis
Arki28
Artemis
Level 13
God Stats
2W - 3L
1,346 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo
Ares
Ares
imanewkiller
Ares
Level 28
God Stats
3W - 4L
1,491 SR
Queue Stats
44W - 29L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
lordofDabz
Gilgamesh
Level 27
God Stats
11W - 3L
1,812 SR
Queue Stats
181W - 120L
1,639 Elo+
Party 1
Scylla
Scylla
vekir27
Scylla
Level 17
God Stats
14W - 11L
1,525 SR
Queue Stats
60W - 35L
1,602 Elo+
Party 1
Bellona
Bellona
xOoFyMMaGrOo
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
4,914
614
2,504
6,342
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
3,835
479
1,076
5,206
1,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
bouncy142
Fenrir
6
0 / 3 / 0
4,097
512
554
4,845
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,162
520
338
2,828
938
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,928
491
1,904
5,058
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arki28
Artemis
7
2 / 1 / 1
4,379
547
3,342
2,093
680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 0 / 2
4,802
600
1,667
4,148
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
lordofDabz
Gilgamesh
9
6 / 1 / 4
5,834
729
5,469
5,283
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
vekir27
Scylla
10
2 / 1 / 2
5,697
712
2,823
2,895
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
xOoFyMMaGrOo
Bellona
9
3 / 1 / 2
5,568
696
2,662
4,423
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
14
14
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arki28
Artemis
2
1
1
2.5
L
2
4
0
0.5
L
0
4
0
0
L
Fenrir
bouncy142
Fenrir
0
3
0
0
L
1
2
0
0.5
W
1
0
2
2
W
Gilgamesh
lordofDabz
Gilgamesh
6
1
4
8
L
0
1
0
0
W
Scylla
vekir27
Scylla
2
1
2
3
W
Bellona
xOoFyMMaGrOo
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,376
Damage
15,963
24,279
Taken
18,842
8,382
Mitigated
8,980
4,523
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arki28
Artemis
3,342
2,445
0
480
2,093
680
350
945
1,148
49
13,911
L
2,504
837
0
1,085
6,342
2,449
0
0
6,117
17,954
1,762
L
1,076
164
0
890
5,206
1,225
0
1,569
3,557
13,829
0
L
Fenrir
bouncy142
Fenrir
554
256
0
511
4,845
1,239
0
0
4,820
0
16,523
L
338
40
93
451
2,828
938
0
1,783
825
16,719
0
W
1,667
159
0
1,653
4,148
1,967
0
1,755
2,393
12,593
0
W
Gilgamesh
lordofDabz
Gilgamesh
5,469
2,178
0
920
5,283
2,382
0
682
4,601
0
23,918
L
1,904
255
0
1,493
5,058
2,531
0
887
4,171
9,540
0
W
Scylla
vekir27
Scylla
2,823
290
0
1,186
2,895
762
192
412
2,483
33,453
0
W
Bellona
xOoFyMMaGrOo
Bellona
2,662
549
0
882
4,423
3,189
635
1,870
2,553
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
26,280
155
Minions Killed
197
0
Camps Cleared
0
725,460
Distance Traveled
790,906
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,379
547
22
3
0
140,356
0
L
Chronos
4,914
614
41
5
0
143,304
2
L
Ao Kuang
3,835
479
23
3
0
156,608
0
L
Fenrir
4,097
512
45
6
0
145,833
1
L
Ra
4,162
520
27
3
0
118,436
0
W
Ares
4,802
600
15
2
0
159,300
0
W
Gilgamesh
5,834
729
37
5
0
173,438
2
L
Sobek
3,928
491
19
2
0
161,279
0
W
Scylla
5,697
712
75
9
0
141,490
4
W
Bellona
5,568
696
48
6
0
176,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role