Player Matchup

Ares
Ares
CHRlS17
Ares
Level 121
God Stats
2W - 0L
1,727 SR
Queue Stats
52W - 59L
1,362 Elo+
Solo
Ne Zha
Ne Zha
OhMyGodItsKy
Ne Zha
Level 68
God Stats
2W - 0L
1,637 SR
Queue Stats
230W - 312L
1,374 Elo+
Solo
Tiamat
Tiamat
Reportme212
Tiamat
Level 11
God Stats
3W - 3L
1,814 SR
Queue Stats
8W - 5L
1,892 Elo+
Solo
Team Averages
Level 67
1,726 SR
1,543 Elo+

VS

Team Averages
Level 57
1,559 SR
1,381 Elo+
Neith
Neith
AverxgeAb
Neith
Level 5
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Izanami
Izanami
LongMaySheREIGN
Izanami
Level 63
God Stats
21W - 26L
1,538 SR
Queue Stats
336W - 459L
1,362 Elo+
Solo
Xing Tian
Xing Tian
kaosStridus
Xing Tian
Level 104
God Stats
19W - 21L
1,812 SR
Queue Stats
934W - 1,146L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CHRlS17
Ares
15
3 / 6 / 11
12,876
715
9,005
21,329
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
17
6 / 5 / 7
13,944
775
9,868
15,654
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
18
9 / 2 / 8
13,340
741
20,380
16,579
13,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AverxgeAb
Neith
14
2 / 6 / 10
11,502
639
13,888
13,824
4,713
15
7 / 5 / 2
12,474
693
13,205
15,067
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
kaosStridus
Xing Tian
14
3 / 7 / 7
12,150
675
11,059
21,876
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
13
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
AverxgeAb
Neith
2
6
10
1.17
W
Ares
CHRlS17
Ares
3
6
11
1.42
L
7
5
2
1.6
W
Ne Zha
6
5
7
1.9
W
Tiamat
9
2
8
6.5
L
Xing Tian
kaosStridus
Xing Tian
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,253
Damage
38,152
53,562
Taken
50,767
53,580
Mitigated
28,752
13,547
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AverxgeAb
Neith
13,888
6,545
0
4,108
13,824
4,713
548
6,993
6,431
0
56,737
W
Ares
CHRlS17
Ares
9,005
807
0
2,898
21,329
23,289
339
5,894
15,435
34,886
0
L
13,205
9,436
577
1,880
15,067
4,633
829
9,452
5,283
0
47,348
W
Ne Zha
9,868
3,160
0
3,585
15,654
16,641
1,687
1,664
13,990
0
59,473
W
Tiamat
20,380
2,025
185
6,879
16,579
13,650
604
4,953
11,626
66,037
0
L
Xing Tian
kaosStridus
Xing Tian
11,059
339
821
3,022
21,876
19,406
0
11,809
9,660
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
36,126
203
Minions Killed
209
0
Camps Cleared
0
982,796
Distance Traveled
840,375
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,502
639
79
4
0
220,123
4
W
Ares
12,876
715
33
2
0
323,294
3
L
Izanami
12,474
693
83
5
0
277,063
1
W
Ne Zha
13,944
775
76
4
0
325,911
3
W
Tiamat
13,340
741
94
5
0
333,591
0
L
Xing Tian
12,150
675
47
3
0
343,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role