Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A16E19_mafija
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
NewONE12
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
asturianin
Neith
Level 27
God Stats
3W - 5L
1,449 SR
Queue Stats
77W - 105L
1,332 Elo+
Solo
Sylvanus
Sylvanus
unobtainablelD
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
普罗米修斯丶
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,750 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,516 Elo+

VS

Team Averages
Level 18
1,419 SR
1,397 Elo+
Ares
Ares
Lito97
Ares
Level 18
God Stats
1W - 2L
1,282 SR
Queue Stats
29W - 39L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
MashiraoOjiro
Baron Samedi
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 33L
1,568 Elo+
Solo
Thanatos
Thanatos
MitsuHonda
Thanatos
Level 20
God Stats
2W - 2L
1,393 SR
Queue Stats
39W - 46L
1,339 Elo+
Solo
Merlin
Merlin
arminkl_tt
Merlin
Level 25
God Stats
7W - 3L
1,292 SR
Queue Stats
57W - 55L
1,240 Elo+
Solo
Izanami
Izanami
kasper9318
Izanami
Level 16
God Stats
20W - 17L
1,630 SR
Queue Stats
59W - 55L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A16E19_mafija
Ah Muzen Cab
4
0 / 9 / 1
4,053
405
1,488
6,144
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 3 / 0
4,158
416
616
2,643
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
3 / 2 / 1
5,575
558
3,924
5,740
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 1 / 1
4,822
482
3,122
4,465
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,289
529
2,869
7,361
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lito97
Ares
9
2 / 0 / 2
5,540
554
2,152
5,680
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MashiraoOjiro
Baron Samedi
10
0 / 1 / 3
6,075
608
1,487
3,409
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MitsuHonda
Thanatos
11
6 / 1 / 1
6,732
673
2,680
7,671
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
arminkl_tt
Merlin
11
8 / 3 / 3
7,118
712
6,461
6,498
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kasper9318
Izanami
11
2 / 2 / 3
6,267
627
3,582
4,759
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
18
19
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A16E19_mafija
Ah Muzen Cab
0
9
1
0.06
W
Ares
Lito97
Ares
2
0
2
3
W
Baron Samedi
MashiraoOjiro
Baron Samedi
0
1
3
1.5
W
Thanatos
MitsuHonda
Thanatos
6
1
1
6.5
L
1
3
0
0.33
W
Merlin
arminkl_tt
Merlin
8
3
3
3.17
L
Neith
3
2
1
1.75
W
Izanami
kasper9318
Izanami
2
2
3
1.75
L
Sylvanus
0
1
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,019
Damage
16,362
26,353
Taken
28,017
7,629
Mitigated
12,228
5,074
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A16E19_mafija
Ah Muzen Cab
1,488
837
0
108
6,144
1,781
114
2,938
2,816
0
8,528
W
Ares
Lito97
Ares
2,152
101
381
816
5,680
3,959
29
1,671
4,009
12,505
0
W
Baron Samedi
MashiraoOjiro
Baron Samedi
1,487
94
0
813
3,409
1,596
928
0
3,409
22,490
0
W
Thanatos
MitsuHonda
Thanatos
2,680
1,098
0
7,421
7,671
2,481
0
0
7,671
0
30,993
L
616
203
0
142
2,643
651
175
1,222
1,209
5,022
0
W
Merlin
arminkl_tt
Merlin
6,461
487
0
0
6,498
1,986
168
488
5,882
30,202
0
L
Neith
3,924
1,317
0
2,324
5,740
1,402
0
1,504
4,020
0
22,460
W
Izanami
kasper9318
Izanami
3,582
2,011
0
784
4,759
2,206
829
1,009
3,750
0
36,743
L
Sylvanus
3,122
1,790
207
896
4,465
1,663
0
755
3,560
17,895
5,275
L
2,869
998
0
1,397
7,361
2,132
0
2,442
4,648
0
16,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
31,732
158
Minions Killed
307
0
Camps Cleared
0
796,140
Distance Traveled
964,282
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,053
405
17
2
0
137,053
3
W
Ares
5,540
554
25
3
0
203,727
1
W
Baron Samedi
6,075
608
68
7
0
179,525
2
W
Thanatos
6,732
673
83
8
0
181,529
1
L
Ra
4,158
416
15
2
0
83,755
0
W
Merlin
7,118
712
58
6
0
213,111
1
L
Neith
5,575
558
44
4
0
185,985
2
W
Izanami
6,267
627
73
7
0
186,390
0
L
Sylvanus
4,822
482
47
5
0
178,817
1
L
Nemesis
5,289
529
35
4
0
210,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role