Player Matchup

Sobek
Sobek
Awaw3z
Sobek
Level 108
God Stats
0W - 1L
1,233 SR
Queue Stats
49W - 45L
1,492 Elo+
Party 1
Achilles
Achilles
Chigur
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
bbanan
Ah Puch
Level 125
God Stats
11W - 9L
1,176 SR
Queue Stats
617W - 672L
1,436 Elo+
Solo
Skadi
Skadi
sashasleep
Skadi
Level 68
God Stats
17W - 14L
1,647 SR
Queue Stats
224W - 217L
1,429 Elo+
Solo
Fenrir
Fenrir
wolfnrj001
Fenrir
Level 78
God Stats
4W - 6L
1,595 SR
Queue Stats
16W - 19L
1,518 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,475 Elo+

VS

Team Averages
Level 124
1,494 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DimaS59
Gilgamesh
Level 154
God Stats
43W - 38L
1,421 SR
Queue Stats
122W - 111L
1,469 Elo+
Solo
Neith
Neith
MysticB
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,804 Elo+
Solo
Ares
Ares
Sonnwar
Ares
Level 97
God Stats
5W - 1L
1,752 SR
Queue Stats
98W - 98L
1,461 Elo+
Solo
Bakasura
Bakasura
TaJIycMaH
Bakasura
Level 160
God Stats
3W - 4L
1,187 SR
Queue Stats
488W - 463L
1,432 Elo+
Solo
Eset
Eset
Zeus010
Eset
Level 50
God Stats
8W - 3L
1,611 SR
Queue Stats
63W - 73L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Awaw3z
Sobek
8
0 / 1 / 2
5,092
509
1,455
7,275
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Chigur
Achilles
11
4 / 2 / 1
6,276
628
9,979
8,950
5,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
bbanan
Ah Puch
11
3 / 2 / 2
6,414
641
3,594
5,816
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
7
0 / 2 / 1
4,436
444
3,310
5,111
1,423
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
wolfnrj001
Fenrir
9
4 / 3 / 1
5,928
593
2,876
6,945
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimaS59
Gilgamesh
11
6 / 3 / 1
6,361
636
4,951
7,016
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
MysticB
Neith
9
1 / 0 / 1
5,214
521
4,398
3,911
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Sonnwar
Ares
8
0 / 1 / 2
5,119
512
3,924
5,656
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bakasura
TaJIycMaH
Bakasura
11
2 / 4 / 1
5,987
599
4,562
12,543
4,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
Zeus010
Eset
10
1 / 3 / 1
5,614
561
2,680
5,810
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
10
10
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Awaw3z
Sobek
0
1
2
1
L
Achilles
Chigur
Achilles
4
2
1
2.25
W
Gilgamesh
DimaS59
Gilgamesh
6
3
1
2.17
W
Neith
MysticB
Neith
1
0
1
1.5
W
Ares
Sonnwar
Ares
0
1
2
1
W
Bakasura
TaJIycMaH
Bakasura
2
4
1
0.63
W
Eset
Zeus010
Eset
1
3
1
0.5
L
Ah Puch
bbanan
Ah Puch
3
2
2
2
L
Skadi
0
2
1
0.25
L
Fenrir
wolfnrj001
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
20,515
34,097
Taken
34,936
15,180
Mitigated
13,120
11,645
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Awaw3z
Sobek
1,455
300
0
3,016
7,275
3,776
0
1,945
5,330
12,012
0
L
Achilles
Chigur
Achilles
9,979
2,535
0
2,699
8,950
5,925
270
0
7,975
0
36,679
W
Gilgamesh
DimaS59
Gilgamesh
4,951
1,566
0
724
7,016
3,258
245
1,067
5,949
0
29,858
W
Neith
MysticB
Neith
4,398
1,439
0
2,373
3,911
1,001
351
235
3,676
0
28,551
W
Ares
Sonnwar
Ares
3,924
165
0
1,848
5,656
2,620
0
1,003
4,653
13,507
0
W
Bakasura
TaJIycMaH
Bakasura
4,562
2,597
0
4,922
12,543
4,489
483
0
12,543
0
20,505
W
Eset
Zeus010
Eset
2,680
94
0
2,142
5,810
1,752
251
2,744
3,066
29,396
0
L
Ah Puch
bbanan
Ah Puch
3,594
128
0
2,839
5,816
1,815
0
2,513
3,303
32,069
0
L
Skadi
3,310
1,332
0
1,719
5,111
1,423
17
1,744
3,367
0
20,014
L
Fenrir
wolfnrj001
Fenrir
2,876
1,081
0
1,372
6,945
2,241
0
402
6,403
0
30,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
28,295
245
Minions Killed
260
0
Camps Cleared
0
919,878
Distance Traveled
914,828
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,092
509
18
2
0
204,779
0
L
Achilles
6,276
628
67
7
0
180,071
4
W
Gilgamesh
6,361
636
64
6
0
204,247
1
W
Neith
5,214
521
52
5
0
170,637
3
W
Ares
5,119
512
19
2
0
189,198
3
W
Bakasura
5,987
599
54
5
0
170,951
1
W
Eset
5,614
561
71
7
0
179,795
2
L
Ah Puch
6,414
641
58
6
0
171,936
1
L
Skadi
4,436
444
35
4
0
174,631
0
L
Fenrir
5,928
593
67
7
0
188,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role