Player Matchup

Sobek
Sobek
Diamond III
Ovisy_
Sobek
Diamond III
Level 148
God Stats
3W - 2L
1,490 SR
Queue Stats
283W - 137L
2,265 MMR
Party 1
Merlin
Merlin
Masters
Smite-Ladder
Merlin
Masters
Level 69
God Stats
87W - 29L
2,048 SR
Queue Stats
206W - 87L
2,786 MMR
Party 1
Bakasura
Bakasura
Masters
THEGILLYBOY
Bakasura
Masters
Level 145
God Stats
50W - 12L
1,765 SR
Queue Stats
208W - 98L
2,693 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,767 SR
2,581 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,626 SR
1,951 MMR
Terra
Terra
Platinum II
B-Boyy62
Terra
Platinum II
Level 115
God Stats
17W - 18L
1,613 SR
Queue Stats
90W - 87L
1,859 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
CopperCancer
Cernunnos
Diamond V
Level 124
God Stats
35W - 9L
1,922 SR
Queue Stats
90W - 76L
2,022 MMR
Party 2
Janus
Janus
Platinum I
HyperJanemba
Janus
Platinum I
Level 126
God Stats
4W - 16L
1,344 SR
Queue Stats
264W - 317L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ovisy_
Sobek
13
2 / 3 / 12
10,605
816
8,325
16,924
14,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
3 / 4 / 10
11,172
859
8,849
11,336
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
THEGILLYBOY
Bakasura
15
11 / 1 / 3
12,383
953
13,749
17,462
9,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatDanzaburouPersephoneThothCabrakan

VS

Bans
AphroditeGuan YuAthenaCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B-Boyy62
Terra
11
0 / 7 / 5
9,014
693
4,779
17,191
11,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
CopperCancer
Cernunnos
14
5 / 3 / 2
11,085
853
17,240
11,089
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 6 / 4
9,249
711
8,563
8,368
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
B-Boyy62
Terra
0
7
5
0.36
L
Cernunnos
CopperCancer
Cernunnos
5
3
2
2
L
3
6
4
0.83
W
Sobek
Ovisy_
Sobek
2
3
12
2.67
W
Merlin
3
4
10
2
W
Bakasura
THEGILLYBOY
Bakasura
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
30,582
45,722
Taken
36,648
27,833
Mitigated
17,581
18,384
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
B-Boyy62
Terra
4,779
300
677
2,530
17,191
11,192
0
7,882
7,604
16,557
0
L
Cernunnos
CopperCancer
Cernunnos
17,240
7,843
0
1,904
11,089
3,916
0
5,350
5,379
0
53,555
L
8,563
166
0
480
8,368
2,473
138
3,978
3,749
35,019
0
W
Sobek
Ovisy_
Sobek
8,325
739
0
6,729
16,924
14,606
944
5,641
10,993
20,660
0
W
Merlin
8,849
1,004
0
3,836
11,336
3,610
844
4,333
7,003
53,955
0
W
Bakasura
THEGILLYBOY
Bakasura
13,749
10,470
0
7,819
17,462
9,617
1,419
3,685
13,777
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
29,348
191
Minions Killed
143
0
Camps Cleared
0
710,585
Distance Traveled
666,517
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,014
693
14
1
0
252,928
0
L
Cernunnos
11,085
853
81
6
0
209,621
4
L
Janus
9,249
711
48
4
0
203,968
4
W
Sobek
10,605
816
14
1
0
241,728
4
W
Merlin
11,172
859
92
7
0
201,002
1
W
Bakasura
12,383
953
85
7
0
267,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role