Player Matchup

Hou Yi
Hou Yi
Chrisbucket
Hou Yi
Level 112
God Stats
11W - 7L
1,444 SR
Queue Stats
556W - 541L
1,478 Elo+
Solo
Fenrir
Fenrir
Hemelutsu
Fenrir
Level 148
God Stats
8W - 7L
1,385 SR
Queue Stats
349W - 368L
1,432 Elo+
Solo
Agni
Agni
Kicame
Agni
Level 69
God Stats
10W - 7L
1,511 SR
Queue Stats
604W - 666L
1,436 Elo+
Solo
Aphrodite
Aphrodite
SgtFreshmeat
Aphrodite
Level 107
God Stats
59W - 43L
1,598 SR
Queue Stats
202W - 211L
1,456 Elo+
Solo
King Arthur
King Arthur
TheCrumpet420
King Arthur
Level 69
God Stats
6W - 6L
1,525 SR
Queue Stats
133W - 126L
1,459 Elo+
Solo
Team Averages
Level 101
1,492 SR
1,452 Elo+

VS

Team Averages
Level 102
1,529 SR
1,454 Elo+
Gilgamesh
Gilgamesh
DimaS59
Gilgamesh
Level 154
God Stats
43W - 38L
1,462 SR
Queue Stats
122W - 111L
1,483 Elo+
Solo
Anubis
Anubis
Kenzoor
Anubis
Level 124
God Stats
43W - 31L
1,565 SR
Queue Stats
276W - 281L
1,435 Elo+
Solo
Izanami
Izanami
RakiEdutTuTu
Izanami
Level 49
God Stats
4W - 7L
1,409 SR
Queue Stats
16W - 29L
1,371 Elo+
Solo
Aphrodite
Aphrodite
SkeLeXes
Aphrodite
Level 79
God Stats
1W - 2L
1,752 SR
Queue Stats
17W - 11L
1,579 Elo+
Solo
Merlin
Merlin
Zarquon27
Merlin
Level 106
God Stats
8W - 14L
1,454 SR
Queue Stats
565W - 536L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 7 / 11
14,505
500
21,192
25,243
9,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Hemelutsu
Fenrir
20
12 / 9 / 8
15,724
542
21,486
32,065
18,853
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
Kicame
Agni
20
11 / 7 / 11
15,804
545
32,709
22,158
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SgtFreshmeat
Aphrodite
19
6 / 9 / 17
13,960
481
12,684
29,349
22,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheCrumpet420
King Arthur
20
12 / 8 / 16
15,943
550
22,535
39,763
52,418
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimaS59
Gilgamesh
20
19 / 8 / 10
17,808
614
34,541
31,949
20,494
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Kenzoor
Anubis
20
6 / 13 / 15
15,341
529
27,775
32,953
19,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RakiEdutTuTu
Izanami
20
8 / 8 / 8
15,218
525
16,504
30,112
15,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
SkeLeXes
Aphrodite
19
0 / 7 / 21
13,319
459
10,599
25,022
27,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zarquon27
Merlin
20
7 / 10 / 11
15,017
518
22,107
26,501
12,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
46
Kills
40
40
Deaths
46
63
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
7
11
1.5
L
Gilgamesh
DimaS59
Gilgamesh
19
8
10
3
W
Fenrir
Hemelutsu
Fenrir
12
9
8
1.78
L
Anubis
Kenzoor
Anubis
6
13
15
1.04
W
Agni
Kicame
Agni
11
7
11
2.36
L
Izanami
RakiEdutTuTu
Izanami
8
8
8
1.5
W
Aphrodite
SgtFreshmeat
Aphrodite
6
9
17
1.61
L
Aphrodite
SkeLeXes
Aphrodite
0
7
21
1.5
W
King Arthur
TheCrumpet420
King Arthur
12
8
16
2.5
L
Merlin
Zarquon27
Merlin
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,606
Damage
111,526
148,578
Taken
146,537
111,832
Mitigated
94,586
49,383
Healing
53,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,192
10,834
0
6,305
25,243
9,584
5,222
9,787
15,456
0
83,539
L
Gilgamesh
DimaS59
Gilgamesh
34,541
13,895
0
5,481
31,949
20,494
1,918
8,357
23,592
0
119,172
W
Fenrir
Hemelutsu
Fenrir
21,486
3,792
0
10,214
32,065
18,853
4,053
11,820
20,245
0
91,816
L
Anubis
Kenzoor
Anubis
27,775
1,127
0
13,142
32,953
19,236
1,460
7,853
25,100
92,691
0
W
Agni
Kicame
Agni
32,709
1,251
0
4,769
22,158
8,321
804
11,416
10,742
98,100
0
L
Izanami
RakiEdutTuTu
Izanami
16,504
9,313
0
8,064
30,112
15,195
1,860
10,257
19,855
0
140,228
W
Aphrodite
SgtFreshmeat
Aphrodite
12,684
1,305
9,485
11,498
29,349
22,656
1,425
10,191
19,158
50,309
0
L
Aphrodite
SkeLeXes
Aphrodite
10,599
2,616
8,388
12,428
25,022
27,620
788
9,827
15,195
48,530
0
W
King Arthur
TheCrumpet420
King Arthur
22,535
2,562
0
7,112
39,763
52,418
492
18,337
19,598
0
70,539
L
Merlin
Zarquon27
Merlin
22,107
1,654
942
5,281
26,501
12,041
698
12,416
14,085
102,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,936
Gold Earned
76,703
541
Minions Killed
612
0
Camps Cleared
0
2,450,692
Distance Traveled
2,386,013
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,505
500
122
4
0
456,293
8
L
Gilgamesh
17,808
614
140
5
0
493,908
2
W
Fenrir
15,724
542
124
4
0
479,447
7
L
Anubis
15,341
529
134
5
0
382,366
4
W
Agni
15,804
545
144
5
0
483,675
0
L
Izanami
15,218
525
164
6
0
491,602
5
W
Aphrodite
13,960
481
69
2
0
506,157
6
L
Aphrodite
13,319
459
43
1
0
547,469
2
W
King Arthur
15,943
550
82
3
0
525,120
8
L
Merlin
15,017
518
131
5
0
470,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role