Player Matchup

Chaac
Chaac
Gold III
Orioms
Chaac
Gold III
Level 127
God Stats
14W - 11L
1,653 SR
Queue Stats
135W - 142L
1,445 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Ruluman
Kumbhakarna
Bronze III
Level 82
God Stats
6W - 5L
1,496 SR
Queue Stats
8W - 5L
1,500 MMR
Party 1
Loki
Loki
Gold II
UneasyWiggles
Loki
Gold II
Level 159
God Stats
26W - 10L
1,794 SR
Queue Stats
131W - 129L
1,516 MMR
Solo
Kukulkan
Kukulkan
Gold III
Xo-NastyN8-oX
Kukulkan
Gold III
Level 159
God Stats
45W - 56L
1,502 SR
Queue Stats
1,078W - 1,059L
1,475 MMR
Solo
Cernunnos
Cernunnos
Bronze III
YiVf
Cernunnos
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,589 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,594 SR
1,498 MMR
Fenrir
Fenrir
Gold II
BiggBaby23
Fenrir
Gold II
Level 155
God Stats
14W - 15L
1,555 SR
Queue Stats
398W - 407L
1,442 MMR
Solo
Cthulhu
Cthulhu
Gold II
KinglyCriminal
Cthulhu
Gold II
Level 157
God Stats
5W - 3L
1,712 SR
Queue Stats
305W - 296L
1,562 MMR
Solo
Apollo
Apollo
Gold III
RiGZ89
Apollo
Gold III
Level 158
God Stats
67W - 49L
1,647 SR
Queue Stats
581W - 561L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Subaru_Kishi
Sun Wukong
Gold II
Level 55
God Stats
71W - 70L
1,557 SR
Queue Stats
320W - 310L
1,505 MMR
Solo
Raijin
Raijin
Gold IV
cant5topkilling
Raijin
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Orioms
Chaac
10
0 / 0 / 0
5,420
602
4,297
4,899
1,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Ruluman
Kumbhakarna
7
0 / 0 / 2
4,587
510
1,281
3,139
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 0
5,114
568
2,780
4,639
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Xo-NastyN8-oX
Kukulkan
9
2 / 2 / 1
5,391
599
2,242
3,552
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
YiVf
Cernunnos
8
1 / 2 / 1
4,637
515
4,772
6,384
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaDanzaburouTsukuyomiKing ArthurScylla

VS

Bans
TiamatCu ChulainnJanusGuan YuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiggBaby23
Fenrir
9
3 / 1 / 0
5,331
592
3,020
5,523
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,545
505
1,714
3,312
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Apollo
RiGZ89
Apollo
9
2 / 2 / 1
4,997
555
3,703
5,838
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Subaru_Kishi
Sun Wukong
10
0 / 1 / 0
5,221
580
1,618
6,656
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
4,807
534
1,338
3,374
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BiggBaby23
Fenrir
3
1
0
3
L
0
0
0
0
W
Chaac
Orioms
Chaac
0
0
0
0
L
Apollo
RiGZ89
Apollo
2
2
1
1.25
W
Kumbhakarna
Ruluman
Kumbhakarna
0
0
2
1
L
Sun Wukong
Subaru_Kishi
Sun Wukong
0
1
0
0
W
3
2
0
1.5
W
Kukulkan
Xo-NastyN8-oX
Kukulkan
2
2
1
1.25
W
Cernunnos
YiVf
Cernunnos
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
11,393
22,613
Taken
24,703
6,683
Mitigated
8,304
9,134
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BiggBaby23
Fenrir
3,020
532
0
2,387
5,523
1,786
0
1,108
4,415
0
21,872
L
1,714
103
0
769
3,312
1,323
0
469
2,843
11,286
0
W
Chaac
Orioms
Chaac
4,297
1,108
0
1,583
4,899
1,907
0
0
4,899
0
34,035
L
Apollo
RiGZ89
Apollo
3,703
3,207
0
2,921
5,838
1,255
100
977
4,861
0
22,581
W
Kumbhakarna
Ruluman
Kumbhakarna
1,281
38
0
1,611
3,139
1,016
0
727
2,412
5,370
0
L
Sun Wukong
Subaru_Kishi
Sun Wukong
1,618
228
0
2,249
6,656
3,004
0
0
6,656
0
27,692
W
2,780
693
0
2,154
4,639
1,184
0
312
4,295
0
24,101
W
Kukulkan
Xo-NastyN8-oX
Kukulkan
2,242
417
0
360
3,552
1,075
0
844
2,558
27,309
0
W
Cernunnos
YiVf
Cernunnos
4,772
2,682
0
3,426
6,384
1,501
0
987
5,397
0
26,153
L
1,338
254
0
754
3,374
936
0
969
2,405
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
24,901
263
Minions Killed
247
0
Camps Cleared
0
789,195
Distance Traveled
780,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,331
592
43
5
0
182,691
2
L
Cthulhu
4,545
505
17
2
0
167,772
1
W
Chaac
5,420
602
78
9
0
153,152
0
L
Apollo
4,997
555
61
7
0
139,344
0
W
Kumbhakarna
4,587
510
10
1
0
180,458
1
L
Sun Wukong
5,221
580
79
9
0
174,510
2
W
Loki
5,114
568
62
7
0
178,752
4
W
Kukulkan
5,391
599
59
7
0
144,901
2
W
Cernunnos
4,637
515
54
6
0
131,932
0
L
Raijin
4,807
534
47
5
0
116,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role