Player Matchup

Set
Set
EchoNerf
Set
Level 6
God Stats
2W - 4L
1,595 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Athena
Athena
Heliodorixe
Athena
Level 12
God Stats
0W - 3L
1,222 SR
Queue Stats
13W - 14L
1,380 Elo+
Solo
Jing Wei
Jing Wei
MitsuHonda
Jing Wei
Level 20
God Stats
1W - 1L
1,830 SR
Queue Stats
39W - 46L
1,352 Elo+
Solo
Bellona
Bellona
ThzXWtz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,262 Elo+
Solo
Tiamat
Tiamat
普罗米修斯丶
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,422 Elo+
Solo
Team Averages
Level 9
1,530 SR
1,376 Elo+

VS

Team Averages
Level 20
1,543 SR
1,540 Elo+
Ymir
Ymir
Aiolos261
Ymir
Level 16
God Stats
1W - 3L
1,202 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Thor
Thor
DirtyDovah
Thor
Level 28
God Stats
10W - 4L
1,478 SR
Queue Stats
185W - 144L
1,568 Elo+
Party 1
Janus
Janus
MonstrocityGod
Janus
Level 25
God Stats
12W - 7L
1,900 SR
Queue Stats
51W - 24L
1,840 Elo+
Party 1
Bellona
Bellona
ZekeRakken
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,338 Elo+
Solo
Apollo
Apollo
feardafishey
Apollo
Level 27
God Stats
2W - 1L
1,637 SR
Queue Stats
30W - 26L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,433
453
3,028
7,859
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
7
0 / 5 / 1
5,074
423
2,267
9,002
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
MitsuHonda
Jing Wei
9
0 / 5 / 0
5,032
419
2,837
8,063
2,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
ThzXWtz
Bellona
8
1 / 7 / 0
5,342
445
4,051
8,983
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 3 / 0
5,198
433
2,579
4,805
2,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 5
6,511
543
2,991
6,081
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 6
7,800
650
7,719
5,683
2,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 5
7,428
619
5,814
3,535
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZekeRakken
Bellona
9
5 / 2 / 5
6,372
531
5,502
8,450
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
10
6 / 1 / 1
6,574
548
5,636
5,391
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
25
25
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
5
4.5
W
7
0
6
10
L
0
5
0
0
L
Athena
0
5
1
0.1
L
Jing Wei
MitsuHonda
Jing Wei
0
5
0
0
W
5
0
5
7.5
L
Bellona
ThzXWtz
Bellona
1
7
0
0.14
W
Bellona
ZekeRakken
Bellona
5
2
5
3.75
W
Apollo
6
1
1
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
27,662
38,712
Taken
29,140
17,965
Mitigated
13,871
5,704
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,991
463
0
2,705
6,081
4,175
682
1,238
4,843
13,863
0
W
7,719
2,965
0
125
5,683
2,076
0
230
5,453
0
46,583
L
3,028
1,616
0
1,239
7,859
3,411
0
778
7,007
0
29,284
L
Athena
2,267
548
0
1,268
9,002
3,648
80
2,281
6,635
7,291
0
L
Jing Wei
MitsuHonda
Jing Wei
2,837
2,413
0
1,480
8,063
2,453
195
2,880
5,071
0
20,871
W
5,814
358
0
1,777
3,535
955
0
987
2,548
41,243
0
L
Bellona
ThzXWtz
Bellona
4,051
1,022
0
308
8,983
5,615
229
901
8,006
0
22,492
W
Bellona
ZekeRakken
Bellona
5,502
1,751
0
2,578
8,450
4,861
0
996
7,454
0
14,974
W
Apollo
5,636
2,905
465
1,698
5,391
1,804
3,311
1,395
3,996
0
36,202
L
2,579
529
0
1,409
4,805
2,838
0
1,498
3,188
17,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
34,685
203
Minions Killed
301
0
Camps Cleared
0
1,081,103
Distance Traveled
1,151,398
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,511
543
24
2
0
240,376
4
W
Thor
7,800
650
101
8
0
222,104
1
L
Set
5,433
453
61
5
0
230,554
0
L
Athena
5,074
423
20
2
0
221,260
1
L
Jing Wei
5,032
419
41
3
0
193,707
1
W
Janus
7,428
619
94
8
0
227,557
0
L
Bellona
5,342
445
48
4
0
217,942
2
W
Bellona
6,372
531
15
1
0
253,256
1
W
Apollo
6,574
548
67
6
0
208,105
0
L
Tiamat
5,198
433
33
3
0
217,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role