Player Matchup

Kuzenbo
Kuzenbo
JDiaz69
Kuzenbo
Level 29
God Stats
23W - 16L
1,500 SR
Queue Stats
377W - 401L
1,482 Elo+
Solo
Cupid
Cupid
NOZOMIK
Cupid
Level 26
God Stats
73W - 66L
1,604 SR
Queue Stats
161W - 195L
1,381 Elo+
Solo
The Morrigan
The Morrigan
damha_pt
The Morrigan
Level 25
God Stats
37W - 35L
1,538 SR
Queue Stats
250W - 332L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
imyourblackchild
Sun Wukong
Level 24
God Stats
13W - 14L
1,648 SR
Queue Stats
115W - 135L
1,448 Elo+
Solo
Mercury
Mercury
yaozishu88
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,425 Elo+

VS

Team Averages
Level 15
1,491 SR
1,396 Elo+
Ra
Ra
BK7183611
Ra
Level 23
God Stats
42W - 37L
1,513 SR
Queue Stats
428W - 407L
1,538 Elo+
Solo
Olorun
Olorun
EnvyingSundew68
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Shy Paint
Bellona
Level 27
God Stats
3W - 5L
1,442 SR
Queue Stats
40W - 30L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
XxShadow-IzanxX
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Solo
Sobek
Sobek
easy-trap24
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JDiaz69
Kuzenbo
14
2 / 0 / 8
10,016
501
5,845
16,330
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
NOZOMIK
Cupid
15
6 / 0 / 4
10,180
509
6,452
8,176
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
damha_pt
The Morrigan
12
5 / 4 / 7
9,252
463
8,038
8,937
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
imyourblackchild
Sun Wukong
17
9 / 1 / 5
11,416
571
12,402
13,648
8,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
yaozishu88
Mercury
13
1 / 7 / 8
8,759
438
2,150
14,488
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 0
10,327
516
19,108
15,674
7,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 8 / 2
6,218
311
997
8,937
2,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Shy Paint
Bellona
8
1 / 2 / 1
6,742
337
1,699
5,219
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
XxShadow-IzanxX
Sun Wukong
5
0 / 6 / 1
5,902
295
1,057
5,811
1,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 2
7,469
373
3,521
16,697
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
8
12
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
0
8
2
0.13
W
Kuzenbo
JDiaz69
Kuzenbo
2
0
8
6
W
Cupid
NOZOMIK
Cupid
6
0
4
8
L
Bellona
Shy Paint
Bellona
1
2
1
0.75
L
Sun Wukong
XxShadow-IzanxX
Sun Wukong
0
6
1
0.08
W
The Morrigan
damha_pt
The Morrigan
5
4
7
2.13
L
1
7
2
0.29
W
Sun Wukong
imyourblackchild
Sun Wukong
9
1
5
11.5
W
Mercury
yaozishu88
Mercury
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
26,382
61,579
Taken
52,338
31,831
Mitigated
33,439
14,718
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,108
1,389
205
5,807
15,674
7,868
0
2,654
13,020
82,339
0
L
997
851
15
594
8,937
2,704
402
3,104
5,833
10,108
0
W
Kuzenbo
JDiaz69
Kuzenbo
5,845
2,703
0
3,722
16,330
12,859
1,220
3,429
12,901
43,936
0
W
Cupid
NOZOMIK
Cupid
6,452
3,857
2,146
4,180
8,176
2,789
5,689
5,666
2,510
0
51,102
L
Bellona
Shy Paint
Bellona
1,699
905
0
1,040
5,219
2,448
0
1,932
3,287
0
18,200
L
Sun Wukong
XxShadow-IzanxX
Sun Wukong
1,057
743
0
0
5,811
1,832
0
1,927
3,884
0
6,606
W
The Morrigan
damha_pt
The Morrigan
8,038
3,962
0
1,842
8,937
3,120
1,594
4,750
4,172
31,874
0
L
3,521
593
0
1,506
16,697
18,587
0
4,266
12,431
19,711
0
W
Sun Wukong
imyourblackchild
Sun Wukong
12,402
4,598
0
1,022
13,648
8,289
3,199
4,644
9,004
0
59,828
W
Mercury
yaozishu88
Mercury
2,150
1,292
0
1,806
14,488
4,774
1,767
5,137
9,351
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
36,658
390
Minions Killed
253
0
Camps Cleared
0
1,694,381
Distance Traveled
1,268,766
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,327
516
156
8
0
377,829
1
L
Olorun
6,218
311
16
1
0
248,493
0
W
Kuzenbo
10,016
501
73
4
0
371,270
5
W
Cupid
10,180
509
108
5
0
309,638
1
L
Bellona
6,742
337
38
2
0
165,667
2
L
Sun Wukong
5,902
295
17
1
0
115,303
0
W
The Morrigan
9,252
463
44
2
0
314,214
2
L
Sobek
7,469
373
26
1
0
361,474
0
W
Sun Wukong
11,416
571
112
6
0
351,579
2
W
Mercury
8,759
438
53
3
0
347,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role